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Comment History  (60 - 90 of 503)
Railgunner2160 Dec 9 2014, 11:56am says:

Really looking forward to the forgotten, there was another mod that did them as a playable faction. Never really liked their approach, looking forward to yours!!!

+2 votes   media: Tiberium Essence 2.0 - Forgotten
Railgunner2160 Sep 28 2014, 2:24am says:

Helicarriers are interesting but I kinda prefer crimson skies zeppelin carrier/battleships.....

+4 votes   media: Russia Aircraft Carrier
Railgunner2160 Mar 25 2014, 3:01am says:

Did you at least make it so they disable the vessel they're boarding??

I remember that the old salvage corvettes used to....

+1 vote   media: Kill the Traitor
Railgunner2160 Feb 16 2014, 11:33pm replied:

I think it's mainly just the angle when viewed from the rear. I compared it to the illustrations from the "Star Wars Incredible Cross-Sections" book We've had lying around, when viewed from the front it looks like it should. I took four years of art in highschool, so I'm pretty sure it's just the angle playing tricks on the eyes.....

+3 votes   media: Corellian Corvette - CR90 Ingame
Railgunner2160 Jul 23 2013, 8:39pm says:

Again, Very Fitting!! I can imagine this just waiting to unleash some weapon it cooked up!!!

+1 vote   media: Wraith Combat Research Station
Railgunner2160 Jun 28 2013, 12:46am says:

Try checking into an old game called Treasure Planet: Battle at Procyon, It should be a good source of information and ideas for effects, weapons, and ships......

+1 vote   media: Lasers WIP
Railgunner2160 Oct 8 2012, 9:37am says:

Uranium is just a yellowish rock in nature until they process it, never judge a material on looks alone!!

+1 vote   media: Litenium Dock
Railgunner2160 Sep 4 2012, 4:05pm says:

Awesome!! Keep up the good work!!!

+1 vote   media: Reaper Capital Shipyard
Railgunner2160 Sep 3 2012, 2:54pm says:

does this work in conjunction with the original skyrim land mass??? There's a neat sailable ship mod called the Gockstad that I've been looking for mods that add landmasses that require sea travel.......

Ohh, and Awesome work!!!!

+1 vote   article: Monthly Update I
Railgunner2160 Aug 31 2012, 9:54am says:

Good god, go check the Star Trek Online forums, the debates on carriers are like rabid dogs over a prime steak.....

There are a ton of trek fanatics on both sides of the fence, some love them, others hate'em. Personally I love the fed carrier they have in.....

+1 vote   media: Midway class carrier
Railgunner2160 Jun 26 2012, 4:46am says:

Taiidans= Original bad guys (or good guys If you so chose)

That's the problem of HW1, You could play as either the Kushan(Hiigarans of HW1) or the Taiidan(The vaygr of HW1) in the Single player campaign.......

IE: Either race could be the Exiles, the exiled hiigarans that were forced to leave hiigara....

(Canon is that the Kushan were the exiles....)

+2 votes   article: The Taiidan are coming to the Dark Wars!
Railgunner2160 Jun 14 2012, 3:17am says:


But I had really pretty much given up on this mod, Glad to see it's Alive!!

+7 votes   article: Red Alert 3: Revolution v1.0 RELEASED!
Railgunner2160 Jun 9 2012, 10:30am replied:


And too true about the whiners, If you don't have anything constructive don't say anything at all.

(I have been guilty on occasion though of coming off as whiney or disrespectful, But I'll always either fess up to it or clarify what I meant...)

+1 vote   media: gimme a 2 week break
Railgunner2160 Jun 9 2012, 7:41am says:

No Problem, Every modder does their mods in their spare time. Anyone who doesn't understand that shouldn't be trying to rush modders.

I tinkered with making mods for The Elder Scrolls III: Morrowind, Even with the construction set it was a major pain, even trying to bug fix mods I downloaded was maddening at times, and I only had the time after school to do it.

Hang in There and GOOD LUCK!!!

+2 votes   media: gimme a 2 week break
Railgunner2160 May 22 2012, 7:54pm replied:

Hmmm, Then the Sinanju must have been based off this mobile suit because they're structures and functions, along with some weapons appear to be similar...

+1 vote   media: more MS!
Railgunner2160 May 22 2012, 4:29pm says:

What Mobile suit is it?? Is this the Sinanju??

0 votes   media: more MS!
Railgunner2160 May 19 2012, 1:41am says:

Nice, but what brought about the idea to use the cover of Outbound flight as the base for one of your ships?? Was it any of the novels like Survivor's Quest?

(not really sure where Survivor's Quest sits timeline wise...)

+1 vote   media: Asdoni Corvette Ingame
Railgunner2160 May 17 2012, 7:02pm says:

what's the big dome? looks like a chronosphere effect......

