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SinisterExaggerator
SinisterExaggerator Jul 23 2015, 11:27am replied:

Your welcome Cryengine is usually the go to engine for Natural looking environments.

+1 vote   media: Japanese Village Japanese Shrine Update 2
SinisterExaggerator
SinisterExaggerator Jul 22 2015, 4:52pm says:

What engine did you use looks like a very well put together scene.

+1 vote   media: Japanese Village Japanese Shrine Update 2
SinisterExaggerator
SinisterExaggerator Jul 22 2015, 4:51pm says:

Well better hope that door is unlocked or you have a lot of ammo.

+2 votes   media: What the ...
SinisterExaggerator
SinisterExaggerator Jul 17 2015, 2:28pm says:

I am curious what was your inspiration for this mod found it very interesting game.

+2 votes   mod: G String
SinisterExaggerator
SinisterExaggerator Jul 17 2015, 2:25pm says:

Looking very nice.

+2 votes   media: monhtly update
SinisterExaggerator
SinisterExaggerator Jul 7 2015, 8:10am says:

Looking nice good model and texture work ammo counter could be more interesting you make this for a project or just practice?

+1 vote   media: laser rifle final
SinisterExaggerator
SinisterExaggerator Jul 7 2015, 8:06am says:

Hows things? been trying to learn how to put an environment together in unreal 4 finding i hate light maps :)

+1 vote   member: D!RT
SinisterExaggerator
SinisterExaggerator May 13 2015, 11:35am replied:

Thanks mate

+1 vote   media: WIP NY SubwayTrain
SinisterExaggerator
SinisterExaggerator Mar 21 2015, 8:17pm says:

Seems alot like a more up to date alone in the dark ps1 will there be action elements?.

+1 vote   media: Song of Horror - Very Early Stage Gameplay
SinisterExaggerator
SinisterExaggerator Mar 16 2015, 9:32am replied:

It already is.

+7 votes   news: BrainBread 2 is coming to Steam!
SinisterExaggerator
SinisterExaggerator Mar 12 2015, 5:29am replied:

Would just like to point out that quite a few games you have played were probably UE3 it was a most used engine for years and all the appearence is entirely down to how the developer uses it same for UE4 just its made even easier to do it.

+1 vote   news: From CryEngine 3 to Unreal Engine 4!
SinisterExaggerator
SinisterExaggerator Feb 20 2015, 7:03am replied:

That's exactly what happened to me when i tried to whitelist it.

+1 vote   news: The challenge of Adblock
SinisterExaggerator
SinisterExaggerator Feb 19 2015, 8:16am says:

I love this site and everything but i will not disable adblock until as others have mentioned the screen hogging ones that hijack the site such as Tinypic.com

Are removed from the site.

I didnt even click on anything or hover over it. It just took over the page.

+4 votes   news: The challenge of Adblock
SinisterExaggerator
SinisterExaggerator Feb 16 2015, 1:26pm replied:

Chances are it would only result in upgraded visuals for the most part which isnt much of a good reason to remake it. Best to make something inspired by gaming greats.

+1 vote   engine: Unreal Engine 4
SinisterExaggerator
SinisterExaggerator Jan 3 2015, 7:15am replied:

I kinda claim its success down to Youtube bait genre of horror games.

+3 votes   feature: Indie of the Year 2014 - Players Choice
SinisterExaggerator
SinisterExaggerator Dec 29 2014, 9:27am says:

Used to love Kula World i hope this can be a fun reinterpretation of Kula world.

+1 vote   game: Kooler World
SinisterExaggerator
SinisterExaggerator Dec 29 2014, 7:35am replied:

Seen as Zbrush sculpts can be exported into obj you may need to retopologise and bake normals onto a lower poly mesh to reach the polycount limit of the engine but otherwise it should be possible to do.

+3 votes   group: 3D Artists Group
SinisterExaggerator
SinisterExaggerator Dec 25 2014, 3:50am says:

This is looking very promising however i feel it is important to preserve Ghost Masters slightly toonish look atm textures look too dark and grungy

+1 vote   media: Ghost Master 2: Fan Made (WIP 003)
SinisterExaggerator
SinisterExaggerator Dec 13 2014, 11:14am says:

Hey could you think about putting your gt40 in a sim i play alot of assetto corsa i think people would love to see it as a mod for that as its such a brilliant car and you have done a really good model

+1 vote   member: Death_Octimus
SinisterExaggerator
SinisterExaggerator Dec 9 2014, 12:46pm says:

Is that Skywatchers good trailer btw.

+1 vote   media: AQP City Timelapse
SinisterExaggerator
SinisterExaggerator Nov 16 2014, 12:54pm replied:

My kind whats that supposed to mean i just like things that have a reason rather than I know people like cats right? people like shooting so i know it would be really good to combine the two i'm not a kill joy i just don't appreciate random games put together due to simple liking the things separate. Well i'm not gonna post **** about this too much and my comment above is a bit useless but i would love to see you prove me wrong on this then i will try it.

-1 votes   mod: A Game Where You Shoot Stuff as Cats
SinisterExaggerator
SinisterExaggerator Nov 16 2014, 9:08am says:

Just something to note one of the things that helps carry games like Grand Theft Auto which this will be compared to a lot is a significant storyline something to think about later down the line.

+1 vote   game: AQP City, the white city
SinisterExaggerator
SinisterExaggerator Nov 9 2014, 7:16am says:

-_-

-1 votes   mod: A Game Where You Shoot Stuff as Cats
SinisterExaggerator
SinisterExaggerator Nov 7 2014, 8:02am says:

Dont know wether to post this here but for now im gonna link you to some more progress Moddb.com

+1 vote   media: Head Sculpt WIP
SinisterExaggerator
SinisterExaggerator Nov 6 2014, 7:52am says:

Was having huge issue defining the lips (more practice required) fortunately the top lip is mostly hidden by facial hair on my concept which is the main issue not sure on the jaw i have thinned it out a little bit since posting this but the reference photo i'm using the guy has quite a pronounced jaw line. On the subject of the eyes though i couldn't agree more still trying to detail the eye lids. Thanks for the feedback most of this will be taken into consideration on my next character model rather than too much changes to this one as unfortunately i have a deadline coming up :/.

+1 vote   media: Head Sculpt WIP
SinisterExaggerator
SinisterExaggerator Nov 3 2014, 10:23am says:

Is it really worth having a Bronie argument on the bb2 comments for a model pretty much most of all that has been said is just pure spam any comments on the actual content would be appreciated.

+4 votes   media: Rifle W.I.P
SinisterExaggerator
SinisterExaggerator Oct 30 2014, 12:22pm says:

Love the cloth detail think the bottle might be out of perspective a bit though.
Great work non the less.

+1 vote   media: Life drawings
SinisterExaggerator
SinisterExaggerator Oct 7 2014, 12:49pm replied:

I don't know if this will work but i think a low poly cylinder set to follow a path might work otherwise your best bet is alpha planes of rope textue. Follow this link Forums.cgsociety.org

+1 vote   group: 3D Artists Group
SinisterExaggerator
SinisterExaggerator Oct 2 2014, 7:54am says:

More fantastic work i really have no criticisms against it you are an amazing concept artist.

+1 vote   media: Fungal Horrors
SinisterExaggerator
SinisterExaggerator Sep 27 2014, 1:39pm says:

Whats the car? awesome looking scene btw.

+2 votes   media: Into the Night
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