I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......
I can't recall what planet it was so it probably won't be much help, but I just moved my fleet to a planet as Omega and it just crashed, before I even had a loading screen, just right when they went into the slot above the planet.
wow, this mod is very unique, this looks awesome.
They are basically Russia in this setting, that is why they are using Russian flags and such.
One of my favorite sins mods, always glad to see progress :D
sweet, now we have both of the ones for the HUD and for the zoomed out icons
Great model and video as always, but what is that music? I think I have heard it before somewhere, but never found out what it was
Sweet, haven't played this in months, gonna play it all weekend :D
Now that you point it out, they kinda do
very cool, from these angles the gap in the front looks long, as it should. The previous picture made it look stubby.
interesting backstory, like the rusting effect on them too. Where will these be seen?
I like the one on the right with the plates
Ha, putting star wars ships into sins used to be the big thing, now people are putting sins ships in star wars! Kinda funny, but cool
I don't think its that bad, some mods do it well, but I actually think vanilla land battles are pretty fun, though yes space is better.
Space only GC, should be AWESOME
Man I love ship lights
oh, right, my bad. Was thinking it was old republic because of all the other ships from that era. Disregard that.
Bit too much of a star destroyer to fit in this era Imo, and I was just asking about the tail, it just looks more...pronounced here. Good job going from a single side pic to a full model though. Looks nice
earliest form of a star destroyer it looks like. Not talking about your modeling, but what were the giant triangles above and below the engines for? They don't look practical unless there are more guns on them lol.
Dat pirates of the Caribbean theme tho
loving the ship lights
looks like a constructor
Sony owns the rights to Star Wars music? Would have thought it would be Disney.
Then why does no other mod get in trouble for using the music? A star wars mod without star wars music is just kinda....strange
I would be fine with that, and that's what everybody else does. If not, its easy to replace for personal use. Maybe they are just trying to make sure there is no chance of copyright issues.
ooh pretty skybox!
Was that originally a Punisher?
will they spawn different trade ships depending on faction?
elites are cooler than brutes. The halo 2 brutes come close thoug, always thought the rampage thing was cool and wondered why they removed it and basically made bigger elites in halo 3
I forget, will this mod have permadeath for heroes? And will the AI use this ship's ability correctly? or at all?
cool, this should be interesting.
Good to see these are being shared around the sins community, these are gorgeous.
huh, could have sworn when pentastar was released and people were wondering why they were not doing anything one of you guys said that the game could only have 2 active AIs at the time and it could not be changed.
Or it was just a figment of my imagination screwing with me.
I thought that was hardcoded? How did you manage to get around that?
wow, Can't wait to actually be able to use this. those fire effects are awesome. Too bad the game/engine does not deal with all these additions very well. Imagine this mod with a buttery smooth 60FPS in a huge battle *drool*
wow that's cool! what do you mean by progressive ones though? You mean the main 4?
so wait, now the 4th main faction plus the minor factions will all work now?
I got out of EAW mods for a while, and if it was there I probably didn't use it, so this was the first time it was brought to my attention I guess.
huh, I have never seen this before, looks cool.
Personally I think the way the ship is modeled looks better than most mon cals I have seen, but that's just me.
well it looks good for something you hate doing
Only thing I could think of would be that if you use this as a building, you can build some sort of scout/drone that does the same things as the Empire's Probe droids in vanilla EAW
well..... ok then
thats expensive for a non gaming PC, I got my setup for 500$ with a 1920X1080 monitor off Ebay... anyway we derailed this, we should probably stop
yea, I have that issue a LOT when I play that mod, good to see it won't happen here. can't wait to play it when its done.
so you are saying that it is hard right now, and you are trying to fix it by balancing, but you wont see a fleet above a non choke point planet?
I wouldn't use a laptop for gaming IMO
well good, will make GC fun again, as long as they aren't as hard as the AI from RAW
ha, I have not seen this ship anywhere since BF2!
dunno if it really fits though to be honest. Every time I hear it now I am just going to think of pokemon, not epic space battles. If you have not already, I would check out some two steps from hell, they are good at making even the minor things seem epic.
