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HD Video Tutorial - Smoothing Groups

HD Video Tutorial - Smoothing Groups

Mapping/Technical Tutorial 4 comments

Learn how to use smoothing groups to eliminate hard shading where you don't want it.

HD Video Tutorial - Importing Models
Overgrowth

HD Video Tutorial - Importing Models

Overgrowth Props Modelling 17 comments

Learn how to export a model from Blender to Overgrowth.

HD Video Tutorial - Exporting Textures

HD Video Tutorial - Exporting Textures

Mapping/Technical Tutorial 16 comments

Learn how to export a texture to the Source engine, the basic way.

HD Video Tutorial - NPC Animations 2

HD Video Tutorial - NPC Animations 2

Mapping/Technical Tutorial 6 comments

Learn almost all there is to learn about the scripted_sequence entity.

HD Video Tutorial - Face Poser 3: Lip Sync

HD Video Tutorial - Face Poser 3: Lip Sync

Mapping/Technical Tutorial 6 comments

Learn how to make an NPC talk in the Source engine.

HD Video Tutorial - Face Poser 2: Setup

HD Video Tutorial - Face Poser 2: Setup

Mapping/Technical Tutorial 6 comments

Learn how to setup Face Poser on Windows XP, Vista and 7 so that automatic lip sync works.

HD Video Tutorial - Face Poser 1: Recording Sound

HD Video Tutorial - Face Poser 1: Recording Sound

Mapping/Technical Tutorial 4 comments

Learn how to record sound that can be used to lip sync in Face Poser.

HD Video Tutorial - Lighting 2: Lightmaps

HD Video Tutorial - Lighting 2: Lightmaps

Mapping/Technical Tutorial 12 comments

Learn how to make your map look better and/or compile faster by changing the lightmap scale.

HD Video Tutorial - Optimization 3: Areaportals

HD Video Tutorial - Optimization 3: Areaportals

Mapping/Technical Tutorial 10 comments

Learn how to optimize your levels using areaportals.

HD Video Tutorial - Decompiling Maps

HD Video Tutorial - Decompiling Maps

Mapping/Technical Tutorial 19 comments

Learn how to use GCFScape and VMEX to extract and decompile an official Valve map to bring it into Hammer.

HD Video Tutorial - Driving APC

HD Video Tutorial - Driving APC

Mapping/Technical Tutorial 7 comments

Learn how to create an APC that drives along a path in the Source engine.

HD Video Tutorial - Optimization 2: Hint & Skip

HD Video Tutorial - Optimization 2: Hint & Skip

Mapping/Technical Tutorial 15 comments

Learn how to optimize your maps using the 'hint' and 'skip' textures to alter the leafs.

HD Video Tutorial - Monitors & Cameras

HD Video Tutorial - Monitors & Cameras

Mapping/Technical Tutorial 33 comments

Learn how to create a monitor that can show what a camera sees.

HD Video Tutorial - Basic Controls

HD Video Tutorial - Basic Controls

Phoenix Engine Mapping/Technical 11 comments

Learn the basic controls of the Overgrowth map editor.

HD Video Tutorial - Optimization 1: func_detail

HD Video Tutorial - Optimization 1: func_detail

Mapping/Technical Tutorial 8 comments

Learn the basics of optimization, learn about leafs and portals and how to keep their numbers down using func_detail to increase compilation speed.

HD Video Tutorial - Explosions

HD Video Tutorial - Explosions

Mapping/Technical Tutorial 17 comments

Learn how to destroy a breakable wall with the help of a triggered explosion.

HD Video Tutorial - Custom Animations
Overgrowth

HD Video Tutorial - Custom Animations

Overgrowth Animation 25 comments

Learn how to quickly make and use your own animations in Overgrowth.

HD Video Tutorial - 3D Skybox

HD Video Tutorial - 3D Skybox

Mapping/Technical Tutorial 9 comments

Learn how to create a 3D skybox, you will also learn the basics of visGroups. A 3D skybox is used to create the illusion that the level is larger than...

HD Video Tutorial - Moving Brushes

HD Video Tutorial - Moving Brushes

Mapping/Technical Tutorial 21 comments

Learn how to make a moving brush using the func_tracktrain and path_track entities together. This can be used to create trains, elevators, advanced doors...

HD Video Tutorial - NPC Relationships

HD Video Tutorial - NPC Relationships

Mapping/Technical Tutorial 28 comments

Learn how to alter the minds of those puny NPCs to change what they think about other people or things.

HD Video Tutorial - NPC Navigation

HD Video Tutorial - NPC Navigation

Mapping/Technical Tutorial 14 comments

Learn how to use the info_node entity to enable NPCs on your maps to navigate properly.

HD Video Tutorial - NPC Animations 1

HD Video Tutorial - NPC Animations 1

Mapping/Technical Tutorial 40 comments

Learn how to use a scripted_sequence to make a combine kick in a door.

HD Video Tutorial - Displacement Basics

HD Video Tutorial - Displacement Basics

Mapping/Technical Tutorial 26 comments

Learn how to create displacements and use the displacement editing tools in Hammer.

Lighting 2: Basics

Lighting 2: Basics

Mapping/Technical Tutorial 15 comments

Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light.

HD Video Tutorial - Real and Fake Doors

HD Video Tutorial - Real and Fake Doors

Mapping/Technical Tutorial 10 comments

Learn how to - in a reliable and fast way - make openable doors and doors that are just for show.

HD Video Tutorial - Rappelling Combine

HD Video Tutorial - Rappelling Combine

Mapping/Technical Tutorial 13 comments

This tutorial will teach you how to use the input/output system to make a combine break a ceiling window and rapell down for a flashy entrance.

Fighting Fundamentals Video
Lugaru: The Rabbit's Foot

Fighting Fundamentals Video

Lugaru: The Rabbit's Foot Other 0 comments

New to Lugaru? Getting your ass handed to you? Let John explain how it's done with this video tutorial where you'll learn all the basic moves.

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HD Video Tutorial - Decompiling Maps
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HD Video Tutorial - Face Poser 2: Setup
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HD Video Tutorial - Real and Fake Doors
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HD Video Tutorial - NPC Animations 1
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HD Video Tutorial - Importing Models
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Lighting 2: Basics
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HD Video Tutorial - NPC Navigation
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HD Video Tutorial - Monitors & Cameras
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HD Video Tutorial - Exporting Textures
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HD Video Tutorial - 3D Skybox
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