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Comment History  (60 - 90 of 497)
Railgunner2160
Railgunner2160 Jun 7 2012, 4:54am says:

Carnius, Could you re-enable the Zone Commandos Det charges for walkers?? or make it so the targeting laser works on vehicles???

Currently you cannot seem to complete the bonus objective in the Sarajevo mission.......

(Also seems to affect the tripod objective in a later mission..)

+8 votes     mod: Tiberium Essence
Railgunner2160
Railgunner2160 May 31 2012, 7:33pm replied:

Also anyone have a problem placing the Scrin growth accelerator in tib fields??

+2 votes     mod: Tiberium Essence
Railgunner2160
Railgunner2160 May 31 2012, 6:36pm says:

I'm liking the new Battlebase!! Though you might want to update your unit profile pics, Switching the condor and ORCA Transport wasn't noted anywhere...

Threw me for a loop there when I gave the transport's new ability a try and I got a badass flyable battlebase loaded with more missiles then the old one!!! So much more effective than giving the old one railguns, the old one never did work all that well!

Also can we see the Scrin Dropship (MCV) get a makeover to match the new scrin airforce design theme??

+4 votes     mod: Tiberium Essence
Railgunner2160
Railgunner2160 May 25 2012, 3:25pm says:

what mobile suit is this??

+1 vote     media: NEw 100% finished mecha->HDR on!
Railgunner2160
Railgunner2160 May 22 2012, 8:34pm says:

Really?? Then you've never read the OFFICIAL (As in the GAMES MANUAL) Lore, That by the time that an infection managed to get that far the crew had already overloaded the fusion reactors!! I mean come on, fighter pilots were adding self destruct switches and protocols to they're ships, I doubt a Cap ship would let an infection progress that far without blowing themselves up!!!

Also the Lore for this unit explains the Naar Protocol, The plasma flooding one.

I'll end my rant with this quote from the manual "From that day on, the Naar Directive, as it became known, became the standard response from Allied heavy capital ships to Beast infections. And, while the price in Hiigarian life is always high, instant death in a blast of high-energy plasma is preferable to the twisted immortality of becoming part of the Beast."

(Poor HW:Cataclysm manual, the only thing holding it together is the duct-tape I put on it...)

0 votes     media: Which one do you want?
Railgunner2160
Railgunner2160 May 22 2012, 7:54pm replied:

Hmmm, Then the Sinanju must have been based off this mobile suit because they're structures and functions, along with some weapons appear to be similar...

+1 vote     media: more MS!
Railgunner2160
Railgunner2160 May 22 2012, 4:29pm says:

What Mobile suit is it?? Is this the Sinanju??

0 votes     media: more MS!
Railgunner2160
Railgunner2160 May 19 2012, 4:44pm says:

good choice!! I knew that the new one would be the winner!!

+1 vote     media: Dozer USA
Railgunner2160
Railgunner2160 May 19 2012, 1:30pm says:

new

+7 votes     media: New/Old Dozer USA (vote)
Railgunner2160
Railgunner2160 May 19 2012, 9:33am says:

OH YES!!! This was my fav of the soviet missions!!

+15 votes     media: Back to Paris
Railgunner2160
Railgunner2160 May 19 2012, 1:41am says:

Nice, but what brought about the idea to use the cover of Outbound flight as the base for one of your ships?? Was it any of the novels like Survivor's Quest?

(not really sure where Survivor's Quest sits timeline wise...)

+1 vote     media: Asdoni Corvette Ingame
Railgunner2160
Railgunner2160 May 17 2012, 7:02pm says:

what's the big dome? looks like a chronosphere effect......

+5 votes     media: RA_Siege (Ramparts)
Railgunner2160
Railgunner2160 May 15 2012, 7:32pm replied:

See the posts name, It's a WIP...

+1 vote     media: Aeon T3 Artillery wip
Railgunner2160
Railgunner2160 Apr 18 2012, 4:04pm says:

what's that spindly looking ship???

