I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

Comment History  (120 - 150 of 1,481)
MrPerson
MrPerson Dec 7 2014, 10:11pm replied:

ooh, sounds nice!

+2 votes   media: New Vaegir Uniforms
MrPerson
MrPerson Dec 7 2014, 1:54pm replied:

well the base troop is tan, but I could have sworn the upgrade troops were green with the red star on the chest, and I assumed you were changing them all to be this tan color

+2 votes   media: New Vaegir Uniforms
MrPerson
MrPerson Dec 6 2014, 10:30pm says:

hmm, for some reason I liked the green better....

+1 vote   media: New Vaegir Uniforms
MrPerson
MrPerson Nov 21 2014, 1:28pm says:

That bee looks out of place, but I know I have seen it in game before....where will it be used?

Awesome to have all these icons though

+1 vote   media: Lepaj Magic
MrPerson
MrPerson Nov 18 2014, 3:51pm replied:

Gallente forever!

+2 votes   media: Unit hud
MrPerson
MrPerson Nov 13 2014, 9:57pm says:

ooh yay!

+2 votes   article: Rebellion: Nephilim Update
MrPerson
MrPerson Oct 15 2014, 6:01pm says:

I really wanted to see this happen. Too bad this didn't get proper funding. Best of Luck

+1 vote   article: The Future of Flagship
MrPerson
MrPerson Oct 13 2014, 1:42pm says:

That looks amazing! the victory looks so small in comparison to the SSD, are these SSDs larger than the ones in other mods? Cause it looks epic!

Also, how were the frames in a large battle like this? Was it laggy?

+2 votes   media: This is How Space Junk is Born
MrPerson
MrPerson Sep 28 2014, 10:25pm replied:

huh, that is pretty cool, very different, but cool

+1 vote   media: Testing stuff
MrPerson
MrPerson Sep 28 2014, 12:52pm replied:

those are huge for ion cannons, and aren't Ion cannons usually a blue-ish color?

+1 vote   media: Testing stuff
MrPerson
MrPerson Sep 28 2014, 2:30am says:

Also, what are the purple projectiles?

+1 vote   media: Testing stuff
MrPerson
MrPerson Sep 21 2014, 1:00pm replied:

Now that I think about it, this song would actually fit the rebels more lol.

+1 vote   media: Battle of Bestine
MrPerson
MrPerson Sep 21 2014, 2:45am replied:

Oh, cool. I remember your ORAW had custom music in it, which is actually fine and pretty cool, because the old republic never had really any good battle music and stuff.

If I remember right a comment or one of your old videos actually introduced me to Sabaton, and for that I am grateful. They are one of my favorite bands now.

+1 vote   media: Battle of Bestine
MrPerson
MrPerson Sep 21 2014, 12:54am says:

Its looking great, but as you said about the missile trails, they don't particularly look like missiles to me. When I think of missiles, I think orange, yellow, or white, not really blue.

And I like Sabaton music a lot too, but if this is supposed to be just upgrading the vanilla game, shouldn't it just use the normal star wars music? Not complaining, I like the songs personally, I just don't think they fit well. Though I am a stickler for that stuff.

+3 votes   media: Battle of Bestine
MrPerson
MrPerson Sep 18 2014, 8:58pm replied:

oh yea, I am dumb and keep thinking that old picture of that red harrower with the special fighters that said "unarmed" meant it would have no guns, when you just meant you had not added them yet. It sill looked cool though lol

+1 vote   article: Improved Unit List
MrPerson
MrPerson Sep 18 2014, 12:47pm says:

Its awesome we are finally getting an old republic and sith empire in a sins mod! I remember how you kept saying you didn't want to do it because the technology difference in canon and the old era ships would stand no chance against the new ones. That may be true, but thank you for balancing them anyway.

+1 vote   article: State of the Mod: September 2014
MrPerson
MrPerson Sep 18 2014, 2:13am replied:

So no more dedicated fighter/bomber harrower? The cool one with the red lights? Oh well, having a fleet of harrowers leviathans and such will still be awesome.

(still gonna play knights and be a sith unit purist)

+1 vote   article: Improved Unit List
MrPerson
MrPerson Sep 17 2014, 8:54pm says:

I saw it said NEW sith ships, so there are still harrowers.....right? list of everything would be nice.

(man I sound demanding)

+1 vote   article: Improved Unit List
MrPerson
MrPerson Aug 28 2014, 12:42am says:

Umm...what are those? And I see a purple laser! What does that do?

+2 votes   media: Ssi Strike
MrPerson
MrPerson Aug 20 2014, 8:49pm replied:

still would like a space only GC with working AI to play with though.....

+3 votes   media: Ships of the Unity
MrPerson
MrPerson Aug 18 2014, 2:01pm says:

no swastikas? I think the main swadian flag should have a swastika on it, but the sub flags maybe not.

+3 votes   media: Faction Banners Re-Done
MrPerson
MrPerson Aug 10 2014, 4:50am replied:

hmm, so versatility vs raw firepower. as I like to specialize, the raw firepower as my main battleship is great! which has more HP and shield points?

+1 vote   media: Random Ingame shot
MrPerson
MrPerson Aug 9 2014, 2:16am says:

Sad they are so weak compared to SDs, if i had my way they would be even, if not better. They just look more intimidating, and look like they can carry more guns. Though, you are probably right as they had to be retrofitted and are old designs to begin with.

+1 vote   media: Random Ingame shot
MrPerson
MrPerson Aug 8 2014, 11:30pm replied:

yea that is the same way it works in TR, was not asking you to rip a code lol, just asking as comparison. I like the way that works.