+5 votes   media: RA_Siege (Ramparts)
Railgunner2160 Mar 29 2012, 9:44am replied:

The Taiidani were the ones that destroyed the Scaffold in HW1, NOT the Vaygr....

+1 vote   media: Gantry
Railgunner2160 Mar 23 2012, 10:01pm says:

HELL YES!!! That was amazing!!!

+3 votes   media: Human Shieldship animation & FX test
Railgunner2160 Feb 28 2012, 9:19pm says:

on the Module issue try asking around over on the Complex mods' forum, they should have a idea as to whats wrong...

Might even be able to point you towards a fix for the second one as well...

+2 votes   article: Some troubles...
Railgunner2160 Feb 26 2012, 10:34pm says:

looking forward to seeing where this goes....

+1 vote   media: Screenie from a singleplayer mission
Railgunner2160 Jan 21 2012, 2:19am says:

Totally Kickass!!!

+1 vote   media: UEF Battle
Railgunner2160 Nov 21 2011, 12:50am replied:

I love it Carnius!! But can we see a overhaul of the standard orca?? The CNC3 model doesn't quite fit in with your new models.......

+2 votes   media: Tiberium Essence 1.5
Railgunner2160 Nov 11 2011, 4:00pm says:

Damn!!! I retract my statement on the other pic, THIS ONE FTW!!!!!

+2 votes   media: GDI M-28 Mammoth Railgun upgrade
Railgunner2160 Nov 9 2011, 9:07pm says:

Try one of the Ships from Babylon 5, EA side....

+1 vote   media: release media
Railgunner2160 Aug 25 2011, 6:14am replied:

It said fusion in the book and the site, but remember that most nuclear fusion weapons are of the Thermonuclear type, meaning they have a Fission type warhead to kick-start it....

Not sure why it says Fissionable materials.....

+1 vote   media: The Hermes Enters The Fray!
Railgunner2160 Aug 25 2011, 5:15am replied:

The planet cracker was a last ditch weapon for use against the covenant "Homeworld" (They didn't know there wasn't one, it was built before halo 1) And consisted of nine fusion warheads encased in lithium triteride armor. When detonated, it compresses its fissionable material to neutron-star density, boosting the thermonuclear yield a hundredfold. Called A NOVA bomb, It even had a recorded message for the covenant,

"I am Vice Admiral Danforth Whitcomb, temporarily in command of the UNSC military base Reach. To the Covenant uglies that might be listening, you have a few seconds to pray to your damned heathen gods. You all have a nice day in hell..."

Edit: Link to the article:

+1 vote   media: The Hermes Enters The Fray!
Railgunner2160 Aug 24 2011, 11:14pm says:

Why Fusion Torpedoes??? Any form of nuclear weapon was considered a Strategic weapon and was only carried in VERY limited numbers aboard Important vessels.......

Even the planetcracker they made in the novels was a massive expenditure of nuclear material from their reserves, and they only built one.....

+1 vote   media: The Hermes Enters The Fray!
Railgunner2160 Aug 13 2011, 9:02pm replied:

Does look a a little more like a evolution of the Yuri's Revenge model, but truth be told I liked the previous model better (the round one with the vats and low profile).....

+1 vote   media: Genetic Mutator
Railgunner2160 Aug 13 2011, 7:14pm says:

Is this a another remake??? Because I thought you had 1 already....

+1 vote   media: Genetic Mutator
Railgunner2160 Aug 8 2011, 2:54pm replied:

You mean that torpedo bomber of the coalition??? nasty little buggers, those things....

+1 vote   media: Coalition Outpost/Military HQ
Railgunner2160 Aug 4 2011, 3:28pm says:

I'd say go new!!!

+1 vote   media: Lighting changes #1
Railgunner2160 May 11 2011, 2:17pm says:

Very nice!!! Feels like Freelancer/Starlancer!!!

+1 vote   media: Caterpiller-class Transport
Railgunner2160 May 6 2011, 6:34pm says:

I like this one over the other one, Just remind me, Which is this for Fallen, or Transhuman???

+1 vote   media: Titan Dreadnaught
Railgunner2160 Mar 29 2011, 4:43am says:

Hmmm, UNSC ships are made of a titanium alloy correct?? So wouldn't it have some shine to it naturally?

+2 votes   media: Normal Map in-game test
Railgunner2160 Mar 4 2011, 4:07pm says:

My Gods!!! That's AWESOME!!!!

0 votes   media: Overlord Carrier
Railgunner2160 Mar 2 2011, 5:32pm says:

Now this IS going to be a playable race correct?

+2 votes   article: Rogue Trader Race
Railgunner2160 Feb 19 2011, 12:36am says:

Where's the new MCY???

