Comment History  (0 - 30 of 673)
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ C&C Generals Zero Hour: Enhanced

same. I really hope it comes for the GenLauncher

Good karma+3 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Operation: Firestorm

Is this mod dead?

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The Silence is Mine

but how? I dont know how to get them...

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Lord Mortarion

I can smell him through my monitor. Smelly Bastard.

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The End of Days

Thank you for the quick reply. Stay safe

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The End of Days

I'm really looking forward for this mod. But i think that the Generals Challenge at medium is very very difficult and ib easy its too easy. I hope you can balance it out in version 0.98. Take your time to release it, I'm really enjoying the mod and hope, that it will be soon out.

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Rise of the Reds

Im so happy to see Rise of the Reds coming back. I mean, take your time boys. It was a long time ago since the last Update but I aprreciate it and love it, that things are getting started anew. C&C Generals and RotR was also a big part of my life and my teenage years. I always had good memorys of it playing it again and again on my pc back then. Seeing it filled with new life is just amazing.

Good karma+4 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ One eternity later...

You made my day. Thank You!

Good karma+3 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The End of Days

Ah good to know!

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The End of Days

Great mod but little question.

Why are there no really superweapons? Topol-M and all other nukes seems underperforming

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ March of Unification Dev Blog

Thank you for this pleasant update and stay safe!

Good karma+5 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Unification Mod - Dawn of War: SoulStorm

Well Poncha did a great review on the mod but he couldnt go very much indepth. He just made a showcase.

Good karma+4 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Rise of the Reds

Will there be an major update or is everything going on the SWR-Forums? Havent seen anything new since then. And this mod is really my hope for any further CNC-Content.

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The Dominus Pattern Imperial Knight.

nice. I really like the detailed work.

How much time and effort went into creating this model? I assume more than 50 hours of work and dedication.

Good karma+3 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The Dominus Pattern Imperial Knight.

and its torso is a little bit wider as well.

Will you include both Schematics from the Dominus-Pattern Knight?
Wh40k.lexicanum.com

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ The Dominus Pattern Imperial Knight.

What a Chonky boy. Nice model and very detailed

Good karma+3 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Unification Mod - Dawn of War: SoulStorm

Thanks for the quick reply. I like big battles, yes, but I don't like too big battles. Then it gets ridicoulous and I loose the oversight of my units. I think, you have achieved a good mix between Dawn of War I and II. A lot of races, a lot of things to play with, but you have a strategic sense in it and not overpowerd units, that instantly ends the game. Well sometimes I would like bigger guns, for some situation but you get what you got. :D

Good karma+3 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Unification Mod - Dawn of War: SoulStorm

I really really like the mod. Thanks for the great work. I hope, to see much more stuff in the future. Also, the limits to the units felt firstly kind of weird (I played UA before) but, it really balances things out. I really got a good feeling about placing tanks in the right positions, because they felt really strong. Also I like the Idea, that the Space Marines are much tougher and not something like IG on steroids.

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Ultimate Apocalypse Mod (DOW SS)

I dont know what im making wrong, but the game wont start. It loads and then closes the window. If I check for errors, it says, that he got some Fatal Errors with the Tyranid mod. Downloaded it a lot of times and installed it anew. Same issue. Can someone please help?

Good karma0 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Command & Conquer Westwood Fans

Well, I dont know how to start this and maybe I will finde someone here. I stumbled across a video on Youtube about Command and Conquer Generals 2. It told the story of how the game failed and that is was completly annhiliated due to the change in course, that the studio had made (becuase EA told them to make a ****** cash grabbing f2p game) and since so much time has passed, im just completly dissappointed and very sad. I grew up with C&C and with mostly Generals and I still play it, that makes everything even more terrible. So is there a hope, that C&C might return?

Good karma+3 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Dawn of Victory

I just really wish, that one day you will be back. Maybe on another Plattform, but please, don't let this masterpiece sink into oblivion.

Good karma+5 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ CNC Fallout

Its dead, isnt it?

Good karma+4 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ KX139 Ta'unar Supremacy Armor

I was just joking :D

Good karma+2 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ KX139 Ta'unar Supremacy Armor

The poor poor game engine. Still nice job!

Good karma+4 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Rise of the Reds

I got the public build from last year and I have some random crashes on my pc. It always says that an error has occured and the game just closes randomly. I dont have any issues with Shockwave, just with ROTR 1.87.

Also, I got finally a non Origin version for the game and I got little FPS Drops with it, does someone know how to fix them? Thanks!

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Rise of the Reds

What happened to the forums? I cant see the website...

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ New possible buildings

So, I would say its clearly all Imperial Stuff.

First Building should be a Heavy Defence Platform/tower that can be upgraded, at first it has the Bolters and later on a Lascannon or a Bombardment cannon for Long Range attacks. It can withstand most attacks and recruit even some Guardsmen, like normal Infantry or that stuff.

Second one (if its possible) only for the Inf. Doc. Like a little forward operational base where you can Recruit nearly all klinds of Inf. except Heroes or Ogryns, would be too powerfull to build them in a corner and rush the Enemy with Ogryns or Kasrkin incl. heroes. But It could be build everywhere and even upgraded to have like a Heavy Stubber in it for a little Auto Defence or it can be garrisonable and so the Inf has like a little bunker in it, like all IG Buildings.

The last one is clearly a Airstrip avaiable for the whole Imperial Faction.
IG: Can recruit air Units and send Infantry in it and use them like Shock Troops or even recruit the powerfull Elysian Droptroops or something like that (but only with a doctrine, otherwise would be too powerfull to spam these buildings and set units everywhere on the map. But it shouldnt call in Airstrikes, otherwise the other building (insert Name) would be not necessary.

SM: Can recruit air Units and even call a Thunderhawk dropship or maybe call in Jumpunits from special Chapter (Like Ravenguard) or use it as multi Role function building.

SoB: Can recruit fanatic Guardsmen from special IG Regiments (Maccabian Janissaris) They come from a Shrine World and are very famous for their fanatism and SoB could use them as some Kind of Elite Shock Troops to fill their lines also they fit very well into that faction. That would be my ideas for it.

This would be just my Ideas, and yes I love the IG :D

Also a very good work at those models, I look forward!

Good karma+51 votes
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Rise of the Reds

Well now the game works for me but I cant play the Shockwave mod, I just can play with Rise of the Reds installed or Shockwave installed. I have do deinstall one of the mods to play the other, anyone else has this problem? Also great work on the new updates, I love them!

Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments @ Rise of the Reds

Thanks, I tried as you said but everytime it opens me the vanilla :/

Good karma+1 vote