+1 vote   media: Unity Comms Starbase - Sentry-class Starbase
MrPerson
MrPerson Aug 8 2014, 2:21am replied:

Exactly....I am very torn lol, I like having versatility and ability to make more ships on the fly and having sight of my enemy, but just having the raw firepower would also be great. If you produce ships from the station during a battle, will they stay in the fleet at GC? Or stay as a reinforcement unit when another battle in that system starts like TR? or will they just go away?

+1 vote   media: Unity Comms Starbase - Sentry-class Starbase
MrPerson
MrPerson Aug 7 2014, 10:59pm replied:

nearby as in one planet adjacent to the one its built in? if so, this is a really hard decision. Could put it at a choke point for extra reinforcements and being able to see enemy planets on the other side and from beginning of battle, or just have a crapton of firepower and a few reinforcements. Man, you made these one of the hardest things I have to decide between than any other mod has lol.

+1 vote   media: Unity Comms Starbase - Sentry-class Starbase
MrPerson
MrPerson Aug 7 2014, 9:05pm says:

Hmm lots of reinforcements but weaker station, or strong station, but less reinforcing ships....choices choices....

also, does this actually give sight to enemy planets near ones you have these built on?

+1 vote   media: Unity Comms Starbase - Sentry-class Starbase
MrPerson
MrPerson Jul 19 2014, 12:58pm says:

The compass thing shows other players? Not sure if I like that, I try to hide myself and my base as much as possible to avoid greifing and stealing in multiplayer, and with that they would be able to find you right away.

Does the compass show logged out people too?

+1 vote   article: Week @ Code}{atch
MrPerson
MrPerson Jul 10 2014, 11:20pm says:

I like it a lot

+6 votes   media: Yea or Nay?
MrPerson
MrPerson Jul 9 2014, 6:52pm says:

ah, so this is what you have been working on. looks great! did at least some of the old cap ship models stay? and did the starbase change any?

+1 vote   media: Nephilim Update
MrPerson
MrPerson Jun 15 2014, 3:13am says:

halo 2 was my favorite aesthetically and in the one I played multi in the most. I am completely against remakes most of the time, but it should be interesting to see. from the footage at E3, sounds like the grunts are still using the voices from Halo 2 as well, I love lines they say. Halo 3+ grunts are boring and ugly (Imo)

+2 votes   media: Nostalgia
MrPerson
MrPerson Jun 8 2014, 12:51pm says:

I would still like a release of knights, the current one is extremely boring since the AI does not fight back at all. Even if it is a bit buggy (as long as it is stable) I would take anything at this point lol

+1 vote   media: A glimse into the future
MrPerson
MrPerson May 25 2014, 3:04pm says:

I was half expecting to see the pimped out TIE fighter from blue harvest in game when I saw the title

+2 votes   media: My ride is better than yours
MrPerson
MrPerson May 15 2014, 3:03am says:

So much chaos.... so much glory

+2 votes   media: Republic Invasion of Dac
MrPerson
MrPerson Apr 26 2014, 7:03pm says:

Its ok, to calm for my taste, but if you like it keep with it

+1 vote   media: Another and Final (For now) Menu Music!
MrPerson
MrPerson Apr 16 2014, 4:13pm says:

I will crush the enemies of the hand with this >:)

+2 votes   media: Phalanx and Progress
MrPerson
MrPerson Apr 11 2014, 11:28pm replied:

I know, just pointing it out, looks good

+1 vote   media: Mon Calamari Cruiser WIP2
MrPerson
MrPerson Apr 11 2014, 4:14pm says:

agree with the above, looks nice. Its funny, from the left view the engines look like a tailfin

+1 vote   media: Mon Calamari Cruiser WIP2
MrPerson
MrPerson Apr 7 2014, 4:17pm replied:

my bad, I just remember them most as the one used by Darth Nihilus and Leviathans by the sith empire in Kotor

+1 vote   media: Centurion II-class Battlecruiser
MrPerson
MrPerson Apr 7 2014, 3:59pm says:

Can't wait for this! love Sith empire ship designs!

+1 vote   media: Centurion II-class Battlecruiser
MrPerson
MrPerson Mar 17 2014, 4:36pm says:

There is my baby >:)

+3 votes   media: Testing picture of the Day
MrPerson
MrPerson Feb 10 2014, 6:02pm says:

whats the NovaGun at the end of golan III for? never heard that before

+1 vote   media: The NovaGun
MrPerson
MrPerson Jan 20 2014, 11:41pm says:

How do you control the camera angles in cinematic mode anyway? whenever I move the mouse or press any keys it goes back to normal view

+1 vote   media: Particles
MrPerson
MrPerson Jan 5 2014, 3:16am replied:

you know what we have to do now.....

+8 votes   media: Trailer Sneak Peek
MrPerson
MrPerson Jan 4 2014, 9:39pm says:

you people from the pics of the ships DON'T SAY WHAT YOU ARE THINKING

+1 vote   media: Trailer Sneak Peek
MrPerson
MrPerson Jan 4 2014, 3:45pm replied:

Reach was ok, 1 and 2 were best, 3 was good. 4 and after are dead to me

0 votes   media: Q&A Session!
MrPerson
MrPerson Nov 1 2013, 2:34pm replied:

it didnt eat it, i saw it, i was just wondering if you had done the explosions since you told me you didnt because i have no idea how long that actually takes. its fine with me, the addon effects are still WAY better than normal.

and thats what i thought, your other mod was in there too, maybe i should actually do a game with the vanilla races again if you say its stable on reccomended. I just disabled them because i was always afraid of minidumping in the middle of a game.

