I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

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MrPerson
MrPerson Feb 20 2015, 11:57pm replied:

to my very basic understanding, all 3D models have polygons in them to form shapes, the higher the polygon count of a model, the smoother the edges look and the more detailed the model looks. However, this can cause performance issues, especially in older games not designed to have high polycounts in them, or lower end machines.

+3 votes   media: Sith Empire Tier I Fighter MKI
MrPerson
MrPerson Feb 14 2015, 10:36pm says:

yay! can't wait to play as EOTH!

+1 vote   media: Empire of the Hand Fleet
MrPerson
MrPerson Feb 12 2015, 2:45am replied:

its not bad, it could be used for a specific regiment of troopers, but it should not replace the classic stormtrooper helmet completely.

+13 votes   media: Episode 7 Stormtrooper helmet
MrPerson
MrPerson Feb 10 2015, 8:06pm says:

only problem I have seen so far is that none of the alerts show up, like casualties, kills, xp gain, damage done etc even though they are all enabled in the options.

+3 votes   mod: Skyrim: Civil War
MrPerson
MrPerson Feb 9 2015, 4:48pm replied:

haha, I get it, its alright. Been in the same circumstance before.

+1 vote   media: Some Info
MrPerson
MrPerson Feb 9 2015, 2:36pm says:

happy birthday! also, ship specialization makes a lot of sense, cool that you are reworking it.

Also, how did you get into world of warships? is it fun?

+1 vote   media: Some Info
MrPerson
MrPerson Feb 7 2015, 10:03pm replied:

ah, sounds familiar, I play sins of a solar empire a lot, and that is the problem that game has too. It was built on an engine in the mid 2000s so it only uses one core, so later in game where you get many ships and big battles it lags terribly on any computer.

Though I could have sworn vanilla ran fine, but the lowest I have dropped was 8fps when I was fighting a rebel group that had like 2k skeletons when I was vampire counts and had about 2k zombie hoards. That was fun though :p

edit* last question lol, any tips on fighting units like tanks or the beastmen giant minataurs as the vampire counts? Craptons of heavy skeletons, spearskeletons and the halberd guys don't seem to work very well and I lose any battle that has those type of units in them, they can take out hundreds of my troops before I take out one of theirs.

+1 vote   mod: Warhammer: Total War
MrPerson
MrPerson Feb 7 2015, 12:41am replied:

also, random question, why does this mod run really bad? or at least it does for me. I can play Rome II on near max settings at 40-60fps, but in this I get a max of 40, with a low of 10. 10fps... why? strange thing is that even when I turn down the settings from max, the frames go even lower.

Thanks if you answer.

+1 vote   mod: Warhammer: Total War
MrPerson
MrPerson Feb 5 2015, 3:30pm replied:

ah, it was a stupid mistake, I misinterpreted it so I put it in
Rome Total War Gold\data\WHTW
instead of just
Rome Total War Gold\WHTW
Thanks

+3 votes   mod: Warhammer: Total War
MrPerson
MrPerson Feb 5 2015, 1:13pm says:

sad part is that I think it has a better texture than it does in ME and ME2

+3 votes   media: Normandy Sr2 Skinned, In-game and Awesome
MrPerson
MrPerson Feb 4 2015, 2:46am says:

Good luck, still sad this didn't get funded.

+2 votes   news: Flagship Status Report
MrPerson
MrPerson Feb 2 2015, 3:34pm replied:

very true, though you could always make your version, and if minimalist people like me could just use vanilla if you don't feel like making multiple

+3 votes   media: New HUD
MrPerson
MrPerson Feb 2 2015, 12:25pm says:

True, but the health bar seems a lot larger than it really needs to be Imo, you could reduce the height of the bar itself by near half if you wanted to, and it would still look fine for this. It just seems too large here for some reason, but that could just be me.

And yea, again IMO, you could just completely remove the tooltips, if you liked battlefront II enough to be playing it today, and especially know how to mod it, they probably know how to play it already

+3 votes   media: New HUD
MrPerson
MrPerson Feb 2 2015, 11:58am replied:

well the box around the weapons isn't too bad, maybe reduce the opacity a bit, but I feel that the boxes around the tooltips on the top, and around the reinforcement and health bars are unneeded. There are no borders on those things in the vanilla game, just change the text color to white, or some other color that stands out, but is not too in your face or something lol.

