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Railgunner2160 Mar 24 2015, 8:06am replied:

When I played that mission in HW2 Remastered it wasn't that bad, ofcourse I hijacked the Hyperspace gates & stole the enemy destroyer while I blew up the pesky carriers building the frigates!!!

That destroyer made subsequent missions easier till I could build my own, lasted nearly half the campaign!!

+1 vote   media: Council Culture Station
Railgunner2160 Mar 9 2015, 6:13pm says:

Very much hoping to see this in the remastered version!! with the combined abilities from HW1 & HW2 there should be quite a few of your old concepts like the drone frigate you posted that are now workable!!

+1 vote   media: Remaster
Railgunner2160 Feb 16 2015, 10:25am replied:

That would make sense since Rebels takes place right after the foundation of the Empire. At that point in history most of the Imperial's vehicles and starships were former Grand Army of the Republic (AKA: The Clone army) issue....

+1 vote   article: February 2015 Progress Report
Railgunner2160 Jan 29 2015, 5:28pm replied:

If you preorder before by the 24th of February you get it 15% off on steam. Also the Collection includes both HW1 & HW2 remastered + the originals + access to the multiplayer steam beta (Note it's only beta because they basically had to redo the backbone of multiplayer since Gamespy is now dead, so They're not certain how the originals were set up so We're basically going to pound it and reveal what works and what don't!!)

Plus side, You can play epic Kushan Vs Hiigarns Vs Taiidan Vs Vayger all in the same match!!

+4 votes   download: HWR Demo 712
Railgunner2160 Jan 29 2015, 5:23pm says:

Very nice, wonder how much more epic you can make them in HW:Remastered collection...

+1 vote   media: Mothership Explosion TEST
Railgunner2160 Jan 29 2015, 5:18pm says:

What is the fate of this mod with now that Homeworld:Reamstered Collection is due in less than a month????

+1 vote   download: HWR Demo 712
Railgunner2160 Jan 28 2015, 12:51pm says:

If you weren't at PAX South you should watch the entire Homeworld:Remastered Collection panel. I think you'll find that most of what you guys use won't have changed, especially since they've had people from the modding community helping with it's development, Including some of the Complex mod team!!

+2 votes   article: The Future of FX:Commander
Railgunner2160 Jan 22 2015, 12:03am says:

Interesting design, However if I recall from halo lore these should have some kind of tube/injector/probe For getting the foam in deep for the more massive injuries (Also for the ports on MJOLNIR armor).

At least that's the way I remember them being described as having from the books.....

+2 votes   media: Biofoam
Railgunner2160 Jan 18 2015, 6:14pm says:

Glad to see this still alive!! I played it some back when it was a mod, was somewhat sad it appeared to have died. Glad to see it's not only alive, but better than ever before!!!!!

Once it hits Steam EA, I'm going to try and get it as soon as I can!!!!

+2 votes   media: AFF Gameplay Overview
Railgunner2160 Dec 28 2014, 10:41pm says:

Well if you did include spartans, at this point in time besides the training they went through IIRC they hadn't yet received the augmentations or the Mjolnir armor. So technically besides having extensive skills at killing people the spartans wouldn't be all that much tougher to kill than normal people, assuming you put your rounds on the target.....

+2 votes   media: MA5B + UNSC Marines Ingame
Railgunner2160 Dec 22 2014, 11:14pm says:

Option A

+1 vote   media: Which race for our next update ?
Railgunner2160 Dec 9 2014, 11:56am says:

Really looking forward to the forgotten, there was another mod that did them as a playable faction. Never really liked their approach, looking forward to yours!!!

+2 votes   media: Tiberium Essence 2.0 - Forgotten
Railgunner2160 Sep 28 2014, 2:24am says:

Helicarriers are interesting but I kinda prefer crimson skies zeppelin carrier/battleships.....

+4 votes   media: Russia Aircraft Carrier
Railgunner2160 Sep 7 2014, 8:01pm says:

Well Well, Even more reason to look forward to A Call to Arms!! Looking forward to my favorite race getting a little spit and polish on something other than their ships/stations/game Mechanics!!

+2 votes   media: Voyager came back...different....
Railgunner2160 Aug 31 2014, 6:59pm says:

Very much looking forward to Ascendancy, I forsee one of my fav 4x/RTS games getting a interesting star wars mod including the empire of the hand!!

+2 votes   media: Republic Assault
Railgunner2160 Aug 27 2014, 5:24am says:

Really?? A Teladi Battleship?? This is the second mod I've seen whose used that ship.....