+1 vote   download: Sins of the Fallen: Reb 1.52.26 (Full Version)
MrPerson
MrPerson Nov 1 2013, 4:16am says:

yay the effects are back! you told me that you didnt have the explosions ready last i asked, so are they not in this still? Oh well, the rogue and nephilim will sound so much better now.

and whats this about 6 fallen races? is that including fall of kobol (sorry if misspelled)

+1 vote   download: Sins of the Fallen: Reb 1.52.26 (Full Version)
MrPerson
MrPerson Aug 26 2013, 11:08pm says:

like I asked before, does the bloodlust ability count for enemy ships dying or friendly? or both?

and sorry for not getting the reordered and new track to you yet, just got my new PC up and running correctly.

gonna try the plague now, have not played them in forever

+2 votes   download: Sins of the Fallen: Reb.1.52.23 (Full Version)
MrPerson
MrPerson Jul 21 2013, 9:03am says:

wow, have not gotten a chance to download yet, but that looks really cool

+1 vote   media: Sith Corvette
MrPerson
MrPerson Jun 28 2013, 7:12pm says:

so if i kept all the factions from the previous version you put out what is changed in this version besides compatiblilty with the DLC? also I sort of wish you would have let me know ahead of time because i found out where it plays the music and I wanted the files I gave you re numbered so I could have given them back to you. apparently it likes to play the first 2 tracks when in small combat such as fighting milita, and the second 2 are for idle. the way i had it when i gave them to you was randomly numbered, so it played higher tempo combat music during idle time, and quiet music when in a fight. I can get them to you if you want.

sorry for all the text :p i need to get the DLC now, I keep putting it off

+3 votes   download: Sins of the Fallen: Rebellion 1.52.21 (Updated)
MrPerson
MrPerson Jun 7 2013, 2:05am replied:

oh good that worried me, thanks

+1 vote   article: Sins 1.5, Addons, Scale, oh my!
MrPerson
MrPerson Jun 6 2013, 2:12am says:

I don't have the dlc yet, so I don't know how you enable it, will it be a thing you can enable/disable in the mods screen or something? my main concern is if I have the DLC and a friend does not, and we go to play a mod like this one that is compatible with it and will use it but not be required, will my friend be able to play with me still? (hope that is not too confusing)

+1 vote   article: Sins 1.5, Addons, Scale, oh my!
MrPerson
MrPerson Apr 6 2013, 2:57pm says:

Those effect settings seem to let you go much higher than before. I thought they used to be lower. good thing you fixed the random minidumps, I would get pretty far in a game and have it randomly crash. also, did you get a chance to fix the galaxy files differing from host error on multiplayer?

+1 vote   download: Maelstrom Rebellion v1.1 R5
MrPerson
MrPerson Mar 6 2013, 11:39pm says:

Top notch

+2 votes   media: Military Variant Phoenix-Class [Textured]
MrPerson
MrPerson Jan 19 2013, 1:13pm says:

wow that looks cool

+1 vote   media: New sith hero unit
MrPerson
MrPerson Dec 29 2012, 4:22pm says:

well I Think bright looks good too, most other mods are almost all dark

+1 vote   media: Playing around with light settings on maps
MrPerson
MrPerson Dec 29 2012, 1:11am replied:

and providences for amarr

+2 votes   media: Venture and Orca
MrPerson
MrPerson Dec 22 2012, 5:24pm says:

YAY! Cant wait to play it, gonna be busy till after christmas, but I want to rather badly

+1 vote   download: Rebellion - Amarr Only Demo
MrPerson
MrPerson Dec 21 2012, 1:28am says:

That is quite awesome sir

+2 votes   media: Autoturret feature
MrPerson
MrPerson Dec 20 2012, 12:46am says:

That is awesome, I just wish I could watch my fighters/bombers close up instead of just being symbols. Still awesome though

+1 vote   media: Carrier and NPC Control Demo
MrPerson
MrPerson Dec 4 2012, 8:23pm replied:

oh its good, I was not saying to change it, I was just pointing it out how it is different. you are doing an excellent job

+1 vote   media: Cerberus Light Cruiser: Skinned
MrPerson
MrPerson Dec 1 2012, 1:31am says:

heh voted before the article was posted :p

+1 vote   article: Mod of the Year
MrPerson
MrPerson Nov 30 2012, 11:41pm says:

oohlala

0 votes   media: Destiny Ascension: Rebellion
MrPerson
MrPerson Nov 29 2012, 3:35pm says:

wow for some reason gamefront is taking forever to download stuff, its going at 50kb/s and says it will be done in 2hrs :(
it never used to be that slow

0 votes   download: Maelstrom Rebellion v1.1 R4
MrPerson
MrPerson Nov 19 2012, 6:14pm replied:

ok cool, will they actually have the strings too? like on the ship prices when they say metal, will the text actually saw veldspar? obviously not the voice though. and it will have the pics too?

god i am so picky, i feel like I am bugging you...

0 votes   media: UI
MrPerson
MrPerson Nov 19 2012, 3:38pm says:

That look familiar somehow...
good to see all the icons are eve now

and I was wondering, are you going to replace the metal with veldspar, crystal with tritanium, and credits with isk? even in ship prices and stuff? like sins of a galactic empire did with their crystal?

I have so many questions every time you post things :p

0 votes   media: UI
MrPerson
MrPerson Nov 19 2012, 3:35pm replied:

I believe a long time ago they said that they were going to make the pirate base the huge spikey station that the sansha get.

also is it possible to make the rebel nations have the special ship skins, like the blood raiders have the weird camo stuff on em? or will that probably over load the engine having too many skins for the same ship?