+1 vote   media: New Buildings and Unit
Railgunner2160 Feb 6 2011, 2:47pm says:

Loving it!!

+2 votes   media: Few Changes Made
Railgunner2160 Jan 8 2011, 4:00pm replied:

Nice, hope you get it just the way you want it....

+1 vote   media: Orthrus destroyer
Railgunner2160 Dec 13 2010, 9:52am says:

What's that building in the far background???

+1 vote   media: UNSC Paris
Railgunner2160 Oct 24 2010, 12:13am says:

I see that the renegade hand of nod is in there as well...

+1 vote   media: Command & Conquer Tiberian Dawn Redux Screenshots
Railgunner2160 Sep 10 2010, 12:27am says:

not really, play Renegade and it's a pretty accurate depiction of an orca...

+2 votes   media: GDI 'Halcyon' Orca Fighter
Railgunner2160 Sep 4 2010, 11:42am says:

Better in my humble opinion!!!!

+4 votes   media: Citadel (barracks)
Railgunner2160 Aug 9 2010, 5:47pm replied:

You can think of it as the tech that was used by the Somtaaw and beast to build caps combined with their shield gen tech (I'm referring to the tech that allowed 12 sentinels to combine to form that force field bubble)

+1 vote   media: Gameplay and Fan Request
Railgunner2160 Jul 6 2010, 6:19am replied:

why not just use the current harvester, It already looks as if it has a way to board.....

+1 vote   media: Holding the Line
Railgunner2160 Jul 6 2010, 4:56am replied:

I just suggested that the Resourcer for the kadeshi be used as a boarding vessel, I think I can handle odd Capture units....

+1 vote   media: Holding the Line
Railgunner2160 Jul 6 2010, 3:12am replied:

That sounds fine by me, But could you consider adding capture functions to the Gardener, or adding a capture unit to the Deshi, cause right now they can't capture any map constructs(bases and the like....)

+1 vote   media: Holding the Line
Railgunner2160 Apr 22 2010, 1:06am says:

any plans to get the AI working anytime soon????

+1 vote   media: New Zeon Aircraft
Railgunner2160 Apr 21 2010, 12:00pm says:


+1 vote   media: Expeditionary Mothership
Railgunner2160 Apr 20 2010, 7:54pm says:

Oddly enough this reminds me of the Hig bomber from HW1....

+1 vote   media: Expeditionary Fleet Strike Fighter
Railgunner2160 Apr 17 2010, 10:42pm says:

I'm liking the design

+1 vote   media: Hiigaran Cruiser
Railgunner2160 Apr 17 2010, 1:27pm says:

So, will we be able to play the Campaign??

+1 vote   media: New menu
Railgunner2160 Apr 8 2010, 11:31am says:

Is that the Eye of Palpatine??

+1 vote   media: Superweapons
Railgunner2160 Mar 30 2010, 12:28pm says:

JK2 Correct?? I remember this ship!!

+1 vote   media: Doomgiver
Railgunner2160 Mar 3 2010, 1:47pm says:

That Nebulon-B looks SWEET!! And I can't wait to get my hands on that Corellian Corvette!! Awesome ISD guys!!

+1 vote   article: Freeworlds: Tides of War - Capital Ships
Railgunner2160 Feb 26 2010, 3:57pm says:

Nice, I'm looking forward for it's release...

+3 votes   media: GDI Orca Transport
Railgunner2160 Feb 17 2010, 8:08pm says:


-2 votes   media: Plasma Torpedo Particle 2
Railgunner2160 Feb 1 2010, 7:27pm says:

Though the core needs to be white instead of black, that's how I remember it being in the cutscenes in the halo games.....

+1 vote   media: Covenant Attacking
Railgunner2160 Jan 22 2010, 10:59am says:

It has that Big enough to have it's own zip code look to it, Could we see it beside the BC-304??

+3 votes   media: Poseidon Class Carrier
Railgunner2160 Jan 17 2010, 1:07pm says:

Holy Hell! Nice!!

+1 vote   article: January Update - Part 2
Railgunner2160 Dec 9 2009, 7:13pm says:

I'd love to get ahold of that music...

+2 votes   media: Hiigaran Defense Drone test
Railgunner2160 Dec 6 2009, 11:10pm says:


+1 vote   media: Guess the ship
Railgunner2160 Jun 16 2012, 10:10am says:

Two words: SIMPLY EPIC!!!

+2 votes   media: Rock Station
Railgunner2160 Jun 10 2012, 5:26pm replied:

Ohh?? Have you even played that one mission??? I played it with 1.5B and the firehawks it spawned had their bombs available!!

+1 vote   mod: Tiberium Essence
Railgunner2160 Jun 7 2012, 4:54am says:

Carnius, Could you re-enable the Zone Commandos Det charges for walkers?? or make it so the targeting laser works on vehicles???