+3 votes   media: New HUD
MrPerson
MrPerson Feb 2 2015, 10:21am says:

there is a way to leave it vanilla still right? I don't like the big blue boxes on everything, like the unofficial patch includes. It is distracting to me.

+5 votes   media: New HUD
MrPerson
MrPerson Feb 1 2015, 10:35pm replied:

yea, I didn't mean rome II lol, just been playing that recently. I was doing it on Rome I, was a typo

+1 vote   mod: Warhammer: Total War
MrPerson
MrPerson Jan 31 2015, 1:17pm says:

so I installed it correctly following the readme (even put the new fmv video in which worked) but for some reason, even with the folders in the right spot and the launch command in steam, the game launches, but when you select imperial campaign, it is just the normal Rome II factions. Can someone help?

+2 votes   mod: Warhammer: Total War
MrPerson
MrPerson Jan 30 2015, 10:59pm replied:

its a shuttle, and this one doesn't even have guns on it like the alliance one from ME3, so I doubt its a fighter. Dunno what it will do.

+2 votes   media: Just what I have been doing
MrPerson
MrPerson Jan 21 2015, 10:22am says:

Awesome

+1 vote   media: Began editing GC
MrPerson
MrPerson Jan 16 2015, 12:09am says:

I always love ship lights

+4 votes   media: Super Carrier with Bloom
MrPerson
MrPerson Jan 15 2015, 8:10pm replied:

probably didn't want to risk copyright infringement.

+7 votes   media: A Clash of Kings trailer
MrPerson
MrPerson Jan 15 2015, 4:41pm says:

don't know anything about game of thrones, but it still looks pretty cool

+1 vote   media: A Clash of Kings trailer
MrPerson
MrPerson Jan 13 2015, 4:24pm replied:

cool, that is the way I prefer it too

+2 votes   mod: Total War: Middle Earth
MrPerson
MrPerson Jan 13 2015, 3:32pm replied:

you will also put it here yes?

also, will unit Icons be an actual picture of one of the units, or the weird Egyptian Hieroglyphic type icons from the vanilla game?

+2 votes   mod: Total War: Middle Earth
MrPerson
MrPerson Jan 13 2015, 3:44am says:

That is cool, I hope many other mods like TR see this and put it in their mods too!

+1 vote   media: Infantry Rigging Test
MrPerson
MrPerson Jan 10 2015, 3:07pm replied:

didn't know you were playing, or I might have lol

Can't tell if you are modding or playing when sins comes up, the Dev mode still shows in steam as you playing it right?

+1 vote   download: Eve Online sound track add on
MrPerson
MrPerson Jan 10 2015, 12:52pm replied:

only Amarr for now, sorry.

+1 vote   download: Eve Online sound track add on
MrPerson
MrPerson Jan 9 2015, 1:48pm replied:

very good choices, though I much prefer the slower version of below the asteroids to the one you have selected, but that is just my opinion,

Youtube.com

Burn them all seems to be very warbbly for some reason, but since it is from the dominion trailer, did you attempt to get the whole track from the video and just use audacity to remove the voice? That usually degrades quality a lot.

I think I looked through them all, but I may have missed them, but did you add Green Nebula, Red Glowing Dust, Home at last, miner stories, or Smoke from Down Below? those are some of my favorites, and would make the slow empire management parts more peaceful

+1 vote   download: Eve Online sound track add on
MrPerson
MrPerson Jan 9 2015, 1:32pm replied:

strange, my old PC was a dual 3.0ghz processor with only a integrated video card. I bought a dedicated video card (Only a GT 430, much better than nothing) and that sent me over 60 FPS, where the videos of the EVE mod I have on youtube were only 20-30fps and that was before my graphics card.

+1 vote   media: Adjusting Light Textures
MrPerson
MrPerson Jan 9 2015, 4:39am replied:

huh, back when I had my old PC and I without a graphics card, and then I installed one, I could have sworn my FPS increased a good measure.

+1 vote   media: Adjusting Light Textures
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