Really? Pokemon? you are right you are a dork XD
That design is.... Different, in a good way! Dunno if it will fit in with my sith/republic ships when I take moncal though
haha nice one
This + harrowers, all the ships I will build :D
Not many planets, will you add more as you go?
looks great! I like all the icons, especially the one showing the inside of the ball things on star destroyers, always wondered what was in those
If I see em I will give em a read. surprisingly where I found the books was in my high school library, they had the whole set of books on the time period I described above.
honestly that was the only reason I really read books at all was because I did not have anything else to do in school, have not read anything in leisure time in years.
by the picture I just thought it looked cool :p
I really have no idea what anything you said about it meant, I read the thrawn series of books a few years back and just latched onto his character, don't know much about him besides that he tried to reform the empire and take down the new republic, which he almost did.
Well that's good, if you don't mind me asking how many research stations it take to get the two heroes? I normally just spam capital ships anyway
personally I like this portrait better:
but still, yay my favorite character in star wars got to be a hero! How long does it take to get him on average? will probably be the first one I get
ah, the desc said the last of the three heroes, so I thought that the other two had been revealed and I missed em.
I still hope that the third revealed one is thrawn :D
is thrawn a hero? I don't remember the what the other two are. hope he is, I love thrawn
Honestly, I got to the elite four in those, but never got past them. I still have to do that at some point
oh cool, PVP! if only I had some friends who were willing to play this with me...
also, I have not played in a few months (though I should) how do you get to the gen 1 map? whenever I start I am in the gen 2 area.
actually I do believe that is a default background, just not a very common one. to change them in game easily, just go into effects options while a game is loaded and keep enabling then disabling colored skyboxes (or whatever they are called there, i forget) until you get one you like
Oh so that's what the eyeball does, I always just clicked "watch this mod" on the bottom of that box :p
hmm maybe it just seemed like they had one on every planet :p
all you would hear late game is the announcer saying a weapon was fired
sounds good, that would be extremely OP otherwise. will the AI actually build and use them?
all sounds good, hope the AI wont try to spam those IR superweapons. though you said you would fix it to prevent that hopefully.
I remember back in diplomacy before they added the limit to superweapons and late game almost every planet the AI controlled had a superweapon on it
"ohhh man I am soooo high right now, you dont- you dont even know man"
this is really not the place for it, as far as I know minidumps are for devs, not modders. plus you should have put it on a file sharing site and linked it to him in am PM so as to not show that the mod had an update and confuse people. not trying to insult, just maybe do that next time
lol why is this here?
I just got around to downloading the last version that took like 5 hours thanks to moddb and I really dont feel like downloading it again currently. Will I be missing anything good?
good to see more progress though
weird, i swear almost everything in ME2 Cerberus was orange, that is the one i am going back through again
I thought it was orange
that's pretty freakin creepy. but yay an update!
ooh nice titan abilities, though I don't like sacrificing my own ships, that fits them perfectly. In bloodlust does that mean friendly, enemy, or both sides ships die you get more damage? I love abilities that let you take over other factions ships, hope nephilim get one too
Heh its whatever order you want to do them in. Its your mod, go at your own pace. This mod is less well known and not based off anything super popular, so there are not a crapton of fanboys asking for a release date and raging if you miss it. The people that watch this mod won't keep asking you for release dates all the time especially if they know that you are working by yourself in only free time. This is amazing for a 1 man project
oh cool sounds good. what about the addon effects? Its been a long while since I played sins, did you already have the addon effects? I don't remember.
also, did you change any of the moons abilities yet? because I still find them inferior to starbases. especially when I need to have my starbase in a particular spot for defense purposes and it says there is one there already because of the moon. I did find a work around though, if you build the starbase then colonize the moon, it lets you have both. but can you make it so we can have both normally?
oh sweet, second favorite faction in rebellion! when this is done do we get just this faction, or are the rogues re-included in the download?
cool, cant wait for the other factions. does this include the cool main menu things you made?
oh, this will be cool
no way to convert them like the rest of these ships? I would think that all eve ships would be WAY too high poly for sins. what makes the freighters have more polys than titans and such?
but the refinery ships wont be race specific industrials? oh well that's good too.
will the trade ships be the races haulers? (I forget what they are actually called)
oh sweetness, which one will act as what? and will it be possible to have those moving lights on the stations or not?
EVE always had amazing skyboxes. The sectors I end up in always have such dull ones....
