Every few days / weeks / months we aim to bring you a new installment of development Banter, a podcast we run which is entirely dedicated to discussing the development of the mods and indie games. Our aim is to line up cool developers from interesting upcoming and complete projects, and grill them about their work, ask them the tough questions and hopefully entertain you in the process.
So tune in (watch this group and join this group) if you have always wanted to listen to a show about Developers doing what they do best, making the Mods and Games that we all love to play. Consider development banter a laid back chat entertaining advice line for the ModDB community.
A recent influx of stolen content in mods has forced my hand to post this, im duplicating it here .
Copyright and you! ModDB as you may not be aware does have a strong copyright stance, we need to protect you the members from possibly having a legal bat hit across your head and same for ourselves. Staff are always on the lookout for people stealing others work and claiming its there own as well as other shady happenings, as a point we are asking for your help to keep the site clean of thieves.
Examples of copyright violation are:
As a important note even if you credit the author of the content used, permission is still needed to use it. Crediting will only cover you if you have permission in the first place.
If users are found to have uploaded content with stolen assets, they will have their account suspended aswell as all their mods, addons and downloads removed, this is a minor slap on the wrist in comparison to large companies reactions that can include legal costs and fines in the hundred of thousands.
If you see a mod with stolen content, please contact us with a link to the content claimed to be stolen for investigation.
ModDB Content Management Staff
This time in the hot seat is the Crankshaft crew, talking about their always popular mod Eternal Silence for Half-Life 2. So join Dan, Sam, Michael, Daniel and the ModDB Staff as we discuss the highs and lows of developing Eternal Silence.
This time in the hot seat is Offtopic Productions, talking about their highly anticipated, recently released mod for Deus Ex called The Nameless Mod. So join Lawrence, Jonas, Shane and the ModDB Staff as we discuss the development of TNM.
This time in the hot seat is the Jailbreak team, talking about their upcoming new version of the popular spin on the original deathmatch gametype. Joining the crew in this show is Andrew Wills and Richard Slaughter.
This time in the hot seat is the Project Reality team, creators of the team play oriented mod for Battlefield 2. James Nolan, Edmund Forvargue, Eamonn Glass, Alaistar Sewhoy and Tom Fancy sit down with the ModDB Crew, spilling the beans on the ins and outs for developing on the BF2 engine.
This time in the hot seat is the Smashball Labs team, the guys behind Smashball a mod for Half-Life 2 named the galaxy’s most violent virtual sport! Michael Bott, Stephen DeBaun, Justin Krenz and Ryan Sebenius talk about the development and future of this amazing mod.
Overgrowth which is a sequel to the ever popular Lugaru: The Rabbit's Foot. Proving once and for all professional development can be done without the need for a professional setup. These guys sure are an inspiration so listen closely. Be sure to grab your free copy of Lugaru: The Rabbit's Foot after the show to see what all the fuss is about, this special deal is for listeners of the Developer Banter!
A first person shooter that aims to provide a visceral combat experience in a rich futuristic setting. The setting emulates combat in a cybernetic-police thriller, introducing augmentations such as active camouflage and networked IFF systems to the urban combat genre. Only this time around we grill the art leads about there experiences and what they offer to the mod.
Black Mesa Source aims to re-make the award winning Half-Life game that won countless game of the year awards when it was first released 10 years ago. This mod wont be just a copy paste job like Half-Life Source was, think high quality models, amazing scripted squences and enough nostalgia moments to satisfy any Half-Life geek.
A first person shooter that aims to provide a visceral combat experience in a rich futuristic setting. The setting emulates combat in a cybernetic-police thriller, introducing augmentations such as active camouflage and networked IFF systems to the urban combat genre.