I am a C&C fan since the 1990s and currently a C&C modder of the Reloaded mod series, except C&C Reloaded. I do play various games of different genres.
Stygs already created the Archon in Tiberium Wars Advanced. For the Intruder, Drudge and Carbonculus, I am interested. Just wondering if anyone else is interested with creating Scrin units.
The modification to this mod page is now underway, awaiting word from either Intense or Feillyne.
Frank Klepacki is a genius in somewhat fitting alien music.
They do lack construction animation for those special structures not previously buildable in-game.
C&C and RTS fans, my expansion mod page is now open to everyone: Moddb.com
Now I completely understand this for polishing time.
My prediction is that the Infinity War trailer will be released after Justice League hits theaters.
I noticed that the next TE release will be version 2.0 via the screenshots.
Carnius, keep it up.
That reminds me of RA3 building with scaffolds for the Soviets.
Got a question. When it's done, will more Operation Black Mesa and Guard Duty be released at the same time? Also will those mods be free to download, not like what Crowbar Interactive did to Black Mesa as retail?
It's been over four years since releasing KW Reloaded 1.71 and it still is the most popular downloaded file, coming to near 30000 downloads. I still wonder what made version 1.71 better than 1.8. Now I have about 900 followers following this mod.
Sorry guys (and for those who are following), I haven't had the time to address the situation of the C&C Tacitus Revolution expansion mod. I will be posting a new post soon.
There's no option to do that. Either I release the mod with the tedious TW soundtrack or stick with what I selected with into this mod.
You may want to use the 4 GB tool (just google it to find it) to force C&C3; to use up to 4 GB RAM but then you need a 64-bit PC with at least 16 GB RAM to play the game and mod smoothly with less crashes.
Noticing the mission maps about to become near completion, will you devs also create the mission maps from Covert Operations as well?
Just to note that to players that this is not allowed in any C&C and BFME multiplayer as such exploit cheats like this will get you banned from playing online.
I think there are some users here don't know that C&C Generals 2 mod was implemented for Zero Hour, C&C3; and RA3. The Unity 3D version of this mod is still in the works.
RA3 has some limitations and restrictions, and I don't know if that's going to work full throttle.
Is there one for Saint's Row 3 as well?
I wish someone out there upgrades Deus Ex using the latest Unreal Engine 1 (used for Duke Nukem Forever)... and in that way the graphics will be significantly better, especially for Revision.
Gee, the post-support for Deus Ex Revision keeps on going and going.
Ooh, I so love this design.
Now I know who these guys are, hehe.
It took a long time for the missions to be updated just for this latest version of ROTR.
I have been wanting to see this in C&C3;.
I wonder if the title refers to the incoming Yuriko Omega.
Only two months in, and finally a very first official patch for a recent version of Mental Omega in a long time.
SPY-Maps, any chances for a possible Episode Four?
Thanks to Madin for another great release.
I guess 3.3.1 will be released in 3 years, so to speak.
I wonder how soon. But anyways, great to hear.