I am interested in the trade aspect, will the NPC trade ships dock and trade their stuff too? or is it completely player dependant? Is there a way to build one in single player too?
yay! cant wait to see their other capital too
Um with what may I ask?
yes, that looks very nice. the stars going with actual colors and nebula is better than just stars in black sky in my opinion. looks cool
Hmm they look kinda dirty, with those darker grey spots. what about the normandy, that was all shiny when you got it in ME2
oh ok, that makes sense. so like in TR all ships will be able to shoot at fighters and whatnot, so there will not be any dedicated anti fighter frigate? just trying to get the image of what you are saying correct.
will that mean then that the SSD for the imperial remnant be built from a capital ship bay instead of the titan thing? trying not to push, just understand. I realize that you may not have planned this yet
ooh yay hand stuff! but if this is the biggest ship the hand can have, will that mean its their titan? or how will the titan system work for them?
This one seems to modern day for star wars though
what were those reasons? I am curious now
really the only thing that can kill fighters/bombers in sins are the flak frigates of each race, a capital ship special ability, or other fighters/bombers. I dont remember if corvettes do or not, I still play diplomacy more than rebellion. hope we get to see some hand stuff, they are my favorite faction
kinda wish someone would make a mod that was land units from the kotor era, I liked the shiny sith trooper armor
never seen em before, where they from?
sounds very good to me
wait does this mean just that server is going down or is the online mod going dead?
if I had glasses in my mass effect games, my character would look almost exactly like freeman without the suit
good thing cerberus are not geth
hmm, well the team from sins of new eden got the skyboxes to work in sins, so you might be able to ask there, but I have no idea what res they are
getting custom eve skyboxes too? that would be amazing
know this is a late comment, but I play eve and I really dont see any ships that look similar. but that may just be me
I thought the center platform had a roof on it. though I could be wrong. have not played Battlefront in years
lol I have had more without cheats or mods :p
one time when I played replicators, at the begining of a round, I thought I clicked rename, but It was self destruct :(
the explosions are a bit small though
nice halo music too
sweet, cant wait to try it
so this and the other patches? or the others included with this one? I have not gotten any other patches yet
wow very nice, should have had caldari rock playing :p
good old fashoned orange beams. I dont like them being blue. orange looks better
Too bad I still dont know ships by name :p
Awesome! so I havnt been following this mod long, how are the minmatarr? or have you not started them or have you completed them already? just wondering...
will the smaller fighters be in there too?
lol this is the video I linked on youtube on the rebellion moddb page
finally! I had to wait for it here because the other sites were going at 29-90kb/s(mostly stuck at 20) this one is going at 130, which is better but still not what I get on steam :\ but still I cant wait to play this tomorrow!
these were very cool looking in eve. I think caldari had the most spontanious ship and station types. they look completely random.
Hmm never thought about an industrial ship having repair stuff on them. but how many high slots do charons have? oh yea dosnt matter its a mod :p
does it to me too, been doing that a lot with that site lately
ooh SKYBOXES! I am loving this! but wouldnt it be more realistic if the gold skybox was on a yellow star? just wondering
looks very good, but why does the new republic get star destroyers? arent those an empire type of thing?
I remember boz pity from renegade squadron, but it was civil war only :\ will there be burial pits and stuff too?
TEC have 2 titans? this one and the circular one from the video? they both look human made
no stations? oh well, titans will be fun...... avatar FTW
will there actually be a BIG laser for the avatar? because it would be akward if there was just a few tiny normal beam lasers that come from it that do a crapton of damage XD
NPC's yet? cities be kinda freaky with nobody in them
just a thought, is there any mod (or this one) that includes the droid dispensers from star wars republic commando? I doubt they are cannon because they would run out of droids eventually and they would be overpowered but just a thought :p
yay imperials win! if I were going to choose a side it would have been them
never seen the purple guy before.....
they look like upside down myrmidons with all the armor removed 50 years later. (criticising minmatarr, not devs :p)
do they have the front turrets from halo 2 or the machine gun in front with a person in it from halo 3?
I remember that game, ahh memories. Bu I recently red the book and I didnt like the ending
In the book dash rendar runs into a piece of the station and dies when vader blew it up
but yes nice stations :p
I think the one laying down is the amarr construction yard, like that gallente one thats making that hyperion.
ok cool, will all races stations have tints/lighting effects to them?
so no fancy lighting effects? oh well looks awesome anyway. Not all the stations will be laying flat like that amarr one will they?
well mods always require a base game to run on. Standalone in mod terms usually means includes all previous patches.
for some reason all the new halo stuff makes the Elites have a crapton of teeth, or at least they are more noticeable. It looks like he can't hardly talk without biting himself
huh, that is pretty cool, very different, but cool
those are huge for ion cannons, and aren't Ion cannons usually a blue-ish color?