Currently you cannot seem to complete the bonus objective in the Sarajevo mission.......

(Also seems to affect the tripod objective in a later mission..)

+8 votes   mod: Tiberium Essence
Railgunner2160 May 31 2012, 7:33pm replied:

Also anyone have a problem placing the Scrin growth accelerator in tib fields??

+2 votes   mod: Tiberium Essence
Railgunner2160 May 31 2012, 6:36pm says:

I'm liking the new Battlebase!! Though you might want to update your unit profile pics, Switching the condor and ORCA Transport wasn't noted anywhere...

Threw me for a loop there when I gave the transport's new ability a try and I got a badass flyable battlebase loaded with more missiles then the old one!!! So much more effective than giving the old one railguns, the old one never did work all that well!

Also can we see the Scrin Dropship (MCV) get a makeover to match the new scrin airforce design theme??

+4 votes   mod: Tiberium Essence
Railgunner2160 May 25 2012, 3:25pm says:

what mobile suit is this??

+1 vote   media: NEw 100% finished mecha->HDR on!
Railgunner2160 May 22 2012, 8:34pm says:

Really?? Then you've never read the OFFICIAL (As in the GAMES MANUAL) Lore, That by the time that an infection managed to get that far the crew had already overloaded the fusion reactors!! I mean come on, fighter pilots were adding self destruct switches and protocols to they're ships, I doubt a Cap ship would let an infection progress that far without blowing themselves up!!!

Also the Lore for this unit explains the Naar Protocol, The plasma flooding one.

I'll end my rant with this quote from the manual "From that day on, the Naar Directive, as it became known, became the standard response from Allied heavy capital ships to Beast infections. And, while the price in Hiigarian life is always high, instant death in a blast of high-energy plasma is preferable to the twisted immortality of becoming part of the Beast."

(Poor HW:Cataclysm manual, the only thing holding it together is the duct-tape I put on it...)

0 votes   media: Which one do you want?
Railgunner2160 May 19 2012, 4:44pm says:

good choice!! I knew that the new one would be the winner!!

+1 vote   media: Dozer USA
Railgunner2160 May 19 2012, 1:30pm says:


+7 votes   media: New/Old Dozer USA (vote)
Railgunner2160 May 19 2012, 9:33am says:

OH YES!!! This was my fav of the soviet missions!!

+16 votes   media: Back to Paris
Railgunner2160 May 15 2012, 7:32pm replied:

See the posts name, It's a WIP...

+1 vote   media: Aeon T3 Artillery wip
Railgunner2160 Apr 18 2012, 4:04pm says:

what's that spindly looking ship???

+4 votes   media: New Units in action
Railgunner2160 Apr 18 2012, 7:08am says:

Nice, Very Nice!! Has a good EPIC feel to it for what I assume is to be some form of battle music. (I really hope it appears more than once...)

+1 vote   media: Draconian Empire OST - the Final Battle
Railgunner2160 Apr 2 2012, 6:24pm replied:

Pretty Close to the Illustration too. Can't wait to see how any more of the Empire of the Hand's Space and ground units come along!!

+2 votes   media: Nuruodo-class Broadside Frigate
Railgunner2160 Apr 2 2012, 1:17pm says:

I know that It's a little to late for it, But It's be Cool to see what you guys could do with the Outbound Flight...

(I know, Probably just Wishful Thinking......)

+2 votes   media: Nuruodo-class Broadside Frigate
Railgunner2160 Apr 2 2012, 1:13pm says:

A belated April Fool's Joke???

Or is GAS replacing ORE??

+5 votes   media: GAS Station (resource platform)
Railgunner2160 Mar 30 2012, 2:44pm says:

Holy ****!! Nice Building!!

+1 vote   media: EU Strategy Center
Railgunner2160 Mar 27 2012, 11:06am says:

Is somebody a Crimson Skies fan?? That looks like one of the bombers from Crimson Skies.....

+6 votes   media: G-2M
Railgunner2160 Mar 25 2012, 12:41am says:

So, What purpose does the Rustbucket serve?? Kinda Curious.....

+1 vote   media: the Rustbucket freighter 2
Railgunner2160 Mar 24 2012, 2:36pm replied:

yes to both, Maybe It's just bad timing on my part but after reading the news release above I figured out that red overlay on units and buildings meant the sat cannon was good to go, I kept attributing it to that map revel power.....

+1 vote   mod: Xenoforce Reborn
Railgunner2160 Mar 24 2012, 7:57am says:

Just wondering, is the sat cannon disabled on the moon base map?? I've been playing AW there since I picked up the mod a few hours ago but I can't seem to find how to fire the sat cannon....

+1 vote   mod: Xenoforce Reborn
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