0 votes   article: Empires and Rebels
MrPerson
MrPerson Nov 10 2012, 12:41pm replied:

oh the pirate guys, ok. I had never heard them referred to as rogue traders, just rogue. makes sense now. wonder what nephilim and plague will get. should be interesting

0 votes   media: Fall of Transhumanity Menu
MrPerson
MrPerson Nov 9 2012, 7:05pm replied:

rogue traders? thats from your blood and chrome? I never tried that. what faction is the other menu for?

0 votes   media: Fall of Transhumanity Menu
MrPerson
MrPerson Nov 9 2012, 3:27pm says:

are the transhumans hypercorp? which faction is the other menu for?

0 votes   media: Fall of Transhumanity Menu
MrPerson
MrPerson Nov 1 2012, 3:18pm says:

This will be awesome

+1 vote   media: Wreckage ... to complete the list
MrPerson
MrPerson Oct 31 2012, 3:31pm replied:

oh cool, I never thought about that. is it gonna be kinda like a few other mods have that have randomly spawned planets under NPC control that dont actually try to spread out?

+1 vote   article: Star Wars: Ascendancy Announced
MrPerson
MrPerson Oct 27 2012, 10:43pm says:

will it make the sounds of it shooting from halo 2 while you were on one? I loved the sound of the hammer thing dropping every time it shot a round

+5 votes   media: Safeguard
MrPerson
MrPerson Oct 25 2012, 8:14pm replied:

if its a predermined map from the list, no. at least I dont think so. I know they are not affiliated with SOGE, but in thier star wars universe all the planets are named appropriately as long as you choose the star wars map from the list. this I think is a good size, compared to thier large map which has 500 planets :p

+3 votes   media: Every Battle Needs a Field
MrPerson
MrPerson Aug 1 2012, 2:06am says:

so just wondering, what made you change your mind and work on this some more? not that I want you to stop :p

+2 votes   article: A New Dawn
MrPerson
MrPerson Jun 26 2012, 1:29am says:

nice, how you remove HUD for video recording?

+4 votes   media: "Re"- Updated 4.0 Trailer
MrPerson
MrPerson Jun 21 2012, 12:31pm replied:

will we be able to get these if we take some of their planets? like bonus ships after a battle, not buildable?

oops not meant to be a reply

+1 vote   media: Munificent
MrPerson
MrPerson Jun 18 2012, 12:13am replied:

not much use in trying to run, that thing probably has so many tractor beams on it :p

+1 vote   media: Glorious
MrPerson
MrPerson Jun 3 2012, 9:21pm says:

I remember those, they were cool

+2 votes   media: Victory Frigate
MrPerson
MrPerson May 24 2012, 8:48pm says:

is the homeplanet one in the current version? I never saw it. I have the moons one on though.

What did you use to record your video and compress it? Fraps leavs a logo, and Xfire's sizes are huge. And only windows movie maker to render it....

By first time load you mean per launch right? Because mine takes about that long every time except when I dont close it and start another.

+1 vote   media: Hypercorp Playthrough
MrPerson
MrPerson May 1 2012, 3:34pm says:

whats that long one on the left?

+1 vote   media: Cerberus Station Display 2
MrPerson
MrPerson Apr 26 2012, 3:24pm replied:

well at least it has singleplayer. thats the only thing I have done on it

0 votes   media: X-Wing Updated Textures
MrPerson
MrPerson Apr 14 2012, 2:39am replied:

oh yea, sorry I dont know names very well :p
I just know them from the original kotors and this says that these will be the basic fighter unit, so will the buzzards be in there too?

+1 vote   media: Basic sith Fighter of the Empire
MrPerson
MrPerson Apr 6 2012, 11:43pm says:

so what time will you upload it on the 7th? around 1AM so I can get to it when I wake up? :p
It takes forever for moddb to process it, dont want half a day to be wasted.....

+5 votes   media: The demo is nearly complete
MrPerson
MrPerson Apr 4 2012, 10:07am says:

the ship itself looks very nice and detailed, but the engine effect looks like its from star fox 64 :p

+1 vote   media: New Aurek skin by Nawrocki
MrPerson
MrPerson Mar 23 2012, 4:31pm replied:

I already asked that, they said no, besides how epic it would be.

+2 votes   media: Some New Models
MrPerson
MrPerson Mar 21 2012, 6:11pm says:

I have just been wondering, if this takes place after the emporer's death, how is he alive in the era after thrawn with an eclipse?

+2 votes   article: Some Number Games
MrPerson
MrPerson Mar 5 2012, 9:21pm says:

so long last good oblivion mod, another dead game.......
but they are on to bigger and better things

+3 votes   download: MERP 0.2.65 Patch
MrPerson
MrPerson Mar 5 2012, 9:17pm replied:

cool, sounds nice. will they be on the appropriate stars? (gold sun on gold sky, blue sun on blue sky ect) but like I said, anything is better than default. the default skyboxes dont even work in the previous version, the structures would just glow the color of that sun.

+1 vote   media: new skybox
MrPerson
MrPerson Mar 4 2012, 10:15pm says:

If only the skyboxes would look as good as the EVE trinity trailer, but I know its not possible.....
But these are MUCH better than standard ones

+1 vote   media: new skybox
MrPerson
MrPerson Mar 3 2012, 8:31pm says:

oooh pretty.

+3 votes   media: [WIP] White Mountains by noirdesir
MrPerson
MrPerson Mar 2 2012, 3:27pm says:

I want to see a rebel titan vs a loyalis titan

+2 votes   media: Loyalist Titan
MrPerson
MrPerson Feb 25 2012, 1:36am says:

the wheel in the sky keeps on turnin'!