Also, what are the purple projectiles?
you can build ISD's in the GC that takes place during the rise of the empire, I think its the fall of the Jedi or something.
not your fault, I own BFG on steam, and the only other person that has the original is a friend who may have sold it already. Thanks for the responses though
Now that I think about it, remember how the original EAW (non FOC) had random missions in the GC? Like the rebels had missions to go "rescue a pirate captain" which got them a few old interceptor 4 type ships that they can't build. Is there any way to put something like this in FOC?
I like attention to detail like this, always liked lights on ships
where will this be buildable, and for what faction?
Now that I think about it, this song would actually fit the rebels more lol.
Oh, cool. I remember your ORAW had custom music in it, which is actually fine and pretty cool, because the old republic never had really any good battle music and stuff.
If I remember right a comment or one of your old videos actually introduced me to Sabaton, and for that I am grateful. They are one of my favorite bands now.
Its looking great, but as you said about the missile trails, they don't particularly look like missiles to me. When I think of missiles, I think orange, yellow, or white, not really blue.
And I like Sabaton music a lot too, but if this is supposed to be just upgrading the vanilla game, shouldn't it just use the normal star wars music? Not complaining, I like the songs personally, I just don't think they fit well. Though I am a stickler for that stuff.
What is skirmish supposed to replace? New Game?
oh yea, I am dumb and keep thinking that old picture of that red harrower with the special fighters that said "unarmed" meant it would have no guns, when you just meant you had not added them yet. It sill looked cool though lol
Isn't Vsync supposed to fix screentear by limiting the FPS?
oh no, I was just wondering. Some mods like RAW make me lag at the main menu horribly, and I have a GTX 760 4gb....so I thought it was an engine issue.
Its awesome we are finally getting an old republic and sith empire in a sins mod! I remember how you kept saying you didn't want to do it because the technology difference in canon and the old era ships would stand no chance against the new ones. That may be true, but thank you for balancing them anyway.
All these effects and stuff look amazing...but I hope they don't make the game lag horribly
So no more dedicated fighter/bomber harrower? The cool one with the red lights? Oh well, having a fleet of harrowers leviathans and such will still be awesome.
(still gonna play knights and be a sith unit purist)
(this is the same one you were talking to on youtube btw)
Man that sucks, I only have BFG and the only original copy of the game I have access to is a friends that is a disc, which makes it not updated. So unless I buy Doom 3 again I can't play. Depressing.
That is why that mod lags like hell, the engine can't handle all those high poly models, custom rotating turrets, and effects.
I want star wars or EVE! Wanna be able to feel like an imperial commander on the bridge of a star destroyer, or a gallente captain from a Megathron.
ooh pretty, always liked these ships
I rarely use them, as I think it is pointless to destroy planets. Probably been about 2 years since I used one lol. Can the first one not destroy ships?
what is different about the two?
yay! thanks for posting, would not have seen it otherwise.
Great job getting it on steam, it deserves it.
been waiting for the space GC release! great work and I can't wait to play.
The AI will actually move now too right?
ooh, looks cool
more planets the better.
so wait, the left is what it looks like when it uses Lock X foils ability, or are these two different fighter types alltogether? left one looks pretty BA
personally, If I knew that a specific group of people were completely evil and enslaving a population that originally controlled the planet, then I too would exterminate the threat and give the planet back to the original owners.
Join the republic, our ships are giant triangles!
Huh, interesting design.
finally, another mod (that I actually played) that has this!I like being able to place my structures and troops where I want them. No more shall my mining bases be closest to spawn or all alone, and my infantry will not be right next to the enemy landing zone.
Yea, I just re watched the opening to episode 4 on youtube and saw it had the big X, I just don't know how it escaped me. I have played so many star wars games, seen so much star wars on TV and movies, and I am just now noticing? WHY?
Kinda wish I hadn't noticed.....
Its been quite a few years since I have watched the original trilogy, but I still don't remember having giant X's on the top of the ISD's. Weird, why do I never notice these things?
am I just un-observant or what, but when did they add those Giant X things on top of star destroyer bridges everywhere? The look rather ugly imo. Just the lower bridge is ok, but the upper one that makes it look like an X is distracting, at least to me.
I am not talking specifically about this model, but I mean everywhere lately, I just saw the first episode of Rebels and saw it there, and a few other places I never noticed before.
Blinking lights? Cool, never really seen those used much
yea it does look pretty different, it looks longer, and like the bridge doesn't stick up as much, or it could just be the angle the picture is taken on.
ooh, I see it now, do those flaps on the sides open when it shoots its missiles in cannon? Because I have seen some victory models where those are open, then ones like this that are closed. IMO they look better closed but it would be cool if there was an animation for them to open when combat starts.