+1 vote   media: Pirate Converted Kessel Refinery Ship
Railgunner2160 Jun 13 2014, 1:28pm replied:

Sorry, never been that good at telling when someone is making a joke, even IRL. Family jokes about me having a non-existent sense of humor.....

0 votes   media: New fighter sounds
Railgunner2160 Jun 13 2014, 1:04pm buried:


Umm, why are you obviously using star wars sound effects??? I've played enough Rogue Squadron, Empire at War, and other star wars games featuring things like tie fighters and other classics that I recognized them in a heart beat....

If you must revamp fighter sounds then please consider sources like Shattered universe for the sounds, not obvious ripoffs.....

-8 votes   media: New fighter sounds
Railgunner2160 Jun 10 2014, 11:53pm says:

Alright, who hit the emergency ejectors!? Somebody call a tug and get me some welders......

In all honesty though looks sorta like a cosmic junkyard, Hmm might make a good map idea though......

+2 votes   media: cruiser integration
Railgunner2160 Jun 6 2014, 6:09pm says:

Damn, looks like the Progenitor AI really knows how to use it, also the AI in general seems to be kicking your butt, pardon the observation....

+1 vote   media: Progenitor CPU uses Sajuuk(The test deathmatch)
Railgunner2160 May 18 2014, 5:16am replied:

Ah, good times!! I usually spent several hours trying to beat that level when I got to that point, wound up getting munched on way too many times!!!

+2 votes   media: Your Worlds Look Delicious
Railgunner2160 May 9 2014, 1:51pm says:

Slight misconceptions in the description, The errant venture did not have all of it's weapons removed. Only as many as was required to bring it under the legal limits under galactic law.

Before Booster got the Venture that limit was really just academic, no ships for the civilian sector had anywhere near the limit prior to the Errant Venture......

+7 votes   media: Errant Venture : a mobile shadowport
Railgunner2160 Apr 21 2014, 12:31am replied:

As someone who's played both Act of War and Generals, I have to object to the remark that AOW is generals with bells and whistles.

The 2 games are quite different both in play style and setting. Using your criteria there are many other games that could be described as General with extras, the similarities you speak of are basically those of classic RTS games....

+2 votes   article: The Predators
Railgunner2160 Mar 25 2014, 3:01am says:

Did you at least make it so they disable the vessel they're boarding??

I remember that the old salvage corvettes used to....

+1 vote   media: Kill the Traitor
Railgunner2160 Mar 12 2014, 11:26am says:

Nice, though if you guys could make the ships computers' seperation voiceover play when the ability happens that would be awesome!!


+1 vote   media: M.V.A.M. Preview
Railgunner2160 Feb 26 2014, 1:23am replied:

They could be either Turbos or Ions according to the Wookieepedia....

+2 votes   media: Full Power to Ion Cannons
Railgunner2160 Feb 16 2014, 11:33pm replied:

I think it's mainly just the angle when viewed from the rear. I compared it to the illustrations from the "Star Wars Incredible Cross-Sections" book We've had lying around, when viewed from the front it looks like it should. I took four years of art in highschool, so I'm pretty sure it's just the angle playing tricks on the eyes.....

+3 votes   media: Corellian Corvette - CR90 Ingame
Railgunner2160 Feb 16 2014, 11:02pm replied:

If it was a "True" viral video, as in a video that is transmitted by a virus, it could be quite hard to contain. Also depending on the country of origin and the hosting service it could be quite difficult to remove the content.....

+3 votes   article: Rise of the Reds Blog Update 1
Railgunner2160 Jan 19 2014, 6:03pm replied:

True, Hell they haven't actually built a new abrams hull in a decade or 2. They just strip them down and rebuild them....

+4 votes   media: USA Chevalier Tank
Railgunner2160 Dec 26 2013, 5:13am replied:

More than likely the Superlaser emitter, the Eclipse and Sovereign classes each had a superlaser based off the Deathstars.....

+3 votes   media: Sovereign
Railgunner2160 Jul 20 2013, 11:23pm replied:

Ok, just checking! Here's hoping that Gearbox doesn't screw up our favorite IP!!

+2 votes   media: Remember their Sacrifice
Railgunner2160 Jul 20 2013, 10:16pm says:

Question for you: Now that GEARBOX has officially announced HD remakes of HW1 and HW2 along with digital releases of the original Versions, Is this going to affect you???

And Great job BTW!!!

+1 vote   media: Remember their Sacrifice
Railgunner2160 Feb 1 2012, 12:09pm says:

I'd love to get this!!! It's perfect battle music!!

