ATTENTION!!! ВНИМАНИЕ!!! ACHTUNG!!! Patch 1.5.1 release + beta 1.6!!! Rage of Dark Gods. Battle for the Empire Total War (Former "Call of Warhammer") Every Chaos god now has a Champion, who want to unite the North and march to the South and conquer it. Do not forget to vote for Mod ;) There are too many Orcs in the Badlands again, and little space for them, a new WAAAAAAGH! lead by the Big Boss begins. Fenix King sends his expedition to the Old World to help the Empire and Kislev, because if the North unites, they won't have a chance to survive And the Empire and Kislev... they just have to save the world one more time, and stand once again for the South...

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Version 1.5 Released


Rage of Dark Gods. Battle for the Empire v. 1.5.1+beta 1.6

FULL ver. Call of Warhammer: Total War" МOD v. 1.5.1 + beta 1.6


A translation into English

Changes of the 1.5 patch:

  • New Faction – Chaos Dwarfs.
  • New provinces on the strategic map.
  • New units, including: the Knights of Origo, Deserters, Anakonda’s Amazons, Golfang Maneater’s Ogres, the Black Mountain Boyz, Notlob's Orc Artillery, Mudat’s Half-Orcs, Dragon Company, Dark Lands Marauders, Shield Maidens, Chaos Ogres, Chaos Trolls, Stone Trolls, Norsca Dwarven Warriors, Norsca Dwarven Crossbows, Forest Goblin Spears, Forest Goblin Archers, Oglah Khan's Wolfboyz, Anvil of Doom, Earthshaker Cannon ,
    Death Rocket, Vidovdan Guard, Cataphracts, Raiders, Triumphalists, Minotaurs, Various Hobgoblins, Chaos Warriors and Marauders reskinned into the colours of their Dark Gods.
  • Slaaneshi Warriors revamped.
  • New battle AI, ReallyBadAI by Germanicu5
  • New settlement strat models
  • New general strat models
  • New unique generals for some factions
  • New scripts, including:
    - Conclave of Light factions cannot fight each other;
    - new scripted battles fol all factions (except Elves and Chaos);
    - new interesting quests with various powerful rewards;
    - AI armies strengthened, boasting more unique and elite units;
    - settlements change names when captured by another faction;
    - scripted alliance between Chaos Dwarfs and Chaos or Orc factions;
    - new mercenaries and unique units scripts.
    - new Crom invasion script, closer to fluff.
  • Tons of new videos – new mercenaries, unique troops and events.
  • New and expanded texts and descriptions.
  • New units cards and info pictures for some factions.

    BEFORE INSTALL AND PLAY (ANY VERSION!!!):1) remove version 1.4.4 (if installed)
    2) Disable UAC and other things if you are Win 7 or Vista user
    3) Run installer and game as administrator, it is absolutely necessary
    4) delete all map.rwm files from data\world\maps\ - do that each time after updating mod files
    5) delete strings.bin files from data\text\ folder - rarely necessary

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Comments  (0 - 10 of 2,445)

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Please, can this mod work on mac os?

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Hi team, is it possible to change the vampire counts strat model from the original karshtain into the strat model of Walach Harkon which is the blood dragons gene i believe?

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I cant play a campaign? it jumps back to the menu with the 1.6 patch

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hey why everytime i try use settlement on custom battles it crashes .......HELP PLEASE :(

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First select the fort as settlement and then select the culture. After that you can choose whatever settlement you want. Rince and repeat. And yes, you have to do this before every siege battle in custom.

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Great mod ^^ still sticking to 1.5 for now since it runs smoothly. I crash a lot on the 1.6 (one campaign with skaven it just crashed every time i tried to go to the next turn after turn 20 or something.) Still the new aditions are great. Checked out Skaven (cause i love the little ratsies) and Tomb kings. both well done for the parts that are finished (some generals from either race still have pictures of other races and such)They seem like fun additions that seem to play quite different from eachother. Love the progress ya all have made and hope to see a stable version in the future. Keep up the good work. :D

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whenever i try to paly custom games. it glitches out

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Hey guys I can play the campaign with no crashes or problems for hours with no crashes or problems, but when I save and load back in it says that we failed to prevent the end times, chaos has doomed the world! while on a black screen as it crashes ): any solutions?

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usually caused by a province listed in the descr_win_conditions that does not exist in the campaign map or descr_strat.

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Ratings closed.

Highest Rated (59 agree) 9/10

This mod might have more dl. if they upload the mod on moddb

Jul 12 2011 by Fridgemaster

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