Nice Shield effect on the hangar too, but shouldn't it have the bright border like the old one, but add the shield like the new one?
cool, will you do fleet pictures of each of them too? I have a hard time remembering ships by name and I can put the new fleet pic by the old one and comparing would help me see the differences
Argonev Station from Sins actually fits in pretty well
ooh, pretty, and those shadows are awesome! The textures look so defined too! can't wait to play at some point.
as long as you have legal codes, it does not matter where you get the game itself from.
and this is why I love him
what makes the original so horrible?
I could never really get into TOR very much, but this looks nice. What is the station in the back?
also, I know you said you will give it very few small guns and a crappy shield, but will they be actual hardpoints on the station, or just one big health/shield bar?
huh, cool. wonder which the AI will choose to defend. (guessing primary base)
ah, I see it now, very nice
just a little thing I don't like in some mods, when there are blue lasers, it confuses me, as I cannot tell what is Ion cannons or just normal lasers. one side green, one red, share blue for ion cannons it what makes the most sense to me
honestly, I always thought the old model looked like an actual flying turd...no offense to your modeling skills back then lol
it seems like over the years you went from a more rounded shape of your ships, to more angular models. I like it.
sounds like fun :p
what makes them less accurate right now anyway? in the default game and most mods, infantry almost never miss anything.
I actually like the aspect that infantry will have more of a role than cannon fodder like in most other mods, heck infantry vs infantry fights would actually be interesting instead of tank vs tank. (still want the AI in GC fixed too so we have something to play while we wait for this :p)
Man Harrowers the size of victory Star Destroyers? that would look so weird... thanks for scaling it up lol
Harrowers are smaller than Star destroyers and Providences? never would have guessed, probably as they have never been put next to each other for scaling before (that I have seen at least)
yea, but what if this is in a string of phase lanes that you can't get around? could be a problem, especially if you find one early game
it pulls the ships back? but wouldn't that make it impossible to get past that area, or trade through it?
Huh should be interesting to see what those fixed turbos do. Will it be like a beam of some sort, or just 2 massive turbolasers?
remind me again, does homeworld 2 work on windows 8? (I highly doubt it) wasn't there something about a German version that did or something?
sounds good, and if the AI is as hard as you describe (without being unfair) it should make it last a long while
would crap myself if I ran into one of those unexpectedly.
hah thats normally the exact same thing I do, except I may build the space station If I have a planet like raxus prime or something that gives salvage, so I can just defend in space and get some easy money by warding off attacks and get credits from the salvage of the attacking force, as I am usually good at defending space.
by the way, what ships will you get as a garrison for the respective station level?
Though if it is possible, it would be nice to have at least a map with I dunno..... 50+ planets in this era? but keeping it like you said with gateways, everyone starts with one central cluster. If not, its fine, just a suggestion for people like me that like long matches.
(Man we really turned this into a forum XD)
I do like very large GC matches, where you start out with a spot all to your own. How many planets will your maps have when done? That is why I love playing EOTH in Thrawns revenge, you have good, cool looking unique ships, start off with a small amount of planets all grouped together, and awesome space defenses. Then there are so many planets you can play for a long time before finishing. If I play my cards right I can finish a vanilla GC in just a few hours, while mods like TR take days. Hope this mod will be one of the longer ones
I will be playing knights primarily, and I am a major turtler. I always build up all the planets I have, fortify the border planets and max out everything I can before taking a new planet. Also, I will probably be a sith purist, and only build sith like ships and ground forces (unless I MUST use other ones) as I love the designs from that era.
true, maybe its just that I never really liked small craft like that without wings, they look weird without them IMO. oh well, probably won't be building much stuff (if any) from mon cal anyway.
huh, personally I would have flipped it around
so grunts live on big brown swirly balls? Imagine the smell.....
Hmm that is interesting... never really thought about a mon cal specific fighter before, looks good now, but skinning it will be the hard part. the normal skins put on mon cal ships would look weird on a fighter.
