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Comment History  (120 - 150 of 1,865)
SinisterExaggerator
SinisterExaggerator Aug 22 2013, 3:33pm replied:

Hey Jas yes its from the Shinning's axe to the bathroom door scene a personal favorite horror film of mine.

+2 votes     member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Aug 22 2013, 3:30pm replied:

@Jokerme comparing this to old Source shots since i have followed Raindrops progress a while i disagree. I have looked into both engines myself and Unity is basically like a blank canvass imho you program in lighting features and graphical features as needed where as source to a degree is all provided for you. However both engines while Source i consider a little dated are good with pros and cons on each.

+2 votes     media: Mystic Forest
SinisterExaggerator
SinisterExaggerator Aug 11 2013, 5:11am replied:

You might actually want to include tilt controls as well as a lot of people cant stand virtual pad on the touch screen devices.

+1 vote     game: Last Knight
SinisterExaggerator
SinisterExaggerator Aug 9 2013, 6:47am replied:

More Source fans. Perhaps they are planning to make the game like this in the first place plus the fact you cant tell what mood the game is portraying in this screenshot looks a damn sight better than anything I have seen done with source engine. Why is it mods or games get so much crap when they make a decision to move off source engine there are other good engines out there and if all good developers used source engine it would be severely limiting what they can achieve. Karma me down if you want but i feel we should be more accompanying to developers choice of engine that's all.

-1 votes     media: Mystic Forest
SinisterExaggerator
SinisterExaggerator Aug 8 2013, 2:25pm replied:

not too slow -_-

+1 vote     media: Operation Overlord British Character models
SinisterExaggerator
SinisterExaggerator Aug 6 2013, 9:40am replied:

*some maybe but not all.

0 votes     article: Update 26
SinisterExaggerator
SinisterExaggerator Aug 6 2013, 7:43am replied:

Edit just saw your wire frame on your profile you need to also make sure you use as little triangular geometry as possible as it will produce bugs in the lighting and make correct uv mapping a lot more difficult.

+1 vote     media: Springfield XDM WIP
SinisterExaggerator
SinisterExaggerator Aug 6 2013, 7:35am says:

Atm there are way too many hard edges for my liking it seems like you have a grasp of the basic shape but you need to work on making the geometrey clean and cut some more polygons in the corner to give the effect of a smooth curve. Keep at it though its looking good.

+1 vote     media: Springfield XDM WIP
SinisterExaggerator
SinisterExaggerator Jul 31 2013, 4:40am says:

are you uving this in sections then?

+1 vote     media: Project GT
SinisterExaggerator
SinisterExaggerator Jul 28 2013, 7:07am replied:

lol good idea

+1 vote     media: Project GT
SinisterExaggerator
SinisterExaggerator Jul 27 2013, 5:35pm replied:

There are the geisha assassins i think i might have it wrong tho.

+1 vote     media: Character Customization - Concept art 2
SinisterExaggerator
SinisterExaggerator Jul 27 2013, 10:26am says:

Gt 40 if so very nice :D

+1 vote     media: Project GT
SinisterExaggerator
SinisterExaggerator Jul 24 2013, 8:50am says:

This looks very interesting

+1 vote     media: Project GT
SinisterExaggerator
SinisterExaggerator Jul 24 2013, 7:39am says:

That looks awesome like a steampunk version of a hawken mech layout

+3 votes     media: Commander In Game
SinisterExaggerator
SinisterExaggerator Jul 16 2013, 12:24pm replied:

turned out my volume was way up :P

+1 vote     media: Nox Aeterna: Reverb Effect Demonstration
SinisterExaggerator
SinisterExaggerator Jul 15 2013, 4:29pm says:

your mouse is the most talented mouse ever ^^ oh and good drawing.

+1 vote     media: my drawing
SinisterExaggerator
SinisterExaggerator Jul 14 2013, 4:15pm replied:

Thats a raven :)

+2 votes     media: The Croe update! (April Fools 2013)
SinisterExaggerator
SinisterExaggerator Jul 13 2013, 10:28am says:

Thanks

+1 vote     media: NSX Wip 2
SinisterExaggerator
SinisterExaggerator Jul 6 2013, 12:43pm says:

Very interesting peculiar design i love it :D would make a really cool band poster

+2 votes     media: The Gate
SinisterExaggerator
SinisterExaggerator Jul 6 2013, 12:30pm says:

I would think about putting some fortification walls around the castle or add a similar amount of detail as the terrain is atm the tower looks far too clean. With it being in such a hostile environment as fire and brimstone look it might be worth making the stone work look weathered cracked and some visible damage in places maybe chunks missing from the stone work that is obvious from a distance. Other than that its a really awesome looking environment, interesting to look at good modeling and texture work and well planned out. Looking forward to getting this.

+2 votes     media: Renders/Screenshots - Near Final Inferno #4
SinisterExaggerator
SinisterExaggerator Jul 2 2013, 11:18am says:

That has to be one of the best sci fi horror atmosphere i have ever seen so eerily quiet combined with loud machines really set the adrenaline going just watching it if im not too scared definatley going to get this (also reminds me of the atmosphere that system shock tried to create and love the unique style of the space station setting.

+1 vote     article: Routine - Alpha Gameplay Video
SinisterExaggerator
SinisterExaggerator Jun 30 2013, 6:33am says:

reminds me of the snowmobile level on tombradier 2

+1 vote     media: Frozen Cave
SinisterExaggerator
SinisterExaggerator Jun 30 2013, 6:24am replied:

It would be better if you posted some of your work to look at if you want someone to consider you as a concept artist ^^ just saying.

+1 vote     group: Concept Artists
SinisterExaggerator
SinisterExaggerator Jun 29 2013, 8:58am says:

looks really nice so far. id like to see you work on it further to add texture and a decent render.

+1 vote     media: Roman helmet
SinisterExaggerator
SinisterExaggerator Jun 27 2013, 9:07pm replied:

@Astor oh how wrong you were...

+1 vote     game: Infestation: Survivor Stories
SinisterExaggerator
SinisterExaggerator Jun 21 2013, 11:19am says:

Really love the use of lighting and blend in colors in all of them id happily have one of those paints as a full size print to hang up on a wall cant give you much better crit than that way better than i can do.

+2 votes     media: Underwater Cave Trilogy
SinisterExaggerator
SinisterExaggerator Jun 17 2013, 11:18am says:

Your models are getting good

+2 votes     member: NoX92
SinisterExaggerator
SinisterExaggerator Jun 16 2013, 7:22pm says:

After having used to playing this mod more than most games and my multiplayer fps of choice it kinda seems like this is dying now not many decent servers excluding really poor custom maps or ridiculous plugins.

+8 votes     mod: Zombie Panic: Source
SinisterExaggerator
SinisterExaggerator Jun 13 2013, 10:22am says:

I wouldnt say your a bad artist everyone has stuff to they can improve on. The perspective looks about right i would say the steering wheel could of been made 3D easily enough but it looks ok to me.

+2 votes     media: golf cart
SinisterExaggerator
SinisterExaggerator Jun 8 2013, 10:24am says:

very good models and textures but but the skin sort of glows im just hoping that's fixed in the end.

+2 votes     media: Operation Overlord British Character models
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