+1 vote   media: Christmas Update
MrPerson
MrPerson Feb 25 2012, 1:27am replied:

good Idea, but if you turn off the team mesh thingey like we have to do now, will the lights on the ship still be team colored, or will that go to normal? I am just hoping that the team colors wont be as blockey as before :p

+1 vote   media: new laser turret
MrPerson
MrPerson Feb 24 2012, 10:50pm says:

yes add the turrets, makes it much more eve like and epic. nice to see your back. whats with the green block on the engine?

+2 votes   media: new laser turret
MrPerson
MrPerson Jan 18 2012, 10:24pm replied:

you think sins rebellion will be able to handle mods and stuff better without minidumping all the time? I hope so.

+1 vote   media: Hero of War
MrPerson
MrPerson Jan 16 2012, 4:06pm replied:

In maelstrom there are planets that have animations besides just the rotation of the planet. Wish someone coulc figure out how to make turrets and ships have their own animations.

+1 vote   media: Hero of War
MrPerson
MrPerson Jan 5 2012, 3:19pm says:

If he was paired with cheif they would have to be on the UNSC side, but I think they should be seperate because in halo 2 they didnt work together until the end. so unless you are going to have an ingame timescale that makes elites come to UNSC at some point I would keep them seperate.

+3 votes   media: Forerunners be praised! The Arbiter!
MrPerson
MrPerson Jan 4 2012, 3:18pm replied:

I think he just changed the gun to match the armor color, I thought it was pretty stupid to have two of almost the same gun in halo 2, the brute one just shot faster and overheated faster.

+1 vote   media: Red Elite
MrPerson
MrPerson Dec 23 2011, 1:02pm replied:

so this Is going to have the one big turret from halo 3? those two small turrets that were automatic that were on each side of the front from halo 2 were cool too, but its your decision

+1 vote   media: New Wraith Model and Projectile
MrPerson
MrPerson Dec 12 2011, 10:36pm says:

hmm AI can be strange picking what it wants to be good at. Maybe the plague corrupted the AI making it work better for them but worse for the others >:)

+2 votes   article: Improving the AI
MrPerson
MrPerson Dec 1 2011, 3:55pm says:

yay the marines get to keep turbolasers!

+1 vote   media: Random Ingame Screenshots
MrPerson
MrPerson Nov 30 2011, 10:55am replied:

you could, its just hanging on its back unused

+2 votes   media: A single Flood spore can destroy a species.
MrPerson
MrPerson Nov 30 2011, 10:54am replied:

I think I like the halo 1 jackals best for some reason

+1 vote   media: Jackal H1
MrPerson
MrPerson Aug 26 2011, 3:44pm says:

I hope a version will still be released for entrenchment for those of us that wont have rebellion for a while.

+1 vote   article: Sins of a Solar Empire: Rebellion
MrPerson
MrPerson Sep 17 2014, 8:50pm says:

does this not work with BFG edition? that is all I have and it says to install to the Doom 3 directory so I told it to go to Steamapps/common/doom3BFG and it says that the base files aren't found or something (can't remember what wording exactly)

+1 vote   article: Doom Reborn Pre Beta Version 1.0
MrPerson
MrPerson Sep 17 2014, 3:40pm says:

Nice Shield effect on the hangar too, but shouldn't it have the bright border like the old one, but add the shield like the new one?

+6 votes   media: One of the new improvements
MrPerson
MrPerson Sep 14 2014, 12:55pm says:

cool, will you do fleet pictures of each of them too? I have a hard time remembering ships by name and I can put the new fleet pic by the old one and comparing would help me see the differences

+1 vote   article: Another Overhaul in Progress
MrPerson
MrPerson Sep 9 2014, 2:58pm replied:

If I am correct, i experience this with multi star maps and in certain stars near the edge of the map, it won't let you move the camera farther to the edge of the map. that is why certain directions work and others do not. You can't really fix it, just have to deal with it, it happens in vanilla and all mods sometimes

+1 vote   mod: Star Wars: Interregnum
MrPerson
MrPerson Sep 8 2014, 11:35pm replied:

I dunnno, I have to ask him, I think he did though. I just pressed the big red download button, but he mentioned having to answer a question to proceed, so I think he did. Will get back to you on that.

+1 vote   mod: Star Wars: Interregnum
MrPerson
MrPerson Sep 8 2014, 9:53pm says:

So does this not work with multiplayer? A friend and I are trying to play it and we both have fresh downloads and the same version number, but it says we have differing game files.

+1 vote   mod: Star Wars: Interregnum
MrPerson
MrPerson Sep 8 2014, 3:35pm says:

honestly I did not have time to play it very much, I only got to conquer my small star system, but I did not get lucky enough to see one of these.

Thrawn would have loved having two SSDs in my game, one to draw the fire while the other goes invisible and circles around the back to pincer them between two SSDs. No quarter.

+3 votes   media: A hidden feature in the latest release...
MrPerson
MrPerson Sep 7 2014, 1:17pm replied:

well I got ZDoom to work (what is difference between GZdoom and Zdoom anyway) and even though I enabled freeaim, I can't use my mouse to aim. Plus how do you load submods like the metal music and no janitor?

+2 votes   download: Quaker540's Sub-Mod V17C
MrPerson
MrPerson Sep 7 2014, 12:57pm replied:

I will try again at some point, but last time I tried Gzdoom it either download failed, it didn't install correctly, or it wouldn't play the game. i don't remember specifically, I just know it didn't work, which is why I use Zanodrum (or however you spell it)

Why can't it work for that?

+2 votes   download: Quaker540's Sub-Mod V17C
MrPerson
MrPerson Sep 6 2014, 10:24pm says:

Ah, too bad it uses Gzdoom, that one never worked for me for some reason.

