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Comment History  (30 - 60 of 503)
Railgunner2160 May 9 2014, 1:51pm says:

Slight misconceptions in the description, The errant venture did not have all of it's weapons removed. Only as many as was required to bring it under the legal limits under galactic law.

Before Booster got the Venture that limit was really just academic, no ships for the civilian sector had anywhere near the limit prior to the Errant Venture......

+7 votes   media: Errant Venture : a mobile shadowport
Railgunner2160 Apr 21 2014, 12:31am replied:

As someone who's played both Act of War and Generals, I have to object to the remark that AOW is generals with bells and whistles.

The 2 games are quite different both in play style and setting. Using your criteria there are many other games that could be described as General with extras, the similarities you speak of are basically those of classic RTS games....

+2 votes   article: The Predators
Railgunner2160 Jul 29 2013, 3:44pm says:

Good to see your getting underway again, and the way you described it remeinded me of when I heard the Union Pacific railway had negotiated for the return of one of it's old Big Boy steam locomotives! They intend to overhaul it and get it operational again, Can't wait to see one of the the Biggest locomotives ever built running again!!!

+2 votes   article: Return to Development
Railgunner2160 Jul 4 2013, 5:09pm says:

Why do I get the feeling the ship you mentioned Thrawn saw were the Dreadnaughts that made up Outbound Flight? ;)

+1 vote   media: Bu'direch
Railgunner2160 Jun 29 2013, 4:25am says:

SOSE is shorthand for Sins of a Solar Empire....

Looking Nice, any plans to move to Star Citizen when it launches???? The Guy behind freelancer is the mind behind Star Citizen, Chris Roberts.....

+1 vote   media: Shadow of Fear Ingame Pictures
Railgunner2160 Jun 16 2012, 10:10am says:

Two words: SIMPLY EPIC!!!

+2 votes   media: Rock Station
Railgunner2160 May 25 2012, 3:25pm says:

what mobile suit is this??

+1 vote   media: NEw 100% finished mecha->HDR on!
Railgunner2160 May 22 2012, 8:34pm says:

Really?? Then you've never read the OFFICIAL (As in the GAMES MANUAL) Lore, That by the time that an infection managed to get that far the crew had already overloaded the fusion reactors!! I mean come on, fighter pilots were adding self destruct switches and protocols to they're ships, I doubt a Cap ship would let an infection progress that far without blowing themselves up!!!

Also the Lore for this unit explains the Naar Protocol, The plasma flooding one.

I'll end my rant with this quote from the manual "From that day on, the Naar Directive, as it became known, became the standard response from Allied heavy capital ships to Beast infections. And, while the price in Hiigarian life is always high, instant death in a blast of high-energy plasma is preferable to the twisted immortality of becoming part of the Beast."

(Poor HW:Cataclysm manual, the only thing holding it together is the duct-tape I put on it...)

0 votes   media: Which one do you want?
Railgunner2160 Mar 25 2012, 12:41am says:

So, What purpose does the Rustbucket serve?? Kinda Curious.....

+1 vote   media: the Rustbucket freighter 2
Railgunner2160 Mar 3 2012, 3:43pm says:

AWESOME!!! Very nice looking!

+1 vote   media: New planet shaders (thank you cnlpepper <3 )
Railgunner2160 Nov 23 2011, 3:44pm says:


+1 vote   media: Pick one
Railgunner2160 Oct 18 2011, 12:21pm says:

Is the a Mirage MCV???

+1 vote   media: hit run and spam........
Railgunner2160 Aug 24 2011, 9:30pm says:

Fusion torpedoes!?!?!? I thought Nukes were only carried as strategic weapons onboard a limited number of ships?????

0 votes   media: The Hermes Enters The Fray!
Railgunner2160 Aug 9 2011, 1:17pm says:

They're all keepers!! Love em'!!

+2 votes   media: Volume Texture Tests
Railgunner2160 Aug 7 2011, 7:09am says:

the Kadeshi needle ship from Homeworld maybe??

+2 votes   media: Rebel Battleship
Railgunner2160 Aug 2 2011, 10:26pm replied:

Not the ISD, The Corellian Cruiser!!

+1 vote   article: New Inherent Anti-Aliasing Support for this Star Wars Mod for Freelancer!
Railgunner2160 Aug 1 2011, 10:06pm says:

Can't wait to see what that looks like with turrets!!

+3 votes   article: New Inherent Anti-Aliasing Support for this Star Wars Mod for Freelancer!
Railgunner2160 Aug 1 2011, 6:41am says:

Excellent!!!! Can't wait to see more of your work!!!