+1 vote   media: CNC Fallout Soundtrack - Everything to Lose
Railgunner2160 Aug 23 2011, 3:50am says:

Truly awesome!!! It now has some epic armament!!!! One of my favorite scenes in ME2 was where that guy is berating those recruits.....

Here follows said conversations transcript for those who haven't played ME2:

"Gunnery Chief: This, recruits, is a 20-kilo ferrous slug. Feel the weight. Every five seconds, the main gun of an Everest-class dreadnought accelerates one to 1.3 percent of light speed. It impacts with the force of a 38-kiloton bomb. That is three times the yield of the city buster dropped on Hiroshima back on Earth.That means Sir Isaac Newton is the deadliest son-of-a-Bitch in space. Now! Serviceman Burnside! What is Newton's First Law?

Recruit: Sir! A object in motion stays in motion, sir!

Gunnery Chief: No credit for partial answers, maggot!

Recruit: Sir! Unless acted on by an outside force, sir!

Gunnery Chief: Damn straight! I dare to assume you ignorant jackasses know that space is empty. Once you fire this hunk of metal, it keeps going until it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in ten thousand years.
If you pull the trigger on this, you're ruining someone's day somewhere and sometime. That is why you check your Damn targets! That is why you wait for the computer to give you a Damn firing solution! That is why, Serviceman Chung, we do not "eyeball it!" This is a weapon of mass destruction. You are not a cowboy shooting from the hip.

Recruit: Sir, yes sir!"


+7 votes   media: Kilimanjaro Class Dreadnought Refit
Railgunner2160 Jun 26 2011, 6:28pm replied:

Hey, if it works good don't change it. And turrets have been working really well since the civil war!!

+1 vote   media: Heavy Turret
Railgunner2160 Mar 14 2011, 2:06am replied:

The original Delta7 maybe, not sure about the -Bs though......

+1 vote   media: Jedi Trio 2
Railgunner2160 Feb 21 2011, 3:24am says:

Turrets Please!!! :)

+1 vote   media: Human Achilles Class Battleship Rebuild.
Railgunner2160 Jan 17 2011, 8:06am says:

If your going to go with this at least alter the texture to have landmasses and seas on the inside of the rings, Make it so it looks like someone could live on it.....

+1 vote   media: Ancients World
Railgunner2160 Dec 4 2010, 1:37pm says:

What ship is it????

+1 vote   media: Small update on ship detail.
Railgunner2160 Nov 30 2010, 1:51am replied:

Who said I was trying to convince them to use the halo:wars stuff??? Personally I could care less about seeing the Phoneix Class in any Homeworld mod, Now Sins of a Solar Empire is another matter entirely!!! At least there it has a premade Niche of it's own that it fits perfectly in.....

+1 vote   article: Mod Of The Year
Railgunner2160 Nov 11 2010, 1:12am replied:

sry, not a modder myself, just tend to play them alot, And that answered my question, Thank you!

+1 vote   article: UAN Beta Patch Release
Railgunner2160 Nov 10 2010, 2:19pm says:

I'll give it a try, but according to your readme the UAN doesn't have any finished models/skins, yet I see that the iron guard model render in your mods gallery, So my question is, Are you waiting until the rest are done, or is there a problem with the model/skin you showed us???

+1 vote   article: UAN Beta Patch Release
Railgunner2160 Oct 9 2010, 1:04pm says:


+2 votes   media: PoA or PoA?
Railgunner2160 Sep 28 2010, 3:46pm says:

It's purpose??

+3 votes   media: GLA Desertfly
Railgunner2160 Sep 9 2010, 8:17pm says:

Where's the door........

+2 votes   media: Base with Walls
Railgunner2160 Aug 16 2010, 8:33am replied:

speaking of which, Did you see about enabling the phase shields on the generators?? Whenever I go into battle the generators last for about 15-20 seconds before getting blown to pieces, and that's on the Harbinger, the ones on the reaver last a grand total of 5 seconds.....

+1 vote   media: Sentinel & Power Generator
Railgunner2160 Apr 11 2010, 2:49pm says:

I'm looking forward to seeing how this goes, and it's nice to see a new mod after so long...

+1 vote   mod: Path To Victory
Railgunner2160 Jan 24 2010, 12:51am says:


+1 vote   mod: Freespace: Evolution
Railgunner2160 Feb 10 2009, 6:32pm says:

Actually it's Lux Aeterna from Requiem for a Dream Soundtrack.

+1 vote   media: Slipstream: The Price of Freedom Trailer 2
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