+2 votes   download: Quaker540's Sub-Mod V17C
MrPerson
MrPerson Sep 5 2014, 1:17pm says:

loving the ship lights

+9 votes   media: Vanguard
MrPerson
MrPerson Sep 3 2014, 10:52pm says:

Very fun so far, max settings no minidumps.

Love the main menu mix between star wars tracks and the Rebellion theme.

+2 votes   mod: Star Wars: Interregnum
MrPerson
MrPerson Sep 3 2014, 6:52pm replied:

aww now until Moddb reauthorizes it, I can't Download it tonight :( still at college.....

+2 votes   mod: Star Wars: Interregnum
MrPerson
MrPerson Sep 3 2014, 5:32pm says:

where did the upload go? Its still in my alerts and it says its awaiting authorization again.

+2 votes   mod: Star Wars: Interregnum
MrPerson
MrPerson Sep 3 2014, 1:29pm replied:

oh, cool, most mods say to use (in descending order) High med low and highest on planet textures, and I turned off AA and shadows just to be safe. This one be one of the most stable mods

+3 votes   download: Star Wars: Interregnum Alpha 2 (Full Install)
MrPerson
MrPerson Sep 3 2014, 11:12am says:

sweet, gonna get this when I get home. Never played the last version to be honest, should be fun.

What are recommended settings without minidumps?

+3 votes   download: Star Wars: Interregnum Alpha 2 (Full Install)
MrPerson
MrPerson Sep 3 2014, 12:16am says:

Argonev Station from Sins actually fits in pretty well

+1 vote   media: Space Stations
MrPerson
MrPerson Sep 1 2014, 2:19pm replied:

alright, will just keep for personal use. I understand, was only asking.

+1 vote   mod: Dawn of the Reapers
MrPerson
MrPerson Sep 1 2014, 1:14pm says:

so if I make a custom music folder with original game sounds and music and make it clear that I am not affiliated with the mod in any way, can I upload it to my profile and get a link here or something?

Not saying the sounds and music you guys used are bad or anything, I just have this small annoyance with not having music/sounds from the actual things mods are based on.

+2 votes   mod: Dawn of the Reapers
MrPerson
MrPerson Aug 31 2014, 3:58am replied:

looks like a constructor

+2 votes   media: In System Patrol
MrPerson
MrPerson Aug 29 2014, 12:38pm says:

if only sins let objects rotate without extensive use of particles that usually make the game crash

+3 votes   media: Quarian Liveship Skinned
MrPerson
MrPerson Aug 25 2014, 10:52pm replied:

why does it do that anyway? and if that happens to everyone, why is the default on?

Still hoping for some sort of Galactic conquest, wanna take over the map (even if its default maps) as the Geth :D

+1 vote   mod: Mass Effect: Unification
MrPerson
MrPerson Aug 25 2014, 1:55am replied:

Downloaded it, and its awesome fun, but for some reason there are these giant blue boxes around your equipment and the reinforcement points that makes me unable to see 1/4 of my screen. It may have been from another old mod I forgot about, but is there a file to edit/delete to set the battle UI to be default?

+1 vote   mod: Mass Effect: Unification
MrPerson
MrPerson Aug 24 2014, 10:28pm says:

I forget, I have not downloaded yet, is there galactic conquest for this? If not, will there be at some point?

+2 votes   mod: Mass Effect: Unification
MrPerson
MrPerson Aug 21 2014, 11:05pm replied:

Sony owns the rights to Star Wars music? Would have thought it would be Disney.

Then why does no other mod get in trouble for using the music? A star wars mod without star wars music is just kinda....strange

+1 vote   article: Dev Diary #12: Beta and Releases
MrPerson
MrPerson Aug 21 2014, 6:19pm replied:

I would be fine with that, and that's what everybody else does. If not, its easy to replace for personal use. Maybe they are just trying to make sure there is no chance of copyright issues.

+1 vote   article: Dev Diary #12: Beta and Releases
MrPerson
MrPerson Aug 20 2014, 5:28pm says:

personally I was a fan of the split in the front with the hangar in it, but another Harrower is always nice

+2 votes   media: Ships of the Unity
MrPerson
MrPerson Dec 6 2014, 10:27pm says:

This is going to be awesome, can't wait to play it, I would hope it would be done authorizing before I get home from work tomorrow :D

+1 vote   media: Awaiting Authorization!
MrPerson
MrPerson Dec 5 2014, 4:21pm says:

Thought for sure You would have done the Sabaton version of this :p

Personally I had never listened to this song before, but now I am torn between this one and Sabaton's. I like Sabaton's vocals better, but this one has the better guitar and such. Just my opinion, thanks for showing me another song I would have never found lol.

Oh, and nice ship :p strange how I seem to have never seen it until the sins Interregnum mod, now I see it everywhere

+2 votes   media: Bellator
MrPerson
MrPerson Nov 17 2014, 8:32am replied:

I like it, but maybe he means slowing down the initial movement from the explosion? it seems to move very fast right after it explodes now that I look at it, but its nitpicking.

+1 vote   media: Gladiator Class Star Destroyer
MrPerson
MrPerson Nov 15 2014, 3:41am replied:

from the bottom:
Adds 1.82 compatibility
Adds new Nephilim Titan Mesh
Adds new Nephilim Capital Ship Models
General bug fixes

+1 vote   download: Sins of the Fallen: Reb 1.82.31 (Full Version)
MrPerson
MrPerson Oct 3 2014, 11:24pm replied:

well mods always require a base game to run on. Standalone in mod terms usually means includes all previous patches.