+1 vote   media: Refit Halcyon Cruiser Test Fire
Railgunner2160 Jul 29 2011, 10:22pm says:

Awe-inspiring power!! I like it!!!

+1 vote   media: Kilimanjaro Class Dreadnought
Railgunner2160 Jul 15 2011, 2:14pm replied:

Maybe, but we can always have both! :)

+1 vote   media: [Unit] OTAN Wild [Custom]
Railgunner2160 Jun 2 2011, 9:51am says:

Very nice, However I think that the top bit needs to wobble some given that theres nothing solid bracing it.....

+1 vote   media: Summer of Synergy 11: Distortion Fx
Railgunner2160 May 1 2011, 2:22am says:

Very Nice!!!

+2 votes   media: Decimator
Railgunner2160 Apr 23 2011, 3:05pm says:

Can I get a download link please?? I can't seem to find it anywhere.....

+1 vote   media: comments, anything else?
Railgunner2160 Feb 24 2011, 3:34am replied:

Even then, on their larger stations and vessels they still preferred to use rotating sections to mimic gravity....

+1 vote   media: Anchor 12 - Living quarters/comms
Railgunner2160 Feb 22 2011, 2:25pm says:

looking good...

+1 vote   media: Anchor 12 WIP
Railgunner2160 Jan 5 2011, 6:26pm says:

What's it's purpose???

+1 vote   media: Asgard Orbital Combat Laboratory
Railgunner2160 Jan 1 2011, 2:53pm replied:

(Ummm, That's what they mean by upgrading, Refitting and Repairing. In other words those are just terms for the Frigate and capital construction, They included the frigates under capital ships...)

+1 vote   media: Tosche Station
Railgunner2160 Dec 31 2010, 7:57pm says:

Hmmm, that looks oddly like the barracks and it's addon for one of Act of War's factions.....

+7 votes   media: Infantry Tactic Command
Railgunner2160 Dec 29 2010, 12:39pm replied:

if IIRC the BC304s have their 2 main sublight drives very close to the center, so it might still be able to move...

+1 vote   media: Bc-304 Taurus - WIP (Storyline ship)
Railgunner2160 Nov 22 2010, 2:59am replied:

Excuse me, but this new harvester is closer to the Renegade and TD and TS harvesters, Especially the renegade harvester.....

+2 votes   media: Tiberium Essence 1.5
Railgunner2160 Nov 1 2010, 8:52pm says:

Awesome!! Finally something that turns the flagship into something useful in a fight!! I guess it replaces the sensor module right?? Also do you intend to do something with that big area underneath that section???

+1 vote   media: Siege Weapon
Railgunner2160 Aug 15 2010, 11:53am says:

I'd love to get the full version of this to put on my Ipod......

+1 vote   media: The new soundtrack...
Railgunner2160 Aug 1 2010, 4:40am replied:

new skin same model....

+1 vote   article: Black Sea Pirates
Railgunner2160 Jul 30 2010, 10:17pm says:

Question:: do the canister bombs move towards the target or do they just sit in space???

+1 vote   media: Zippy an' Tom
Railgunner2160 Jul 29 2010, 5:17am replied:

In TS the AA missiles were mounted on the same component tower as the Anti-infantry and anti-tank weapons......

+1 vote   media: Tiberium Essence 1.5
Railgunner2160 Jul 23 2010, 6:47pm replied:


+11 votes   media: Bixi
Railgunner2160 Jul 10 2010, 4:53pm says:

I might remind everyone that according to cannon the Bandit was made of Modules, Therefore it would be a simple task to upgrade the Baandit, All you would need to do is upgrade each individual module to upgrade the whole......

Quote: The Bandit-class Interceptor has the dubious distinction of being the first hostile vessel encountered by the Exiles on their quest for the Homeworld. For a people who actually debated the need for a dedicated strike craft at all, the appearance of this high-speed, heavily armored fighter blazing away with its advanced mass drivers was a rude shock. While little is known about the origins of Raider technology, the abilities of the Bandit appear to be the result of a practical design refined through countless combat situations, as opposed to any exotic material or energy generation. Pirate vessels are based on the simplest application of any technology, combined with armoring each and every internal module to create a ship of very high durability with very low maintenance costs.

While not particularly known for their innovative thinking, the Turanic Raiders have managed to keep the Bandit on par with the Taiidani Heavy Interceptor and the Hiigaran Blade Fighter, and it is still as formidable an opponent now as it was 15 years ago.

From the HW:Cataclysm manual....

+1 vote   media: Bandit Interceptor
Railgunner2160 Jun 17 2010, 8:13pm says:

I like what I see!!!

