Wait, is this inspired by the second allied mission kn RA3?
Wait, is this inspired by the second allied mission kn RA3?
i think i may be a noob but i feel like the mission is too sudden? is that the right word? they're swarming too soon and with primarily infantry units, flame throwers always burn up my troops and even take out my vehicles waaayyy too quickly, one flame tank took out 4 light tanks and a cople of flamthrowers took out my humvees, the range of the flame throwers are way too long for any form of early game counter with infantry is useless. I always play Nod when im serious with the game since they are much more useful than GDI. Please find a way to balance it out.
Please add a globotech or GDI mission where after the fighting between globotech and GDI, they are both very spent so one side(preferably globotech) has to use surplus TW1 era gdi equipment to fight Nod. I felt the mission where globotech takes back all its tech didnt downgrade GDI enough so I hope a genuine old vs new tech comes to play
wait, so i have to manually download every update right?
Is this compatible with Mystery mod for clearsky?
I have to ask, after 2.0 is released, will you guys just stick to patches or will you try to go standalone or move on to another game platform (im hoping the new Act of Aggression is fully modable)
for me it DOES not look ugly for me haha
more thing, Why does russia keep building superweapons even if i havent?
Well i was surprised because even though my laptop isnt first class, it still should not have been experiencing FPS drops even on max settings in the previous version. It never went below 24 fps but ive seen my game instantly go to single digits and i dont know what is happening. I'll go try again though and see if there is improvement
can anyone tell me why there are massive FPS drops all of the sudden? This rarely happened in 1.82
I got to mission 13, it's a decent mission but what ****** me off is that even on easy difficulty, i find it impossible to make solid progress since those jets keep harassing NONSTOP, the vehicle raids and the gunships arent much of a problem but it ****** me me about the damn tiberium fields being too damn far and i the harvesters being picked off by those damn jets and the units i have available keep getting detroyed before they could destroy the gun turret. I hope the next version is more reasonable when it comes to handling that section
How the **** can you put those logos there, i want to customize my banners
will anyone here or is amyone here working on a mod to release the custom suits used by factions, the merc armor used by npcs is so cool and it would be a blast to wear it and the metro 2033 type armor too
does the merc suit in dark valley, if i put it on, will it look like the suits worn by the mercenaries that attacked the rookie village?
youll find the burer eventually and i DID not expect them at all, they're also MUCH tougher than in call of pripyat too
will this mod have anything to keep everyone alive (especially legion)
Will you guys add a mosin nagant to the game?
Anyone here know where i can find the m16? Ive seen it in the hands of a loner in the bar but cant fins it anywhwre
will it be a unique weapon or will it be common in the zone?
is there any way to change the audio back to english? your instructions area bit too vague for me
any chance you'll add this variant of the m14 in game? looks nice, has an m16a1 feel to it I25.tinypic.com
any chance you'll add this variant of the m14 in game? looks nice, has an m16a1 feel to it I25.tinypic.com
can you guys PLEASE patch the game so there wont be missing textures, theres the karabiner 43 weapon and the arm is not complete, and can you balance a game a bit more, like make the items a bit more affordable, but not too much since it would ruin the difficulty
i got a question, does this have the same storyline as shadow of chernobyle with more content and missions too?
I hope you guys win Mod of the Year, this is the best mod for one of the best games :)
Hey dev i hope you fix hyper corp to have more unit quotes and to update the rogue graphics and give the alien battleship and alien carrier a little bit more health and fire power to fit theit lost weapon status, thanks and good job on the mod
can i play this mod and rise of the reds?
if you guys are planning on replacing the model of the militia tank for looking too much like a battle master, why not try this?http://3.bp.blogspot.com/-DH6fKqDcQGM/UF6eO-0_q5I/AAAAAAAAAIw/3hqomsimwhU/s1600/Black+Prince+A43.jpg
or does it fir more with GLA, i'd like to hear feedback
ComradeMiggy
Miguel joined
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