I think they draw more attention to the lasers and make it look better, but that is just my opinion.
wow nice fire effects! you gonna use those new laser effects Geronimo uploaded a few days ago too?
definitely getting this, makes the projectiles much more noticeable. Thanks
wow, very impressive
Must be one lumpy pillow
ah, so if it did not have all that extra stuff and was just the ships from these mods it would not lag nearly as bad? Makes sense. Explains why Thrawns Revenge is decent FPS most of the time, it does not have all the moving turrets and stuff
ooh good shadows and pretty lights!
on a side note, when this mods for this game make my PC Lag a lot, is that because the engine cannot handle it, or is it a hardware problem? Like TORAW or RAW both lag horridly at the main menu, and my computer is mid range for a modern computer. So do you think its an engine problem, or are the ship polycounts and shadows so high my PC cannot handle it?
I meant as in, some mods for other games use their own sound files that are in .mp3, .wav or .ogg even though the original games files are different. What I mean by swapping out is like the mod has a track named Battle 1.ogg all I have to do is rename any music file I want to Battle 1 and make it .ogg and the game plays it like it would the original. I do that to all sorts of games, was wondering if it worked here.
ah, I was wondering if this mods files that you changed would be available to be swapped out, how did you change all the sounds then?
are the sound files moddable so I can change the music and voices (Harbinger) to the real ones for personal use?
oh I thought it said unarmed because it was going to be a giant fighter boat and it got rid of everything to make room for more fighters, but awesome it has guns too!
They both sound awesome, also where is that fighter carrier unarmed harrower that I saw a while back? the one that all the lights were red?
well that's good, there is enough sith ships I don't have to build any republic ships...
also 2 harrowers? :D
As long as you are not making money or ripping models it is not illegal correct? I knew a few halo mods that got shut down by moddb staff for using all ripped assets.
if you are not doing either of these, I eagerly await the debut of this mod.
damage wise sounds good, but huge clouds of fighters are rather annoying to me and make me lag, but whatever works. I always thought it was strange how tiny fighter lasers could damage a capital ships shields anyway, no matter how many of them you have lol.
so they wont launch all 10 at once? like 2 groups of fighters and 1 bomber per ship (except the CIS since they are fighter heavy) would make sense to me, maybe even 1 fighter/1 bomber at a time and as they die more get sent out until the total is depleted.
cool, its an upgrade now.
don't take this the wrong way but I think there are WAY too many fighters in this mod, I know others have a lot too, but for some reason its more apparent here. There are so many I can kill a station with the fighters and bombers before my ships even get there, they even take out the defending fleet on their own, making actual assault ships nearly useless (this is all as the knights btw) maybe consider toning down the initial wave of fighters, or maybe its just me
They should put it on steam, that would be nice
That's why you don't let them reach melee range
ooh they are very pretty, good job!
may I ask why the owner of the other ones retracted permission? (if you don't feel comfortable answering that's fine, no pressure)
That's what I thought too, SOTP's joke was too easy to spot though lol
Hope they get harrowers....
*gasp* Old republic? does that mean sith empire?
what made you change your mind?
huh, I would have thought going 1v1 with an SSD would let it focus all its guns on 1 target instead of shooting at different ones, which would make it excellent against just 1 target.
that SSD looks so..... smooth
I feel your pain with the swarming AI. Kinda why I stopped playing. Playing CIS and holding off 3 Republic fleets a galactic week/day of 2-7 venators 15+ acclamators and 10-20 of each frigate type plus all the fighters gets extremely annoying. I am not exaggerating, that is what happened to me. I can beat them off but it just takes 20+ min to do those battles, so thats an hour of battles like that in 1 galactic week/day. Not worth it Imo
I know you can do it in EAW, I just wish sins could
wow that's cool! I still wish sins had the capability to have moving turrets :(
ah ok, I know the star destroyer one is better in a fight, are the SD versions abilities better than the cruiser version? or are they situational?
I thought I had seen you around EAW mods before
I am also surprised that Star wars Ascendancy (thrawns revenge for Sins basically) has not introduced a traditional interdictor yet
In the desc I think you mean for sins, Thrawns revenge has these in them, but good to see they will make an appearance here too
But if these are all around better but just more expensive than the smaller ones, what stops people from just saving up for this one rather than the 418? Do they have separate abilities that make it worth having both in different situations?
sounds good, cant wait to see it when its released!
ok cool, a lot of mods I have seen that have high poly (or even standard sins poly counts) have problems with minidumps on anything higher than medium settings or so.
wow those lines look really defined! will sins even be able to go that high of settings before it minidumps?
Yea... I don't play Advent much so I didn't really know what their titans super ability was. Seems OP to be used in a story like that :p
Hmm ghost titans, could be trouble. Wouldn't think it could withstand a blast that can destroy planets....