+3 votes   download: Mass Effect: Unification R5 (Standalone)
MrPerson
MrPerson Sep 23 2014, 11:55pm replied:

not your fault, I own BFG on steam, and the only other person that has the original is a friend who may have sold it already. Thanks for the responses though

+2 votes   article: Doom Reborn Pre Beta Version 1.0
MrPerson
MrPerson Sep 17 2014, 10:57pm replied:

(this is the same one you were talking to on youtube btw)

Man that sucks, I only have BFG and the only original copy of the game I have access to is a friends that is a disc, which makes it not updated. So unless I buy Doom 3 again I can't play. Depressing.

+1 vote   article: Doom Reborn Pre Beta Version 1.0
MrPerson
MrPerson Apr 15 2014, 3:27pm says:

I like the shape of the original more, but the newer one has a better texture I think

+1 vote   media: Replacment or Advancement?
MrPerson
MrPerson Apr 9 2014, 2:13am says:

Yay Cerberus is best faction :D (ME2 wise, I didn't care for them in ME3 for obvious reasons, but they are still my favorite faction overall)

+1 vote   article: Our Geth Overlord Speaks!
MrPerson
MrPerson Apr 7 2014, 6:09pm replied:

I thought that was Swtor era, same with the other Dreadnaughts the republic used in Swtor?

now that I think about it, aren't harrowers not in the kotor era?

and are leviathans going to be featured in this mod? did I miss the screenshots of them?

+1 vote   media: Centurion II-class Battlecruiser
MrPerson
MrPerson Feb 23 2014, 5:04pm says:

that diamond thing in the middle of the ship sticking up reminds me of the primitive radio antennas that old navy ships used to use that looked just like that

+3 votes   media: Derriphan Dock
MrPerson
MrPerson Feb 8 2014, 3:10am says:

Is this the mod on the forums that I heard was gonna put back in the soundtrack from Rome I? if not, can you point me to a mod that has done so?

Will be great when this comes out, I hate the units just running into each other with no defined battle line

+4 votes   mod: Divide et Impera
MrPerson
MrPerson Dec 25 2013, 11:25pm replied:

Hmm I remember the executor and the Eclipse class, but I don't remember the sovereign. I have not played it for a while and much less as the imperial remnant, so that probably doesn't help either

+1 vote   media: Sovereign
MrPerson
MrPerson Dec 25 2013, 9:40pm says:

I thought it was called the Eclipse? or was that just the one from FOC?

+2 votes   media: Sovereign
MrPerson
MrPerson Dec 8 2013, 8:30pm says:

I normally turn off shadows and most settings to minimum-medium for fear of minidumping (which still happens) so i cant get mine to look this good :(

Anywaym cool! fan pics!

+1 vote   media: The Empire
MrPerson
MrPerson Dec 8 2013, 12:49pm says:

I know this is probably placeholder for now, but will the EOTH masers still be blue? I see green there unless that is from the ship they are fighting

+1 vote   media: Daily Screenshot #1
MrPerson
MrPerson Dec 4 2013, 5:20pm says:

I voted (gonna give it to a friend)

+3 votes   media: Vote Now: Win a copy of Rebellion
MrPerson
MrPerson Nov 10 2013, 7:10pm says:

I had neither Zandronum or GZDoom when i discovered this (this version) and GZDoom didnt work for me, but the other does, all I have to do is Drag Brutal 19.pk3 every time I play onto Zandronum's .exe file

+1 vote   download: Brutal Doom Lite v0.19 beta
MrPerson
MrPerson Sep 19 2013, 6:36pm says:

too bright of orange I think, the patterns are cool

+1 vote   media: A Sign Of Things To Come - Coruscant
MrPerson
MrPerson Sep 11 2013, 8:46pm replied:

the cube mapped thing was rather new, but the titans being all one color is a really old bug, I thought it was just me. guess not

+1 vote   download: Maelstrom Rebellion v1.52 R6 (DLC)
MrPerson
MrPerson Sep 11 2013, 5:55pm replied:

so I am not the only one with those problems, I thought I reported them a long time ago. maybe I didn't, or maybe moddb deleted my comment again... (the cube mapped thing is where the middle of the planets texture conflicts with the poles correct?)

+1 vote   download: Maelstrom Rebellion v1.52 R6 (DLC)
MrPerson
MrPerson Jun 17 2013, 3:34am says:

I would like to test, but i like to play other games and real life stuff gets in the way sometimes. i also just might forget to report bugs sometimes.....

+3 votes   article: So You Want to Test 2.1
MrPerson
MrPerson May 29 2013, 2:45am says:

gladly done. been following TR and now Ascendency since 2010, even If I did not have a moddb account at the time

+2 votes   article: Quick Survey
MrPerson
MrPerson Mar 4 2013, 10:28pm says:

too bad I don't have facebook nor will I be making one. good luck in your endeavors

+11 votes   media: ...But Rises Again, Harder and Stronger
MrPerson
MrPerson Dec 20 2012, 12:36am replied:

I have had a few, but not nearly as often as before. But still I would think having an alternate texture for every ship would hurt the engine a bit. then again, I dont know much about it, so you may find some work arounds

+1 vote   article: Empires and Rebels
MrPerson
MrPerson Nov 4 2012, 12:49pm says:

what exactly is a codex? like a book of records and information? how will it pertain to this mod?

+1 vote   media: Rebellion Codex Project
MrPerson
MrPerson Nov 4 2012, 12:48pm replied:

and harrison ford, did he talk to lucas so he could be an old timer han solo?

+1 vote   article: New Star Wars Celebration Gaming Event
MrPerson
MrPerson Oct 7 2012, 6:40pm replied:

there is no function to make things turn. at least not without a LOT of work, I still dont know how he got the Trade alliance's colony capital midsection to turn.

