Glad to introduce a new project with new playable race - Adeptus Mechanicus.

Mod Team:

Karandras - Project Leader, 3D-content, OE-code, FX, textures, AE-code.
Warboss_Rus - lead AE-coder.
Archon - 2D (menu design, old taskbar design)
Skinnie - FX, 2D-content (new taskbar, icons, etc.)
MonkeyXXL - textures (teamcolors and reflection maps).
Dante Inferno - textures (teamcolors and reflection maps).
Thanks to:
Thudo for support and coordinating of voice recording.
GoldenHorde for soundscript writing and valuable suggestions.
Andrei354 for his awesome Knight model.
FoK team for their content, modified parts of which we use.
Elysian Legends Mod team for their content.

The mod is for Soulstorm.

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Praise the Machine Spirit!

Please allow me to broadcast to your vox important information regarding the Adeptus Mechanicus Mod for Soulstorm. This mod was started by Hell-Stalker some years ago with intention of creating a multi-branched mod of the Adeptus Mechanicus using units pretty much entirely designed by Hell-Stalker himself.

So, the bad news first is that Hell-Stalker is stepping down for personal reasons, which is obviously devastating news in and of itself. So firstly, feel free to wish him well and thank him in the comments below.

So, is there good news? Why yes, the good news is that he has very kindly given permission for Team Thudmeiser to carry on the torch in developing the mod. What this will means is that owing to the varying state of units that a few of the units seen on the page here (Glaive Tank, Myrmidon, new Knight) will not feature in the mod as they are just not done. Because of this, the focus of the mod is now reduced to Explorators alone.

Does that sound like good news? I'm not sure reading it back... how about I mention that this one branch has a new play style, all the units and more seen in the header image are in it and complete (see the newest unit in the images section) and it is in a VERY advanced state of completion.

Better?

Good, thought so.

So this is using saying "Hi!" and to reassure you that the mod is not dead, it is very cool to develop for and will be very cool to play with such wonderful and unique units plucked from Hell-Stalker's brain. You will have a complete race coming soon, gang!

Post comment Comments  (0 - 10 of 159)
Guest
Guest

i think u guys are going to be top dow mod for a while when released

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Davedoom3
Davedoom3

WOOOT Imperial Knights are soo cool! I cant wait for this MOD you guys kick ***!

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Gambit_1
Gambit_1

Public beta is VERY close. I guess, a couple of weeks away brother.
The wait is over :)

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TheMenacingMailbox
TheMenacingMailbox

I have 2 questions here is the first is there a planned release date already? or is that TBA and the 2nd one is is this compatible with the UA (Ultimate Apocalypse) mod? and I just wanted to say this mod looks absolutely amazing I like the idea of having the Adeptus Mechanicus or Skitarii as a playable faction and I especially like the voice acting I think this mod will be great when it comes out and if its UA compatible this will be a magnificent edition to the game and mod I hope you guys and or girls finish this mod and don't leave it out to dry.

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fuggles2k Creator
fuggles2k

As per the above, it is saved, it is in (hopefully) good hands, it will be released in a playable format very soon, just waiting for some final audio assets.

Reply Good karma+1 vote
jONES1979 Creator
jONES1979

1) Release date TBA, but it said the open beta expected soon.
2) This mod is balanced to vanilla game gameplay. This mod is not compatible with UA/TWM/GiFR/Bloodline/Quadra or any other rebalancing mods.

Reply Good karma+2 votes
ZZ_Manu_ZZ
ZZ_Manu_ZZ

PLEASE DONT LET THIS DIE!
Hey, any chance to make this compatible with Ultimate Apocalypse - The Hunt Begins?

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fuggles2k Creator
fuggles2k

WE WON'T!

Not unless you want to do it - that is not within the scope of our project.

Reply Good karma+2 votes
jONES1979 Creator
jONES1979

For anyone interested! Youtu.be

Reply Good karma+7 votes
xhunkx
xhunkx

nice this look very interresting

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