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@keksz, I think it's probably a scale issue, right now the view we're seeing is likely so zoomed in compared to what it will be ingame that it looks like a quality drop, remember these will be built in twos. That means they're likely going to be smaller than your standard battlemaster. Also compare it to the infantry renders, they don't look very high quality either.....
In all seriousness it isn't too crazy compared to some things the military has pursued, Back in WW2 the we were working on PIGEON guided missiles!!!! Got as far as proving it was feasible before getting shutdown, so a small 2 man tank meant for mass production isn't so crazy.
Someone might have been watching Dominion Tank Police while designing this!! (LOLing)
I found that old show in a decent quality and have been watching it, First thought upon seeing the pic and reading about it was it sounded like a "Bonaparte"(The small and I quote from actual show "Toy tank", that's what the police chief called it)
A warning to anyone who decides to watch it, PLEASE keep in mind the shows age before taking offense at some of the things in it. What was considered permissible back then was different from today's standards.....
V2 is my vote.
The right one, much more UNSC looking!!!
AHH!! There was a good game! Still got Earth 2160 around here somewhere.... (the sequel to E2150)
Uranium is just a yellowish rock in nature until they process it, never judge a material on looks alone!!
Awesome, Fits the Coalition nicely!!
This is for the next version correct?
(Sorry, been out of freelancer & crossfire for awhile...)
I'm amazed at how the new fits with the old...
OH MY GOD!!! I'm Loving this, It's a MIRACLE! This is beyond beautiful, looking forward to seeing what you guys can do with this on the RA3 Engine!!
Awesome!! Keep up the good work!!!
does this work in conjunction with the original skyrim land mass??? There's a neat sailable ship mod called the Gockstad that I've been looking for mods that add landmasses that require sea travel.......
Ohh, and Awesome work!!!!
Good god, go check the Star Trek Online forums, the debates on carriers are like rabid dogs over a prime steak.....
There are a ton of trek fanatics on both sides of the fence, some love them, others hate'em. Personally I love the fed carrier they have in.....
Bingo, there was a demo a long time ago but it's likely long gone, the site shut down a while ago....
HOT DAMN!!!! This reminds me so much of a mod that had the same goal, recreate HW1 in HW2, it unfortunately went defunct, but THIS IS AWESOME!!!!!
KEEP IT UP!!! :)
An update!! Sry, I used to play the mod for awhile, but with the lack of updates I stopped paying attention after I didn't see any updates for several months. Loving that the mod still is developing!!
I loved the whole pirate theme and am looking forward to seeing where this goes once again!! :D
Nice, But PLEASE give the airforce gen a different superweapon!! I just don't see how that fancy lightshow fits in his scheme of things...... (Shameless Airforce Gen Player)
BTW LOVE THE MOD!! Sry if the superweapon has come up before.....
Looking forward to it!!!
Two words: HOT DAMN!!!!
Read the description.... -->
Here's hoping you make a guide to the mechas and their weapons...
Still not quite sure what is what on the Unicorn, probably should start off with a different gundam....
Taiidans= Original bad guys (or good guys If you so chose)
That's the problem of HW1, You could play as either the Kushan(Hiigarans of HW1) or the Taiidan(The vaygr of HW1) in the Single player campaign.......
IE: Either race could be the Exiles, the exiled hiigarans that were forced to leave hiigara....
(Canon is that the Kushan were the exiles....)
Two words: SIMPLY EPIC!!!
OH MY GOD!! IT LIVES!!!!!
But I had really pretty much given up on this mod, Glad to see it's Alive!!
Ohh?? Have you even played that one mission??? I played it with 1.5B and the firehawks it spawned had their bombs available!!
And too true about the whiners, If you don't have anything constructive don't say anything at all.
(I have been guilty on occasion though of coming off as whiney or disrespectful, But I'll always either fess up to it or clarify what I meant...)
No Problem, Every modder does their mods in their spare time. Anyone who doesn't understand that shouldn't be trying to rush modders.
I tinkered with making mods for The Elder Scrolls III: Morrowind, Even with the construction set it was a major pain, even trying to bug fix mods I downloaded was maddening at times, and I only had the time after school to do it.
Hang in There and GOOD LUCK!!!
Carnius, Could you re-enable the Zone Commandos Det charges for walkers?? or make it so the targeting laser works on vehicles???
Currently you cannot seem to complete the bonus objective in the Sarajevo mission.......
(Also seems to affect the tripod objective in a later mission..)
Also anyone have a problem placing the Scrin growth accelerator in tib fields??