+4 votes     media: New Units in action
Railgunner2160
Railgunner2160 Apr 18 2012, 7:08am says:

Nice, Very Nice!! Has a good EPIC feel to it for what I assume is to be some form of battle music. (I really hope it appears more than once...)

+1 vote     media: Draconian Empire OST - the Final Battle
Railgunner2160
Railgunner2160 Apr 2 2012, 6:24pm replied:

Pretty Close to the Illustration too. Can't wait to see how any more of the Empire of the Hand's Space and ground units come along!!

+2 votes     media: Nuruodo-class Broadside Frigate
Railgunner2160
Railgunner2160 Apr 2 2012, 1:17pm says:

I know that It's a little to late for it, But It's be Cool to see what you guys could do with the Outbound Flight...

(I know, Probably just Wishful Thinking......)

+2 votes     media: Nuruodo-class Broadside Frigate
Railgunner2160
Railgunner2160 Apr 2 2012, 1:13pm says:

A belated April Fool's Joke???

Or is GAS replacing ORE??

+5 votes     media: GAS Station (resource platform)
Railgunner2160
Railgunner2160 Mar 30 2012, 2:44pm says:

Holy ****!! Nice Building!!

+1 vote     media: EU Strategy Center
Railgunner2160
Railgunner2160 Mar 29 2012, 9:44am replied:

The Taiidani were the ones that destroyed the Scaffold in HW1, NOT the Vaygr....

+1 vote     media: Gantry
Railgunner2160
Railgunner2160 Mar 27 2012, 11:06am says:

Is somebody a Crimson Skies fan?? That looks like one of the bombers from Crimson Skies.....

+5 votes     media: G-2M
Railgunner2160
Railgunner2160 Mar 25 2012, 12:41am says:

So, What purpose does the Rustbucket serve?? Kinda Curious.....

+1 vote     media: the Rustbucket freighter 2
Railgunner2160
Railgunner2160 Mar 24 2012, 2:36pm replied:

yes to both, Maybe It's just bad timing on my part but after reading the news release above I figured out that red overlay on units and buildings meant the sat cannon was good to go, I kept attributing it to that map revel power.....

+1 vote     mod: Xenoforce Reborn
Railgunner2160
Railgunner2160 Mar 24 2012, 7:57am says:

Just wondering, is the sat cannon disabled on the moon base map?? I've been playing AW there since I picked up the mod a few hours ago but I can't seem to find how to fire the sat cannon....

+1 vote     mod: Xenoforce Reborn
Railgunner2160
Railgunner2160 Mar 23 2012, 10:01pm says:

HELL YES!!! That was amazing!!!

+3 votes     media: Human Shieldship animation & FX test
Railgunner2160
Railgunner2160 Mar 15 2012, 12:47am replied:

sorry, If you read the various entries under War Assets in ME3 It clearly shows that this is a cruiser class vessel. Although one such vessel did have a slight shipyard mixup and wound up with a Dreads drive core. Got turned into a SHIELD ship to compensate, AKA a Cruiser with DREAD class Kinetic Barriers....

0 votes     media: Asari Cruiser
Railgunner2160
Railgunner2160 Mar 14 2012, 6:11pm replied:

It appears to be the engine area of asari ships, I noticed in the final battle that the drive exhaust was coming out of that big opening....

Also turians and other races have fighters as well, they just weren't shown much besides during the turian missions and the one genophage mission...

+1 vote     media: Asari Cruiser
Railgunner2160
Railgunner2160 Mar 3 2012, 3:43pm says:

AWESOME!!! Very nice looking!

+1 vote     media: New planet shaders (thank you cnlpepper <3 )
Railgunner2160
Railgunner2160 Feb 28 2012, 9:19pm says:

on the Module issue try asking around over on the Complex mods' forum, they should have a idea as to whats wrong...

Might even be able to point you towards a fix for the second one as well...

+2 votes     article: Some troubles...
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