I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

Comment History  (120 - 150 of 1,378)
MrPerson
MrPerson Jun 3 2014, 10:26pm says:

oooh pretty....

+1 vote     media: New Skyboxes
MrPerson
MrPerson May 31 2014, 11:02pm replied:

Man Harrowers the size of victory Star Destroyers? that would look so weird... thanks for scaling it up lol

+2 votes     media: Everything Scaled
MrPerson
MrPerson May 31 2014, 1:27pm says:

Harrowers are smaller than Star destroyers and Providences? never would have guessed, probably as they have never been put next to each other for scaling before (that I have seen at least)

+2 votes     media: Everything Scaled
MrPerson
MrPerson May 31 2014, 1:26pm says:

For as little of these I will lose, their deaths will look awesome!

+2 votes     media: The titan has fallen
MrPerson
MrPerson May 30 2014, 6:35pm replied:

overreaction alert alpha!

+4 votes     media: Dxun-type Battleship
MrPerson
MrPerson May 29 2014, 10:07pm replied:

huh, could have sworn when pentastar was released and people were wondering why they were not doing anything one of you guys said that the game could only have 2 active AIs at the time and it could not be changed.

Or it was just a figment of my imagination screwing with me.

+1 vote     media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 8:59pm replied:

I thought that was hardcoded? How did you manage to get around that?

+1 vote     media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 8:52pm says:

wow, Can't wait to actually be able to use this. those fire effects are awesome. Too bad the game/engine does not deal with all these additions very well. Imagine this mod with a buttery smooth 60FPS in a huge battle *drool*

+1 vote     media: First of many to come
MrPerson
MrPerson May 29 2014, 5:01pm replied:

wow that's cool! what do you mean by progressive ones though? You mean the main 4?

+1 vote     media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 4:47pm replied:

so wait, now the 4th main faction plus the minor factions will all work now?

+1 vote     media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 2:07pm replied:

makes sense

+2 votes     media: Dxun-type Battleship
MrPerson
MrPerson May 29 2014, 1:52pm says:

wow, that looks....strange but cool at the same time. Is that a Mando Exclusive faction ship, or can anyone build it that takes over mandalore?

+2 votes     media: Dxun-type Battleship
MrPerson
MrPerson May 25 2014, 3:09pm replied:

Its the Soviet March from Red alert 3. some of the other tracks are the Hell marches (1-3 from their respective games) so look em up on youtube

+2 votes     mod: The Red Wars, Calradia 1923
MrPerson
MrPerson May 25 2014, 3:04pm says:

I was half expecting to see the pimped out TIE fighter from blue harvest in game when I saw the title

+2 votes     media: My ride is better than yours
MrPerson
MrPerson May 25 2014, 3:03pm says:

wow, sweet!

+3 votes     media: Unit infocard
MrPerson
MrPerson May 24 2014, 10:41pm replied:

Would this help? Supposively makes games use more RAM then originally allowed, it helped sins of a solar empire from running into Memory problems

Techpowerup.com

+1 vote     mod: The Red Wars, Calradia 1923
MrPerson
MrPerson May 24 2014, 1:09am replied:

yea, but what if this is in a string of phase lanes that you can't get around? could be a problem, especially if you find one early game

+2 votes     media: Gravity Gone Mad
MrPerson
MrPerson May 24 2014, 12:48am says:

it pulls the ships back? but wouldn't that make it impossible to get past that area, or trade through it?

+2 votes     media: Gravity Gone Mad
MrPerson
MrPerson May 19 2014, 3:28pm replied:

yea that looks correct, as long as you put it in the correct directory, it should work fine. Mine is below, copy paste it if you need to.

MODPATH=Mods\knights

+1 vote     mod: Knights of the Old Empire 1 - Knights
MrPerson
MrPerson May 19 2014, 1:37pm replied:

I use steam, and it works fine. What do you have in your "set launch options"?

+1 vote     mod: Knights of the Old Empire 1 - Knights
MrPerson
MrPerson May 15 2014, 6:09pm replied:

awesome

+1 vote     mod: Knights of the Old Empire 1 - Knights
MrPerson
MrPerson May 15 2014, 4:04pm replied:

I wouldn't be so sure about being able to move single soldiers from a unit. If they come in huge bricks like stormtroopers, that would be too much micro management (IMO) unless a really good cover system was put in, as stated, like COH. But I don't see how that is very possible in this game.

Other question, will sith infantry look like Kotor or Swtor sith soldiers? (I like Kotor better personally)

+1 vote     mod: Knights of the Old Empire 1 - Knights
MrPerson
MrPerson May 15 2014, 3:04am says:

Huh should be interesting to see what those fixed turbos do. Will it be like a beam of some sort, or just 2 massive turbolasers?

+1 vote     media: Vanquisher-class Light Frigate
MrPerson
MrPerson May 15 2014, 3:03am says:

So much chaos.... so much glory

+2 votes     media: Republic Invasion of Dac
MrPerson
MrPerson May 13 2014, 7:51pm replied:

I got out of EAW mods for a while, and if it was there I probably didn't use it, so this was the first time it was brought to my attention I guess.

+1 vote     media: CR-150 Warden-class Destroyer (Cruiser)
MrPerson
MrPerson May 13 2014, 12:16pm says:

huh, I have never seen this before, looks cool.

+1 vote     media: CR-150 Warden-class Destroyer (Cruiser)
MrPerson
MrPerson May 12 2014, 11:04pm says:

wow, pretty.

remind me again, does homeworld 2 work on windows 8? (I highly doubt it) wasn't there something about a German version that did or something?

+1 vote     media: Amazing graphical design
MrPerson
MrPerson May 12 2014, 3:41pm replied:

sounds good, and if the AI is as hard as you describe (without being unfair) it should make it last a long while

+1 vote     media: Mon Calamari MC-15 Series
MrPerson
MrPerson May 12 2014, 3:27pm replied:

you can activate all of the factions and have the AI use them, just be careful in doing that. the more folders active, the higher chance of a Mini dump

+1 vote     mod: Sins of the Fallen
MrPerson
MrPerson May 12 2014, 2:45am says:

would crap myself if I ran into one of those unexpectedly.

+3 votes     media: Reaper
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