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SinisterExaggerator
SinisterExaggerator Dec 13 2013, 5:32pm says:

Also less is more when it comes to horror the less you see of the thing scaring you the more your brain tries to imagine what it is but if you can clearly see it coming in detail it wont have anything more than shock when it happens.

+2 votes   news: What The Player Doesn't Know
SinisterExaggerator
SinisterExaggerator Dec 13 2013, 10:51am replied:

You do know that thick skin is a requirement in the Games Industry but i do agree that critique without it being constructive is not helpful in anyway.

+1 vote   game: Contagion
SinisterExaggerator
SinisterExaggerator Dec 4 2013, 10:14am replied:

They are already pretty much have head shot only with the exception of the shotgun which makes sense because a torso shot blows out the spine then the zombie can't physically move the upper body and such like as far as i have noticed pistol or smg or assault rifle are head shot only cant say i use the sniper that much but i reackon it is.

+1 vote   game: Contagion
SinisterExaggerator
SinisterExaggerator Nov 22 2013, 6:42am replied:

I don't actually believe that this scanning will replace prop modeling i just find it interesting that its being done to that detail but yes any imaginary or object too big to fit would be done by Environment Artists anyway :) it's just an interesting watch.

+3 votes   group: 3D Artists Group
SinisterExaggerator
SinisterExaggerator Nov 17 2013, 10:50am says:

Anyone else think that is a really good idea :)

+8 votes   media: Meanwhile in Russia . . .
SinisterExaggerator
SinisterExaggerator Nov 12 2013, 8:42am says:

Dam now im going to have to re install crysis ^^ this looks too good.

+2 votes   mod: Triptych
SinisterExaggerator
SinisterExaggerator Nov 12 2013, 6:13am replied:

Lol you only have to watch the video to find that out but ye its age of empires.

+1 vote   member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Nov 10 2013, 8:35pm replied:

My guess is its cosmetic damage mainly :D

+1 vote   news: Raindrop Lada Teaser
SinisterExaggerator
SinisterExaggerator Nov 2 2013, 6:07am says:

I wish i had the time to offer my services as a environment artist or something but i will definatley be interested in Kick starting this when some game play is put up.

+3 votes   news: Devblog #1 - Plans for the immediate future
SinisterExaggerator
SinisterExaggerator Nov 2 2013, 6:03am says:

Love the game cant wait for an SDK release and more official maps to be made and steam workshop would also be really great addition as a 3d Artist id love to get involved in doing stuff for steam workshop but haven't found a game i enjoy with steam workshop enabled.

+1 vote   game: Contagion
SinisterExaggerator
SinisterExaggerator Oct 29 2013, 7:35am replied:

They have steam forums. Steamcommunity.com You can host servers fine also the maps are playable fine for most people however i will admit a friend of mine is having trouble getting to work however you must bare Beta is Beta so not everything is going to working properly most likely the devs will soon begin work or have already begun to fix the serious bugs with the game.

+2 votes   game: Contagion
SinisterExaggerator
SinisterExaggerator Oct 19 2013, 10:21am replied:

It'l get done someday its just a huge project and i need to get some experience in making Environment Scenes :P

+1 vote   member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Oct 10 2013, 8:29am says:

Sort of looks like Morgan Freeman would be awesome if you just made it Morgan Freeman :)

+1 vote   media: Zbrush Male Bust
SinisterExaggerator
SinisterExaggerator Oct 8 2013, 11:16am says:

Looks really amazing haven't got a complaint.

+1 vote   media: Entrance to Hydroponics
SinisterExaggerator
SinisterExaggerator Sep 28 2013, 10:51am says:

Its most likely done using two photos in the same position split in Photoshop looks pretty good for hammer brushwork.

+1 vote   media: Missed your train? - What a shame.
SinisterExaggerator
SinisterExaggerator Sep 12 2013, 6:43am replied:

Brain Infection they had to cut a flap in my skull forehead to ear to get it out but miraculously im mostly fine now :) cept a huge *** scar.

+2 votes   member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Sep 12 2013, 6:38am says:

The eyes seem way too big but other than that i like how she is sat in water effect and the tone shading i would look at the Andrew Loomis technique to drawing heads. Youtube.com

+1 vote   media: Miranda
SinisterExaggerator
SinisterExaggerator Sep 12 2013, 6:32am says:

This is a really good piece i love the detail on the house and the overall lighting. Would also be easy to use your concept when producing an environment for a game.

+1 vote   media: Dark age, dark night.
SinisterExaggerator
SinisterExaggerator Sep 10 2013, 7:36am says:

Looks amazing could do with being rendered nicely tho the current pics just don't do the model justice

+1 vote   media: Project GT
SinisterExaggerator
SinisterExaggerator Sep 9 2013, 7:27am says:

Looks pretty good and well detailed.

+1 vote   media: G36C WIP
SinisterExaggerator
SinisterExaggerator Sep 8 2013, 4:29pm says:

The closest answer i can give to whats wrong with it is its not in correct proportion the eyes are way too far apart from the nose and the giant eyebrows i feel it has little to do with the texture or any shader or specular you may or may not have applied and that it is purely anatomical error this gives the whole uncanny valey effect of attempting to look human but not quite looking like an actual person.

+1 vote   news: The All New Kyle Rogers and Re-visiting Some Classics!
SinisterExaggerator
SinisterExaggerator Sep 8 2013, 3:21pm says:

I kind of don't like the text on the side either its kinda not needed or funny in any way.

0 votes   media: AK
SinisterExaggerator
SinisterExaggerator Sep 8 2013, 11:40am says:

The skeleton animation really reminds me of the stop motion animation skeletons of Jason and the Argonaughts film Youtube.com

+1 vote   news: Last Knight release next week!
SinisterExaggerator
SinisterExaggerator Sep 8 2013, 11:35am replied:

This game is more survival orientated so i don't think it is a zombie killing shoot em up

+5 votes   news: Contagion Kickstarter, Free Keys, and more!
SinisterExaggerator
SinisterExaggerator Sep 7 2013, 12:05pm says:

Youtube.com wow... are 3d prop artists going to become obsolete?

+2 votes   group: 3D Artists Group
SinisterExaggerator
SinisterExaggerator Sep 7 2013, 8:19am replied:

Having been hospitalized a lot of the summer and first year of university i haven't been doing a lot of work for mods or indies just been struggling to catch up so i don't have to resit first year other than that i'm still doing a few models practicing drawing and textures and such i hope to start work on modding or an indie again soon what have you been up to?

+2 votes   member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Sep 7 2013, 7:55am says:

It actually sounds something like British soldiers perhaps a little exaggerated.

+1 vote   media: Voice Acting Teaser - Cromwell
SinisterExaggerator
SinisterExaggerator Sep 2 2013, 6:47am replied:

the problem is most of the objects are at different perspectives

+1 vote   media: Basement
SinisterExaggerator
SinisterExaggerator Aug 29 2013, 1:24pm says:

Looks alright tone wise but the perspective is a bit off and when you get the perspective wrong on works like this one your mind immediately looks at the faults of the painting.

+1 vote   media: Basement
SinisterExaggerator
SinisterExaggerator Aug 29 2013, 12:19pm says:

Pretty much realistic as can be.

+2 votes   media: jeans try out
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