Trying not to bring in a huge argument here, but personally I dont see anything wrong with the prequels, but I do understand why people hate the medichlorian (or however you spell it) explanation. If they would have just left that scene out, I think it would have taken a lot of the hate away.
so how do I avoid the 5 new pokemon from generation 6? I want nothing to do with those generations, thought this was supposed to be a 3D verison of gold/silver/crystal. I know its your project, but I beg you, please don't add anything else from the new generations
dont really think the choir at the imperial defeat end really fits well, other than that they are great!
assuming you cant use the normal Imperial march for victory because it is overused or a chance at copyright infringement yes?
*gasp* is that the one I asked you to do? looks great! and nice reskins on the shipyards
yay finally! been missing this mod
well well thought this was dead! looks cool!
eh, I'd take the brownie
late post, I mean she has taken a lot of damage :p
looks like it needs some maintenance
ok cool, just a thought too, shouldnt you move the mod to the rebellion section of moddb now?
glad to see you are starting to work on this again :D
The Hypercorp Music should be completely done this time, no more old TEC tracks and they now have their own announcement music when you find their planet.
please tell me if there is any problems with the Hypercorp music or just thoughts, please share with me!
actually in the way it is written that they have nothing to do with Nintendo/gamefreak.
I don't mean to bug, but as I stated in the last news article when you said you were adjusting things for X and Y, how big of changes were they? Just like Pokedex entries, or stats or something? though personally I would like to keep it as close to the original games as possible, not the remakes or new games. But obviously I have no say/control of you, its your game. just stating my opinion
wait, changed some pokemon data and moves to fit pokemon X and Y? how big of changes are we talking? I thought this was supposed to be a 3D version of gold/silver/crystal meaning all the stats should be the same as in those games right?
grand admiral thrawn, palpatine's clone, admiral ackbar, princess leia
all my guesses for now
hmm seems interesting. another star wars mod to add to the list. I will be watching to see how it turns out
That thing is pretty freaky looking, its awesome. was this one of the ones you showed me?
These ships are going green!
Save the environment!
I like the lights, very well done
i can just say wow
oh and also, what do you mean that you aren't very savy in music choice? All the races had very cool music from the start, I just had personal taste and just wanted to know if you thought they were better choices than what you had. Heck I didn't even know the few tracks you had for hypercorp were from resident evil until my friend noticed it (I am not a big fan of RE) so that's why I tried to find as much resident evil music to replace what you had left of default TEC music for hypercorp. I also really liked your music for nephilim I just have no idea where you found that music
ok cool I had downloaded them and saw they weren't there, was gonna ask if I could do that without risking crashes with anything you may have changed in this update.
what do you mean still diplomacy level? If I load up diplomacy with the latest version of your mod for that, all the ships are still super shiny so you can barely see the texture besides the base color, now they look amazing and barely shine at all
The other factions though un finished are still in it right?
nice engine glow, it looks cool
Maybe star citizen when it comes out?
they look like dinosaurs, not really like they did in oblivion
lol at the left 4 dead sound effects.
that was pretty awesome though
heh I recommended that Idea so long ago, and that is a good Idea spart117. I still think Industrial ships are more suited for refinery ships and freighters for trade ships.
I also see that the faction symbols are in game now. cool
well crap. Pressure from everyone to get Skype.... guess I will cave
but I doubt I can test until after new years, been kinda busy around here
wow, pretty big for a frigate factory
the dragoon one of the T3 cruisers or a new destroyer? I have not gotten the opprotunity to play EVE in a long while
that may be true, but in the big battle in episode 2, they looked taller
i feel like the dwarf spiders should be bigger....
oh wow, that looks awesome, but I have heard this question before, you gonna keep the old model to this somewhere? or just converting it to this one?
oh and I just noticed who this was posted by, Your back!
nice, who will use the old one? or will it be completely replaced?
nevermind, I was too stupid to look at the names, and just the pictures.
the two corvettes just look like mini capital ships, and the two foundries look like that already..... dont they? or at least very similar
what are all these, they dont look much different, but maybe I am just not looking close enough
the stations will be different depending on what factions hold the region right?
