I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

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MrPerson
MrPerson @ Star Wars: Thrawn's Revenge II: Ascendancy

ah, well hopefully you can tweak them somehow so they don't kill off the AI in the early game

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MrPerson
MrPerson @ Star Wars: Thrawn's Revenge II: Ascendancy

are they going to be rebalanced soon? They are a bigger threat than the actual factions because of their fleet size they spawn with and how early they can come in, and that they can colonize planets.

Its not much of a big deal later game but they are quite annoying and require any new planets you want to have to be besieged first before you take it.

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MrPerson
MrPerson @ Star Wars: Thrawn's Revenge II: Ascendancy

Anyone else having a problem with the SSi-Ruvii (or however you spell it) invasions? One started pretty early game and about 20min later, the New Republic AI was defeated, and a ton of planets were actually colonized by them. They were a bigger threat than the actual AI factions.

I could have sworn I turned off the equivalent to pirates, or did I miss some other option to disable them?

Reply Good karma+1 vote
MrPerson
MrPerson @ TESTW 1.4 - Aldmeri Dominion

Instead of matching the unit count, try doing what Third Age: Total War did with their elves, make them have very high stats but low unit counts. I think it would add to their uniqueness

Or would that not work with how you are setting the factions up?

Reply Good karma+1 vote
MrPerson
MrPerson @ FotR Overview and First Look

I'm very glad there is now another extremely high quality Clone Wars mod to dethrone Republic at War. That one was good but I hated the cheating AI and it seems to be dead.

Now if someone made a Republic and CIS ship pack for Stellaris that would be amazing, nobody seems to want to do that lol

Reply Good karma+5 votes
MrPerson
MrPerson @ Some Black Alliance land testing pics

Small is better than none (Insert Lenny Face)

May I ask what the Sith will be getting? (forget faction name lol)

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MrPerson
MrPerson @ Some Black Alliance land testing pics

At first I thought "A whole squad of Jango Fetts?" Then I thought, oh they are probably just regular Mandalorians with Jetpacks lol

Also...LAND YAY

Reply Good karma+2 votes
MrPerson
MrPerson @ Once more the Sith shall rule the galaxy!

Man, having CIS ships and Sith Empire ships together in a faction would be my dream faction, two favorite ship groups from star wars.

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MrPerson
MrPerson @ It's too late!

lol nice

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MrPerson
MrPerson @ World of Warships inspired Mass Drivers

It was more of a joke but hey, if it helped lol

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MrPerson
MrPerson @ World of Warships inspired Mass Drivers

Dem mando's be shootin HE rounds.

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MrPerson
MrPerson @ Providence-class Carrier/Destroyer [Untextured]

I love that ping-ping sound of those guns, hope they include them.

Reply Good karma+9 votes
MrPerson
MrPerson @ MC90 and Harbinger

Strange, I have never seen a mention notification before, and I have been on the site several years lol

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MrPerson
MrPerson @ New Star Wars Canon Icon Pack

I hope people dont use the new Thrawn icon much, I still think they made him look too weird compared to old art.

Reply Good karma+1 vote
MrPerson
MrPerson @ Fall of the Republic Announcement

Sounds great, been wanting to play a good Clone Wars mod for a long time. Will any of this make it into Sins also eventually?

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MrPerson
MrPerson @ Peltast-Class Star Destroyer (New Empire of the Hand Ship)

This looks really unique, I like it. So is it their titan?

Reply Good karma+1 vote
MrPerson
MrPerson @ Rise of the Undead

I'm sad you stopped developing this, I love playing as undead and being the villain, this is the only mod I know of that makes those things the main feature :(

Reply Good karma+3 votes
MrPerson
MrPerson @ Mod Develpment

question, is there a way for you to make CONCORD ships the militia? And are you going to make Sansha the pirates? (Eventually)

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MrPerson
MrPerson @ Thrawn's Revenge Historical Infographic

Could have sworn one of your team people said you hated republic era stuff at one point.

Reply Good karma+1 vote
MrPerson
MrPerson @ Raider Corvette

It was cool to see this legends ship brought into Battlefront 2, I like it when they do that (usually)

Reply Good karma+9 votes
MrPerson
MrPerson @ Here Are The Best Mods For Saints Row 2, 3, And 4

I could never get SR2 to run correctly, tried every trick I could. Kind of sad about it :(

Reply Good karma+8 votes
MrPerson
MrPerson @ Raider-class corvette

I liked seeing this in the new Battlefront trailer, where did the design originally come from anyway? (I mean Irl, like what legends content)

Reply Good karma+1 vote
MrPerson
MrPerson @ Sins of Empires v 0.5.1

I doubt it due to the size, and most sins mods actually create problems if you try to merge a new version with an old, best to delete the old first really.

Reply Good karma+1 vote
MrPerson
MrPerson @ Obsolete Future Battlefield Pack FA Version 1.0

not familiar on how to install mods without FaF, how exactly do you install it?

Reply Good karma+1 vote
MrPerson
MrPerson @ Sins of the Fallen

sounds a little OP though, especially against the AI.

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MrPerson
MrPerson @ Sins of the Fallen

I forgot all the names of them that I put in, but after searching again, I believe it is Resident Evil Afterlife's Arcadia. For some reason all the Afterlife soundtrack songs have Tomandandy in their title.

Can find it on youtube (is where I got it lol)

*Edit: Upon further listening, its actually called "Binoculars" still from Resident Evil: Afterlife, it just seems like a sped up version of Arcadia.

Reply Good karma+1 vote
MrPerson
MrPerson @ "Drastic" gameplay changes

I dont remember if you mentioned it, but did you turn the Zann starbases to face the correct way in all space maps? I remember some of the space maps in vanilla the station has most of its guns on one side and it faces away from the enemy spawn, drastically reducing defensive firepower.

Also did you nerf the defilers so they don't blow up a random building ever 10s? That kept me from playing anyone but Zann in vanilla GC.

Doubling HP/Shields and cutting damage should make things much more interesting and battles take longer, which is a good thing. Sometimes vanilla and other mods space battles seem way too short.

Reply Good karma+1 vote
MrPerson
MrPerson @ Brutal Doom v21 draws closer

You should use RichaadEB's new E1M1 cover for your trailer this time, would be awesome!

Reply Good karma+1 vote
MrPerson
MrPerson @ "The imperial troops have entered the base, the imperial troops have..."

This is kind of why I wish they would remove the Rome II tag from it

Reply Good karma+3 votes
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