After studying scenic arts (theoretical and practical research in theatre, the new media and especially in between ;)) at the university of Hildesheim, Germany, I am now looking forward to become a writer and editor of texts for games and other media! :) My interest in modding is not only scientific (diploma thesis on the deve- lopment of computer game modifications) but also artistically minded, as in my first project, the Far Cry "SturmMOD", in which William Shakespeare's play "The Tem- pest" meets Far Cry... Although I`m currently busy writing for commercial adventure games, I try to help where I can, so if you got a problem or questions or simply want to chat, don`t hesitate to contact me! :)
It's that time of the year again for a new edition of the German game culture magazine WASD! This time not only featuring my column "Mod's that?!" on the topic of post-mod-culture but also the final piece of my series of interviews with modders. I was greatly honored to win none other than Minh "Gooseman" Le, one of the creators of the original "Counter-Strike" mod for Half-Life, to answer questions already edited by other modders - here's the result (in part):
(c) WASD-Magazin, 8/15
If you'd like to read the whole interview, you can buy the WASD 8 here [apart from the modderview all other texts are only in German!]:
Finally, it's been a year since I declared the 1st monday of every month to be a 'mod-day' so if you want to read more of my eassys on mods and modding, check out my regular column to the Austrian game blog "Videogametourism", this time featuring the likely first PC mod "Dino Smurf" [text also only in German]:
Have fun reading (don't forget to check out the other editions of my column at "Videogametourism"!), looking forward to your feedback and spread the word! :)
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