ooh them shadows are awesome looking. and what is that UI? advent has a special one in rebellion? I didnt really notice, I play diplomacy more than anything. also, will they all have TEC voices? besides amarr, they sound too good as advent, I just dont like the vasari being gallente, their voices are annoying :\
i think they just mean that since rebellion includes diplomacy stuff, that if you get high enough reputation with another empire they will send support ships to help you sometimes. that is my guess, dont know if they are making a more advanced support system
oh thats cool, didnt know you had contacts in the devs. thats awesome. and you talked them into increasing the music limit? you got some influence there :D
who else works this besides you? I thought you were solo
also maybe this will stop the different mod number issue that me and my friend were having
oh so you have been working on this in the back while helping everyone else out, cool.
any of the music I gave you get in? hope this stopps the crashing issues I used to have
looks nice, thats a lot of engines
I believe its glass there were little glass panes like that in one of the n64 maps if I remember correctly
oh good I was gonna say closer one, then I noticed the bigger guns on the front and I didnt remember those being there...
wow the clan conquest system sounds almost like EVE online, and I love that type of system. sounds good!
halo 3 cheif looks better to me :\
especially the helmet
the farther one is from the original halo right? I dont remember anymore
cool, have not seen maps that let you put troops in towers and walls. I hope they can shoot down from it right? seen a few games that let you put troops on walls but they are too dumb to shoot down from them
show off :p
ooh very nice, unique
wow these are cool, Me gusta
ooh a new UI and research thingeys. cool. little lag there at the beginning though huh :p (cant watch whole thing now)
The hypercorp is my favorite race, then the nephilium, plague, and pirates.
If only I had good video making software. dang you windows movie maker!
also nice halo music. again
I like the ships like that in the back
once the factions are balanced will there be another demo? I want to try it since the last one was taken down.
oh, forgive me for not knowing :p
whats so special about the 4th? someone's birthday?
still havnt played TOR but the soldiers looked better in KOTOR....
lol I use this on my xbox live account too :p yay for the old avatar pics!
hmm never seen that type of station in EVE before, then again, I didnt go into caldari space much. You gonna make extra buildable things like in RAW where you can build extra stuff in space, like trade ports or refineries on specific planets or something?
wow those ships look amazing, and the skyboxes are just epic
I have the main demo, but I have not downloaded the first patch yet. do I get just this or both. Hoping you get the xp thing sorted out soon.
I used 3-4 hours of downloading it to find it didnt work :p
wow that station looks very cool, and the projectiles look nice too
This armor is completely useless!
nice picture :p
Cool customizeable music
thats what I was referring to, I was guessing at that question :p
will it have the huge metal ring around it like in empire at war? or is that not cannon?
looks cool, there are actually quite a few ships there I have not seen.
I havnt played eve online in a while because I couldnt afford it anymore but I still have it installed. Sooooo, you can use my portrait from the game if you like it. just tell me where to find the picture in the game files or something and I will try to find a place to upload it. its from the new version of portraits, not the old one like above. He is a gallentian.
But a thing for heroes I do remember a few missions that you had to go kill ships from another faction that had specific names,their own description, and a huge bounty. But thats the only thing I could think of unless I completely make something up. Maybe the people from the pictures of the militia page?
I dont know what the ship is, but in the back do I see an asteroid that looks like it has a colony in it like you see in EVE missions? (the orange pipes on the right)
MUCH better, looks awesome!
looks awesome! those skyboxes are nice
yay for friendship! though I dont really know you anyway. random invite.....
heard of a planet named raxus prime, but not just raxus. but then again I dont know many uncommon star wars planets....
I like the look of the gun turrets and really good engine effects.
I like how they have different guns, gives variety
woah, first dark map I've seen. Where is this used in star wars series? I think its one of the new episodes but I only caught a few and I think I remember the darkness of it and the tower thing, but I could be wrong.
hmm, I haven't experianced any of these problems.....yet
good concept, all home planets of the different races should be different from each other normally. not every planet is the same
looks very detailed
I forget his name now, (kai adi mundi or something like that I think) he looks really shiney. is it supposed to do that? but yes the symbol on the clone troopers armor lookds cool.
sweet, will all buildings be changed too? or will you still use TEC as base?
I hope to GOD I get this game for christmas, I want to play to help the Imperials take over the galaxy!
ooh, very nice
the zombie race, (forget actual name now :p) they build capital ships like mad, they normally have all their capital ships in one or two fleets. they beat the crap out of the other npc's fleets and are quite a nusance for me because they keep running away, and I only get one or two before they get away.
ooh, that should be a good capital ship fight
I was asking a rhetorical question, I meant do I have to say that I like it? cuz I do :p
I am a gallentean in EVE too! do I have to say my opinion?
sweet, hope too see them in game upon next release!
Is thia going to have the red tint to it like it does in game?