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Comment History  (90 - 120 of 1,881)
SinisterExaggerator
SinisterExaggerator Dec 31 2013, 1:56pm replied:

Also not having to make an entire engine for example it or make all the assets needed i really hate this modders put more effort in then any AAA company ******** there are examples on both sides.

-1 votes     mod: Fallout: Project Brazil
SinisterExaggerator
SinisterExaggerator Dec 30 2013, 9:49am replied:

Its actually matters that they are both set in different points in the game this section isn't meant to be one of the tense not show you much bit outlast has plenty of them too and fairly unique game mechanics.

+2 votes     media: Morgue
SinisterExaggerator
SinisterExaggerator Dec 30 2013, 9:45am says:

Its looks interesting needs some work but mainly voice acting currently bother me a little but definatley not something i often in source so good work.

+1 vote     article: Fighting System
SinisterExaggerator
SinisterExaggerator Dec 30 2013, 9:34am replied:

It could be that the mutants or whatever hang up the skeletons of their enemies for a number reasons mainly to scare but its not like it hasn't happened throughout history. Where often enemies, criminals etc were mostly hung up as a warning or to set an example.

+1 vote     media: December 2
SinisterExaggerator
SinisterExaggerator Dec 30 2013, 9:22am says:

Mudbox also rocks! :P

+3 votes     media: Mudbox Rocks
SinisterExaggerator
SinisterExaggerator Dec 30 2013, 9:16am replied:

still early access beta but if u buy the early access beta you will get full version on release i think.

+3 votes     game: Contagion
SinisterExaggerator
SinisterExaggerator Dec 27 2013, 10:42am says:

Looks fine to me wish i could texture that well and maybe character model at all xD

+1 vote     media: texture head
SinisterExaggerator
SinisterExaggerator Dec 20 2013, 5:04pm says:

Looking good

+2 votes     media: Alchemilla`s pharmacy room
SinisterExaggerator
SinisterExaggerator Dec 20 2013, 10:23am says:

Doesn't work same error as Komposten

+2 votes     download: Free Xmas gamemode standalone
SinisterExaggerator
SinisterExaggerator Dec 14 2013, 7:35am replied:

Best way for us to help you is you post something when your ready and i and others will give constructive critique :).

+2 votes     group: 3D Artists Group
SinisterExaggerator
SinisterExaggerator Dec 13 2013, 5:35pm says:

I have to say you have really improved allot this a pretty accurate F1 car model i will say a better render at a different angle would be better and it looks a bit over smoothed in places but overall a very good piece.

+2 votes     media: McLaren MP4-28
SinisterExaggerator
SinisterExaggerator Dec 13 2013, 5:32pm says:

Also less is more when it comes to horror the less you see of the thing scaring you the more your brain tries to imagine what it is but if you can clearly see it coming in detail it wont have anything more than shock when it happens.

+2 votes     article: What The Player Doesn't Know
SinisterExaggerator
SinisterExaggerator Dec 13 2013, 10:51am replied:

You do know that thick skin is a requirement in the Games Industry but i do agree that critique without it being constructive is not helpful in anyway.

+1 vote     game: Contagion
SinisterExaggerator
SinisterExaggerator Dec 4 2013, 10:14am replied:

They are already pretty much have head shot only with the exception of the shotgun which makes sense because a torso shot blows out the spine then the zombie can't physically move the upper body and such like as far as i have noticed pistol or smg or assault rifle are head shot only cant say i use the sniper that much but i reackon it is.

+1 vote     game: Contagion
SinisterExaggerator
SinisterExaggerator Nov 22 2013, 6:42am replied:

I don't actually believe that this scanning will replace prop modeling i just find it interesting that its being done to that detail but yes any imaginary or object too big to fit would be done by Environment Artists anyway :) it's just an interesting watch.

+3 votes     group: 3D Artists Group
SinisterExaggerator
SinisterExaggerator Nov 17 2013, 10:50am says:

Anyone else think that is a really good idea :)

+8 votes     media: Meanwhile in Russia . . .
SinisterExaggerator
SinisterExaggerator Nov 12 2013, 8:42am says:

Dam now im going to have to re install crysis ^^ this looks too good.

+2 votes     mod: Triptych
SinisterExaggerator
SinisterExaggerator Nov 12 2013, 6:13am replied:

Lol you only have to watch the video to find that out but ye its age of empires.

+1 vote     member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Nov 10 2013, 8:35pm replied:

My guess is its cosmetic damage mainly :D

+1 vote     article: Raindrop Lada Teaser
SinisterExaggerator
SinisterExaggerator Nov 2 2013, 6:07am says:

I wish i had the time to offer my services as a environment artist or something but i will definatley be interested in Kick starting this when some game play is put up.

+3 votes     article: Devblog #1 - Plans for the immediate future
SinisterExaggerator
SinisterExaggerator Nov 2 2013, 6:03am says:

Love the game cant wait for an SDK release and more official maps to be made and steam workshop would also be really great addition as a 3d Artist id love to get involved in doing stuff for steam workshop but haven't found a game i enjoy with steam workshop enabled.

+1 vote     game: Contagion
SinisterExaggerator
SinisterExaggerator Oct 29 2013, 7:35am replied:

They have steam forums. Steamcommunity.com You can host servers fine also the maps are playable fine for most people however i will admit a friend of mine is having trouble getting to work however you must bare Beta is Beta so not everything is going to working properly most likely the devs will soon begin work or have already begun to fix the serious bugs with the game.

+2 votes     game: Contagion
SinisterExaggerator
SinisterExaggerator Oct 19 2013, 10:21am replied:

It'l get done someday its just a huge project and i need to get some experience in making Environment Scenes :P

+1 vote     member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Oct 10 2013, 8:29am says:

Sort of looks like Morgan Freeman would be awesome if you just made it Morgan Freeman :)

+1 vote     media: Zbrush Male Bust
SinisterExaggerator
SinisterExaggerator Oct 8 2013, 11:16am says:

Looks really amazing haven't got a complaint.

+1 vote     media: Entrance to Hydroponics
SinisterExaggerator
SinisterExaggerator Sep 28 2013, 10:51am says:

Its most likely done using two photos in the same position split in Photoshop looks pretty good for hammer brushwork.

+1 vote     media: Missed your train? - What a shame.
SinisterExaggerator
SinisterExaggerator Sep 12 2013, 6:43am replied:

Brain Infection they had to cut a flap in my skull forehead to ear to get it out but miraculously im mostly fine now :) cept a huge *** scar.

+2 votes     member: SinisterExaggerator
SinisterExaggerator
SinisterExaggerator Sep 12 2013, 6:38am says:

The eyes seem way too big but other than that i like how she is sat in water effect and the tone shading i would look at the Andrew Loomis technique to drawing heads. Youtube.com

+1 vote     media: Miranda
SinisterExaggerator
SinisterExaggerator Sep 12 2013, 6:32am says:

This is a really good piece i love the detail on the house and the overall lighting. Would also be easy to use your concept when producing an environment for a game.

+1 vote     media: Dark age, dark night.
SinisterExaggerator
SinisterExaggerator Sep 10 2013, 7:36am says:

Looks amazing could do with being rendered nicely tho the current pics just don't do the model justice

+1 vote     media: Project GT
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