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SinisterExaggerator
SinisterExaggerator @ STARDROP

That's some awesome looking environment modeling wish i could model that well :) interesting looking project aesthetically speaking tracking.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Estranged Act II Progress

Good luck to you Unreal Engine 4 is a brilliant engine hopefully it will mean less limitations to implementing what you want.

Good karma+3 votes
SinisterExaggerator
SinisterExaggerator @ Mod of the Year 2015 kickoff

Haven't been playing to many mods this year so hopefully i will get a good idea of some awesome mods after the awards are picked.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Concept sketch

Looking good wish i could concept environments as good as yourself so i can then make game models of them.

Good karma+3 votes
SinisterExaggerator
SinisterExaggerator @ Statues

I doubt they would to be honest seen as statues that look like that already existed usually to ward away evil spirits such like also some gargoyle statues are like that.

Good karma+2 votes
SinisterExaggerator
SinisterExaggerator @ Now Available

I am glad there is now a steam version of the mod

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Mad man Slayer Concept WIP

Ok i will look further into this for my final design atm i have to make speedy concepts that are then chosen for me as to which ones i make final concepts however thanks for taking the time to let me know whats wrong with it perspective and scale when it comes to anatomy can be difficult for me to determine without a lot of practice in that area i have looked at Loomis for heads and faces but not much more i will also move pose for final concept regardless of which one is picked.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Mad man Slayer Concept WIP

Could you elaborate what parts need some work i have looked a lot of reference material and it looks in proportion to me.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Dragon Concept

Love the colouring on this the dragons skin seems to have a sort of iridescent look to it.

Good karma+3 votes
SinisterExaggerator
SinisterExaggerator @ Fotoscan

Is that done with photogrammetry? It seems like it would be a good reference to make a good model from but not use it as standard im a bit on the fence about which is better for natural assets sculpting vs photogrammetry.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ The Swedish Deluge

Very well done ZitaX

Good karma+2 votes
SinisterExaggerator
SinisterExaggerator @ Max Greene

Really enjoyed the prototype interested in seeing how this developes. Something that might inspire you is the pixel art cyberpunk game coming out The Last Night Oddtales.net has a wonderful pixel art sci fi aesthetic.

Good karma+2 votes
SinisterExaggerator
SinisterExaggerator @ Japanese Village Japanese Shrine Update 2

Your welcome Cryengine is usually the go to engine for Natural looking environments.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Japanese Village Japanese Shrine Update 2

What engine did you use looks like a very well put together scene.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ What the ...

Well better hope that door is unlocked or you have a lot of ammo.

Good karma+2 votes
SinisterExaggerator
SinisterExaggerator @ G String

I am curious what was your inspiration for this mod found it very interesting game.

Good karma+2 votes
SinisterExaggerator
SinisterExaggerator @ monhtly update

Looking very nice.

Good karma+2 votes
SinisterExaggerator
SinisterExaggerator @ laser rifle final

Looking nice good model and texture work ammo counter could be more interesting you make this for a project or just practice?

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ D!RT

Hows things? been trying to learn how to put an environment together in unreal 4 finding i hate light maps :)

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ WIP NY SubwayTrain

Thanks mate

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Song of Horror - Very Early Stage Gameplay

Seems alot like a more up to date alone in the dark ps1 will there be action elements?.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ BrainBread 2 is coming to Steam!

It already is.

Good karma+8 votes
SinisterExaggerator
SinisterExaggerator @ From CryEngine 3 to Unreal Engine 4!

Would just like to point out that quite a few games you have played were probably UE3 it was a most used engine for years and all the appearence is entirely down to how the developer uses it same for UE4 just its made even easier to do it.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ The challenge of Adblock

That's exactly what happened to me when i tried to whitelist it.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ The challenge of Adblock

I love this site and everything but i will not disable adblock until as others have mentioned the screen hogging ones that hijack the site such as Tinypic.com

Are removed from the site.

I didnt even click on anything or hover over it. It just took over the page.

Good karma+4 votes
SinisterExaggerator
SinisterExaggerator @ Unreal Engine 4

Chances are it would only result in upgraded visuals for the most part which isnt much of a good reason to remake it. Best to make something inspired by gaming greats.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ Indie of the Year 2014 - Players Choice

I kinda claim its success down to Youtube bait genre of horror games.

Good karma+4 votes
SinisterExaggerator
SinisterExaggerator @ Kooler World

Used to love Kula World i hope this can be a fun reinterpretation of Kula world.

Good karma+1 vote
SinisterExaggerator
SinisterExaggerator @ 3D Artists Group

Seen as Zbrush sculpts can be exported into obj you may need to retopologise and bake normals onto a lower poly mesh to reach the polycount limit of the engine but otherwise it should be possible to do.

Good karma+4 votes
SinisterExaggerator
SinisterExaggerator @ Ghost Master 2: Fan Made (WIP 003)

This is looking very promising however i feel it is important to preserve Ghost Masters slightly toonish look atm textures look too dark and grungy

Good karma+1 vote
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