I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......
also, small request, at the main menu battle, can you put a interdictor or two plus a harrower at the main menu battle? As you know they are my favorite ships of the mod :D
huh, personally I would have flipped it around
yea I noticed in your last version, the main menu battles the omega always lose the most ships.
Strange the alliance is falling behind, but they have the most powerful late game cap ships (at least I think). maybe they just did not get any of those out, their smaller units aren't that great.
also, from the fleet you described above, seems like they like to use republic ships a lot, did they use any sith ones?
ok, sounds good, still can't wait for the AI to actually make fleets in GC :D
So I just went through another GC as the knights, and I noticed that for some reason the Interdictors don't like to auto fire like the rest do. As soon as I give them an order the unleash the guns, but they won't passively shoot at targets from what I have seen, though it may just be me.
and also, for next release, can we get to zoom in farther? I cant see the details of the ship very well at the distance the zoom is at currently.
so grunts live on big brown swirly balls? Imagine the smell.....
Hmm that is interesting... never really thought about a mon cal specific fighter before, looks good now, but skinning it will be the hard part. the normal skins put on mon cal ships would look weird on a fighter.
huh strange I did not see a readme, or the option for the UI boxes while installing, will give a second look. Know what files it is for the sith GC?
I think they draw more attention to the lasers and make it look better, but that is just my opinion.
wow, so much better than it was before, though I kinda miss seeing that blue shockwave from that old baliknights (i think) graphics mod, that was pretty cool.
wow nice fire effects! you gonna use those new laser effects Geronimo uploaded a few days ago too?
definitely getting this, makes the projectiles much more noticeable. Thanks
wow, very impressive
so is there a way to remove the giant blue boxes around the unit counter and weapons? at 1920X1080 resolution it covers almost 1/4 of the screen and is annoying
Also, how do you play the sith in galactic conquest? the only options are the original 4 and the old republic, no sith
Personally I think the way the ship is modeled looks better than most mon cals I have seen, but that's just me.
Must be one lumpy pillow
ah, so if it did not have all that extra stuff and was just the ships from these mods it would not lag nearly as bad? Makes sense. Explains why Thrawns Revenge is decent FPS most of the time, it does not have all the moving turrets and stuff
ooh good shadows and pretty lights!
on a side note, when this mods for this game make my PC Lag a lot, is that because the engine cannot handle it, or is it a hardware problem? Like TORAW or RAW both lag horridly at the main menu, and my computer is mid range for a modern computer. So do you think its an engine problem, or are the ship polycounts and shadows so high my PC cannot handle it?
well it looks good for something you hate doing
Only thing I could think of would be that if you use this as a building, you can build some sort of scout/drone that does the same things as the Empire's Probe droids in vanilla EAW
I meant as in, some mods for other games use their own sound files that are in .mp3, .wav or .ogg even though the original games files are different. What I mean by swapping out is like the mod has a track named Battle 1.ogg all I have to do is rename any music file I want to Battle 1 and make it .ogg and the game plays it like it would the original. I do that to all sorts of games, was wondering if it worked here.
ah, I was wondering if this mods files that you changed would be available to be swapped out, how did you change all the sounds then?
are the sound files moddable so I can change the music and voices (Harbinger) to the real ones for personal use?
well..... ok then
thats expensive for a non gaming PC, I got my setup for 500$ with a 1920X1080 monitor off Ebay... anyway we derailed this, we should probably stop
yea, I have that issue a LOT when I play that mod, good to see it won't happen here. can't wait to play it when its done.
so you are saying that it is hard right now, and you are trying to fix it by balancing, but you wont see a fleet above a non choke point planet?
I wouldn't use a laptop for gaming IMO
I wanted to hear "I am a monument to all your sins" good after effects though.
well good, will make GC fun again, as long as they aren't as hard as the AI from RAW