+1 vote   media: Hybrids On Screen
Railgunner2160 May 6 2010, 10:45pm says:

The prefab buildings was a great idea, also unless you intend to stay in one place for any length of time prefabs are what's used in RL....

+3 votes   media: UK Base W.I.P.
Railgunner2160 May 4 2010, 7:06pm says:

Reminds me of Episode 5, The part where the MF is trying to lose the imps in the Asteroid field, I just imagine flying a YT-1300 through one of these with a bunch of TIEs on my tail.....

Quick question: Will TIEs still crumple like tin cans when they hit an asteroid like in Mentioned movie.....

+1 vote   media: Hutt encounter mission
Railgunner2160 Apr 24 2010, 5:26pm says:

Agreed, the newer ones are much better...

+2 votes   media: The "Pretty" Ugly Starfighter Fleet
Railgunner2160 Apr 18 2010, 11:32am says:

Ahh, the corellians get the ships they deserve....

+1 vote   article: Freeworlds: Tides of War - The Corellian Capital Ship Fleet
Railgunner2160 Apr 10 2010, 1:02am says:

(Gulps) I do not want to be an enemy formation if they saw this coming....

+1 vote   media: Proton Generator Overload
Railgunner2160 Mar 21 2010, 5:41pm says:

AWESOME!! I love the new model, So how far towards a release are you?? (NOTE: I'm just asking how much NOT how long!!)

+2 votes   media: Tiberium Essence
Railgunner2160 Mar 21 2010, 5:39pm says:

I'm very much liking this!!

+2 votes   media: Tiberium Essence
Railgunner2160 Feb 22 2010, 8:54pm says:

What's it do again??

+1 vote   media: Double Support Frigate
Railgunner2160 Feb 5 2010, 4:15pm says:

Interdicter C

0 votes   article: Deciding
Railgunner2160 Nov 14 2009, 9:51pm says:

Clean up the Texture and it'll be SWEET!!

+2 votes   media: GDI Powerplant
Railgunner2160 Nov 14 2009, 9:50pm says:

So, Not dead after all???

+1 vote   media: Taiidan Heavy Cruiser
Railgunner2160 Jun 29 2013, 4:23am says:

I'll bite, what is it????

+2 votes   media: I think, therefore I am
Railgunner2160 Jun 28 2013, 5:42pm says:

This the older Yamato or the 2199 version??

+1 vote   media: Rogue Loyalist Titan
Railgunner2160 Jun 28 2013, 12:46am says:

Try checking into an old game called Treasure Planet: Battle at Procyon, It should be a good source of information and ideas for effects, weapons, and ships......

+1 vote   media: Lasers WIP
Railgunner2160 May 7 2013, 4:28am says:

You just made my day, Having played both Starlancer and Freelancer I'm very much looking forward to seeing where you take this....

+1 vote   mod: Sins of the Sirius Sector
Railgunner2160 Apr 1 2013, 4:27pm says:

Love the update, but where did the cool cyborg facility go?? I tried out the generals mode as the cyborg gen and it seems to be missing....

Bug? or did i just miss something.....

+1 vote   mod: Contra
Railgunner2160 Mar 3 2013, 2:16am says:

Here's to wondering if this appears in the next ova, (As of the time this posting it should be out later today....)

+1 vote   download: Full Armor Unicorn Gundam
Railgunner2160 Feb 6 2013, 2:19pm replied:

Reminds me of those pirate ships in Tenchi Muyo GXP......

+1 vote   media: Cerberus Assault Titan (Synthesis Branch)
Railgunner2160 Dec 23 2012, 9:57am says:

@keksz, I think it's probably a scale issue, right now the view we're seeing is likely so zoomed in compared to what it will be ingame that it looks like a quality drop, remember these will be built in twos. That means they're likely going to be smaller than your standard battlemaster. Also compare it to the infantry renders, they don't look very high quality either.....

+4 votes   media: Hopper Tank
Railgunner2160 Dec 23 2012, 8:33am says:

In all seriousness it isn't too crazy compared to some things the military has pursued, Back in WW2 the we were working on PIGEON guided missiles!!!! Got as far as proving it was feasible before getting shutdown, so a small 2 man tank meant for mass production isn't so crazy.

+2 votes   media: Hopper Tank
Railgunner2160 Dec 23 2012, 7:07am says:

Someone might have been watching Dominion Tank Police while designing this!! (LOLing)

I found that old show in a decent quality and have been watching it, First thought upon seeing the pic and reading about it was it sounded like a "Bonaparte"(The small and I quote from actual show "Toy tank", that's what the police chief called it)

A warning to anyone who decides to watch it, PLEASE keep in mind the shows age before taking offense at some of the things in it. What was considered permissible back then was different from today's standards.....