+1 vote   download: Maelstrom Rebellion v1.04 R3
MrPerson
MrPerson Sep 29 2012, 2:07pm says:

wow the way it changes colors is just awsome, I like the details like that

+1 vote   media: What a real uvw looks like, and the end result
MrPerson
MrPerson Aug 15 2012, 7:22pm says:

wait, why is this here and who put it here?

+1 vote   download: Legends of Pegasus - MOD PregaX4_1 unofficial patc
MrPerson
MrPerson Jul 27 2012, 3:13am says:

my favorite faction in the mod

+1 vote   media: EotH Wallpaper
MrPerson
MrPerson Jul 19 2012, 4:34am says:

hmm the lava looks a bit high, could be an optical illusion though...

+11 votes   media: WIP :D
MrPerson
MrPerson Jun 19 2012, 9:55pm replied:

yea it does, thanks. I noticed it did run much smoother

+1 vote   media: Imperial II-class Star Destroyer - Rebellion
MrPerson
MrPerson Jun 18 2012, 12:38pm replied:

I dont just mean your mod, I mean in general, sometimes mods will minidump for different reasons and I was wonderingif the chances were any less....

+1 vote   media: Imperial II-class Star Destroyer - Rebellion
MrPerson
MrPerson Jun 18 2012, 12:15am replied:

how much has the enigine changed? I noticed the load times are much shorter and the game looks a little better and runs smoother, but will it still minidump?

+1 vote   media: Imperial II-class Star Destroyer - Rebellion
MrPerson
MrPerson Apr 7 2012, 3:37pm replied:

and that is why I like to play offline :p maybe they should develop a security system like EVE online where some planets that have high security have Invincible NPC's that come after you if you attack a player, but the outer rim planets are a free for all. Just a suggestion....

+2 votes   media: Just a few more hours
MrPerson
MrPerson Apr 7 2012, 3:05pm replied:

I know I should but I dont read the rules much, I just try to keep to myself, go about my own business and dont attack other people. Unless of course they shoot at me first :p

+1 vote   media: Just a few more hours
MrPerson
MrPerson Apr 7 2012, 1:32pm says:

shoulda uploaded it at 1AM eastern standard like I said :p no just kidding do what ya gotta do, waiting builds up suspense!

PS I have never played freelancer on a server before, will people be able to kill me whenever just because they can? I hate it when people do that.....

+1 vote   media: Just a few more hours
MrPerson
MrPerson Mar 17 2012, 9:32pm replied:

The asteroid thing is cool, it makes sense. Me Gusta

+1 vote   media: Bit of eye candy
MrPerson
MrPerson Mar 15 2012, 10:43pm replied:

Thrawns revenge? I never saw grevious in that. then again I never finished on of their huge campaigns :p

+1 vote   media: Grievous vs a clone platoon
MrPerson
MrPerson Feb 22 2012, 8:44pm says:

also, will the sith have some sort of caldari or gallente ship? those are closest races to the sith empire. you know just so each faction can have one EVE ship

+2 votes   media: Republic Shield Ship 1080p link in the description
MrPerson
MrPerson Feb 19 2012, 4:11pm says:

I used to have a star wars episode I naboo fighter alarm clock :p

+2 votes   media: Naboo N-1
MrPerson
MrPerson Feb 18 2012, 2:23am says:

cover me porkins!

+1 vote   media: Destiney
MrPerson
MrPerson Feb 18 2012, 2:22am replied:

I have all the rewards on the xbox too, but not the rocket one, I keep launching rockets at the critical hit places on vehicles so I get the reticule change but I have never in at least 3-4 years of gameplay gotten a single rocket award. everything else is maxed out.

+1 vote   media: Proof I am awsome at Star Wars Battlefront 2
MrPerson
MrPerson Feb 16 2012, 5:47pm says:

the new republic soldier runs in place when you tell them to take cover. was that fixed? oh and on endor I built a barracks and the people it garrisoned got stuck moving in frames leaving the barracks before I could control them. I still won the battle, It was just inconvienent

+5 votes   download: ICW 1.3.1 Patch Installer (Steam and Disk)
MrPerson
MrPerson Dec 22 2011, 12:54pm says:

this is a cool mod and it looks like its got great potential, and I am one of those people that dosnt really care if models are ported or hand crafted in another program, as long as the game runs smooth and looks good then I play it. Your ground beta was amazing but its your choice whether to do this or not.

+1 vote   article: DEAD or LIVE or What?
MrPerson
MrPerson Dec 10 2011, 11:41pm replied:

I just meant in general, I like the rebel frigates better than the empire's, but the empire's cruisers/capital ships better.

+1 vote   media: Nebulon-B Reloaded
MrPerson
MrPerson Dec 10 2011, 1:40pm says:

I dont know wether to get rebel or empire ships, I will probably get rebel frigates at first like this one, then get empire capital/command ships. (victory/star destroyer)

looks awesome

+1 vote   media: Nebulon-B Reloaded
MrPerson
MrPerson Nov 4 2011, 7:07am says:

Is it sideways? but cool eve stations will look epic once finished.

+1 vote   media: amarr station
MrPerson
MrPerson Sep 28 2011, 10:14pm replied:

I heard that they are going to make dust for play station vita (psp's succesor) somehow, I dont have a ps3 so I might look into that.

+1 vote   media: Minmatar fleet.
MrPerson
MrPerson Sep 25 2011, 2:01pm says:

I hope if you change it over to rebellion when it comes out, that you will still have a version for entrenchment, because I probably wont be getting rebellion until it gets cheaper cuz I am a cheapskape :)

+2 votes   download: Sins of New Eden .8a
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