I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......
I love that ping-ping sound of those guns, hope they include them.
Strange, I have never seen a mention notification before, and I have been on the site several years lol
I hope people dont use the new Thrawn icon much, I still think they made him look too weird compared to old art.
Sounds great, been wanting to play a good Clone Wars mod for a long time. Will any of this make it into Sins also eventually?
This looks really unique, I like it. So is it their titan?
I'm sad you stopped developing this, I love playing as undead and being the villain, this is the only mod I know of that makes those things the main feature :(
question, is there a way for you to make CONCORD ships the militia? And are you going to make Sansha the pirates? (Eventually)
Could have sworn one of your team people said you hated republic era stuff at one point.
It was cool to see this legends ship brought into Battlefront 2, I like it when they do that (usually)
I could never get SR2 to run correctly, tried every trick I could. Kind of sad about it :(
I liked seeing this in the new Battlefront trailer, where did the design originally come from anyway? (I mean Irl, like what legends content)
I doubt it due to the size, and most sins mods actually create problems if you try to merge a new version with an old, best to delete the old first really.
not familiar on how to install mods without FaF, how exactly do you install it?
sounds a little OP though, especially against the AI.
I forgot all the names of them that I put in, but after searching again, I believe it is Resident Evil Afterlife's Arcadia. For some reason all the Afterlife soundtrack songs have Tomandandy in their title.
Can find it on youtube (is where I got it lol)
*Edit: Upon further listening, its actually called "Binoculars" still from Resident Evil: Afterlife, it just seems like a sped up version of Arcadia.
I dont remember if you mentioned it, but did you turn the Zann starbases to face the correct way in all space maps? I remember some of the space maps in vanilla the station has most of its guns on one side and it faces away from the enemy spawn, drastically reducing defensive firepower.
Also did you nerf the defilers so they don't blow up a random building ever 10s? That kept me from playing anyone but Zann in vanilla GC.
Doubling HP/Shields and cutting damage should make things much more interesting and battles take longer, which is a good thing. Sometimes vanilla and other mods space battles seem way too short.
You should use RichaadEB's new E1M1 cover for your trailer this time, would be awesome!
This is kind of why I wish they would remove the Rome II tag from it
I would like to hear more about singleplayer stuff, since if the servers shut down again, that is what will still be available to play. (plus I usually prefer singleplayer :p)
My PC runs Warhammer at higher settings with better FPS than Attila, will that be a problem for the mod?
I also redid the Nephilim soundtrack and am eager to hear thoughts on it, your opinion on if it fits them or not, and see if people can guess where the tracks are from :D
Wow this got frontpage, that is great!
That would be great, its kind of what I was asking for in the new launcher they added recently lol
sounds interesting, keep up the good work
This could come in real handy, the only question I have, is how does it determine which main screen to use? Its usually the faction first in the load order, but how does that work with tickboxes?
Also what are the Addon Disable AI+ and Embassy boxes?
This will make playing with friends much easier if you release it :p
I'd play it again a bit if it comes back online :D
personally I would like more details of each of their traits before giving my vote, but it would probably be Daala. Never really liked Zsinj lol
I just hope the factions don't get split too little, that was the main reason I reverted from Third Age: Total War's submod back to the vanilla mod, way too many sub/tiny factions.
but from what I saw (played until 1924 so far) there is none. There is one for Fascism and Democracy but no Communism. The only way to go communist is if you lose kiev and another city I forget its name in the war, then the rebellion starts.
I hope they make a non-losing territory way to become communist, I don't like intentionally having to lose all that territory just for that.
Heck even the other factions have an easier time becoming communist through their focus tree than Russia does -_-
don't origin games still use .exe's like steam and stuff, I thought the main reason why people hated the windows store was because it behaved like an app and launched from a non .exe file?