+3 votes   media: Hopper Tank
Railgunner2160 Dec 2 2012, 5:31am says:

V2 is my vote.

+1 vote   media: Tiberium Essence 1.52
Railgunner2160 Dec 2 2012, 5:29am says:

V2 personally

+1 vote   media: Tiberium Essence 1.52
Railgunner2160 Nov 13 2012, 8:04pm says:

The right one, much more UNSC looking!!!

+4 votes   media: Orion-Cruiser Viewer's Choice Contest
Railgunner2160 Oct 23 2012, 1:02am replied:

AHH!! There was a good game! Still got Earth 2160 around here somewhere.... (the sequel to E2150)

+1 vote   media: Heavy laser tank on LOTR
Railgunner2160 Oct 8 2012, 9:37am says:

Uranium is just a yellowish rock in nature until they process it, never judge a material on looks alone!!

+1 vote   media: Litenium Dock
Railgunner2160 Sep 25 2012, 12:44pm says:

Awesome, Fits the Coalition nicely!!

This is for the next version correct?
(Sorry, been out of freelancer & crossfire for awhile...)

+1 vote   media: New Coalition Transport Vessel
Railgunner2160 Sep 21 2012, 7:28pm says:

I'm amazed at how the new fits with the old...

+3 votes   media: Cybernetic Division
Railgunner2160 Sep 21 2012, 2:24pm replied:

OH MY GOD!!! I'm Loving this, It's a MIRACLE! This is beyond beautiful, looking forward to seeing what you guys can do with this on the RA3 Engine!!

+4 votes   media: Command And Conquer : Generals Evolution : Media
Railgunner2160 Sep 4 2012, 4:05pm says:

Awesome!! Keep up the good work!!!

+1 vote   media: Reaper Capital Shipyard
Railgunner2160 Sep 3 2012, 2:54pm says:

does this work in conjunction with the original skyrim land mass??? There's a neat sailable ship mod called the Gockstad that I've been looking for mods that add landmasses that require sea travel.......

Ohh, and Awesome work!!!!

+1 vote   article: Monthly Update I
Railgunner2160 Aug 31 2012, 9:54am says:

Good god, go check the Star Trek Online forums, the debates on carriers are like rabid dogs over a prime steak.....

There are a ton of trek fanatics on both sides of the fence, some love them, others hate'em. Personally I love the fed carrier they have in.....

+1 vote   media: Midway class carrier
Railgunner2160 Aug 22 2012, 10:01am replied:

Bingo, there was a demo a long time ago but it's likely long gone, the site shut down a while ago....

+1 vote   media: wallpaper
Railgunner2160 Aug 22 2012, 5:56am says:

HOT DAMN!!!! This reminds me so much of a mod that had the same goal, recreate HW1 in HW2, it unfortunately went defunct, but THIS IS AWESOME!!!!!

KEEP IT UP!!! :)

+1 vote   media: wallpaper
Railgunner2160 Aug 7 2012, 10:58pm says:

An update!! Sry, I used to play the mod for awhile, but with the lack of updates I stopped paying attention after I didn't see any updates for several months. Loving that the mod still is developing!!

I loved the whole pirate theme and am looking forward to seeing where this goes once again!! :D

+1 vote   article: More Concept art Posted. Beta Version Update.
Railgunner2160 Aug 6 2012, 11:10pm says:

Nice, But PLEASE give the airforce gen a different superweapon!! I just don't see how that fancy lightshow fits in his scheme of things...... (Shameless Airforce Gen Player)

BTW LOVE THE MOD!! Sry if the superweapon has come up before.....

+10 votes   article: Rise of the Reds Update #63: Death from Above
Railgunner2160 Aug 6 2012, 11:08pm says:

Looking forward to it!!!

+2 votes   article: Revolution beta 1.0 (coming soon)
Railgunner2160 Aug 2 2012, 9:45am says:

Two words: HOT DAMN!!!!

(Excellent Job!!!)

+2 votes   media: Red Alert 3: Revolution v1.1 Trailer
Railgunner2160 Jul 11 2012, 1:02pm replied:

Read the description.... -->

+3 votes   media: Phoenix T3 Dreadnought
Railgunner2160 Jun 29 2012, 7:40am says:

Here's hoping you make a guide to the mechas and their weapons...

Still not quite sure what is what on the Unicorn, probably should start off with a different gundam....

+1 vote   mod: Extreme VS full boost mod
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