I am a C&C fan since the 1990s and currently a C&C modder of the Reloaded mod series, except C&C Reloaded. I do play various games of different genres.

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PurpleGaga27
PurpleGaga27 @ SWAT: Elite Force

This is probably the best SWAT 4 mod yet with the best overhaul. Just wished if this mod was called SWAT 4 Redux.

Reply Good karma+3 votes
PurpleGaga27
PurpleGaga27 @ Black Mesa - Xen

Old times just went by two decades, hoping for a final release of this maybe next year.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Black Mesa - Xen

Love it. HL3 would have something like this.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Need your help with Zone Juggy~

Well I am looking forward to that Zone Juggernaut gameplay video.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Scrins new Skins

The Traveler-59 MCVs on the right are a bit too purple pinkish.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Manual Forgotten MCV

I wonder how is this compared to the CNCLabs version of the Forgotten MCV.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ C&C3; Tacitus Revolution

Sorry guys. No new screenshots this week. However, the work continues this week.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

KW Reloaded 1.91 has been released for the final time with most of the promised fixes made including the critical ones.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

The idea of version 1.92 is NOT in my mind. However, 1.91 will be reissued a re-release instead with missing leftovers.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

Whoops! Must have rushed it through and I thought every structure has been changed back. I will have to fix and release a new one later this week.

Reply Good karma+3 votes
PurpleGaga27
PurpleGaga27 @ KW Reloaded 1.91 Final

No, not possible.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Red Alter source

Got a problem with the Rhino Tank ingame, the entire model is red in-game. Either some textures are not set properly (or missing) or the shader(s) are wrongly set. The coding is as it is from the source code.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Source archive released

Thanks for the source code, Alter Regnum team.

Reply Good karma+4 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

Well I did pinch the idea from Company of Heroes and Starcraft where vehicles require gas as a resource as to power to vehicles. The same goes to long building and researching times to increase macromanagement and the micromanagement remains mostly in play. The AI in the 3 vanilla factions did try playing their part.

How to fix the PvP is where I am a noob at in testing a mod in Multiplayer because I never played C&C3; MP. Since it's been more than a year since owning C&C The Ultimate Collection and having a faster Internet connection, the chances are slim for me to try a PvP with this mod unless I have the time testing it out.

The other problem is putting in the skirmish AI for the sub-factions. IDK if C&C3; was hardcoded so as to not to add AI to additional factions, because the last time I did try adding AI to a sub-faction crashed the game. The one faction I am certain to follow in their footsteps is The Forgotten faction from the CNCLabs team because they're the only custom faction with a working AI using as a civilian faction.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ KW Reloaded 1.9 Final

As I said, I don't update the 1.55 version anymore. It's difficult to get to that section as I don't have the source code to that anymore. But on the other hand, I may have to fix whatever structure(s) that's not corrected for the power.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ KW Reloaded 1.9 Final

Hmmm. It must have been the upgrade once option. Need to fix that.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Half-Life 2: Aftermath - Q&A 1

Well now I understand some things about EP3.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

KW Reloaded 1.9 has been released for the final time. Enjoy, ladies and gentlemen.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ KW Reloaded 1.8

The GDI APC issue is a common bug in C&C3; Tiberium Wars and not in Kane's Wrath. There isn't a way I could think of fixing that bug.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Half-Life 2: Aftermath - Release 1

Jackathan, will you do the HL2 EP3 mod campaign based on Mark's unofficial story? Also, what will release 2 bring out?

Reply Good karma+5 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath FPS Tweak

Now I know about the "-nofpslimit" parameter to a shortcut, this should be useful on games that have fps limits.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

KW Reloaded 1.9 will be released tomorrow. Most changes were done in a day or two.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Unofficial Big Bang Patch 1.04

I like the recent screenshots of ZOCOM. So, keep it going.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ KW Reloaded 1.8

Two parts of the mod were combined together. The reason why is because now I have fast speed Internet so I can upload a bit faster. It took me about 30 minutes uploading this file to ModDB.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

Sorry but I don't have the time to do more of those remade maps. It would be great and then transfer them to Tiberian Dawn remake mod. Not even Tacitus Revolution. I just wish if someone else can do them for me.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ Old Pitbull with maschine guns

This should have been uploaded to ModDB a long time ago. But anyways, great unit though.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ Kane's Wrath Reloaded

KW Reloaded 1.9 is now in the works. There won't be much changes there. I guess I am going to have to throw out the high power usage back to C&C3; standards, but Tacitus Revolution standards. Also I noticed some objects with missing defines from mod.str.

Reply Good karma+2 votes
PurpleGaga27
PurpleGaga27 @ C&C3; Tacitus Revolution

Several things:
1) I do not like that Cyborg Engineer. Who would fly anyway?
2) I am not asking Carnius again for a Scrin Ravager Gunship. Not even Stygs Scrin Eraser Tank.
3) The GDI Assault Tank is not needed because of a Zone Predator Tank with missile upgrade in ZOCOM.
4) I am not interested in further CNC4 units unless if needed. Most of the Nod designs are ugly.

Reply Good karma+1 vote
PurpleGaga27
PurpleGaga27 @ C&C3; Tacitus Revolution

Question has already been answered: Moddb.com

Reply Good karma+1 vote
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