29 yrs old; employed on piston production workshop; Born in Inowroclaw Poland; date of birth: 14 march 1986; favorite games: fps-FarCry, DooM3, Prey /rpg-BaldursGate, Diablo2 /sports-NfS: Porshe2000+Underground+MostWanted+ProStreet
Nawet kobiety lekkich (curva po łacinie ;) obyczajów i ozdobne zwisy męski mają ;)
Good job there Sasha!
Shift + enter is for ENB ingame menu.
Well safe spots show up as blue zones when emission approaches. Most of solid buildings or underground areas should be safe enough to survive. Invest in anti rads and med kits i think that radiation is supposed to be weaker in shelters but still damaging. Shelters are there to offer limited protection to immense radiation generated during emissions.
Sorry my bad.
I hope you gonna get back on it. If only to release the final version or definitive patch.
No need to reanme should work fine. engine doesn't differ upper and lower case letters.
Few words to the wise:
1. don't mess with military - also don't put on bandit/mercenary suits close to them - they are sharpshooters and this gear makes them trigger happy.
2. Don't try to run and gun. Unless you want to spam quick-save on any bigger firefight.
3. Complete any quests possible form effective cash supply. And stash/keep artifacts and unnecessary meds until Yantar and sell these to scientists for better prices.
4. Sell rest of the junk (suits, guns, armors) to general traders. Starting gear - to Sid, mid game stuff - Barkeep, Factions stuff - to either duty or freedom.
WTF is spotty?
Well if you finish a quest its gone. If its gone it releases used up memory. Thats what logic tells me. But X-Ray (Stalker engine) sometimes defies logic.
DeathStroke = DC... Punisher = Marvel. How does DS fit into this mod?
In the latest patch go to optional folder and copy contents of Restore Original Language folder over the gamedata folder in your games directory. Be aware some lines will still be in russian language.
Yes. Its an vanilla bug and no mod so far (even the famous ZRP bugfix mod) could fix it.
It can use more than 4 gb science 1.0006 update.
Dude your ideas are great!
How can i add ENB after already applying shaders. Is removing shaders folder enough?
Also can you upload or point me to where i can download the ENB package alone?
I bet it simply FOV switcher. It doesn't like RadioPhobia modified bin files.
Reinstall your ShoC and reapply RadioPhobia with patches without copying and overwriting the Bin folder. Use FOV Switcher.
Is it my issue only or are downloads on Moddb excessively slow recently. Also sorry for being off topic.
Well hes a walking tank... He doesn't need any cover. He can be a great cover for others.
Im interested... Uhh sorry to butt in... Any chance you give me directions to get it oh wise one!
In vanilla you have status bars (Health, Armor, Stamina) on the bottom left. Map and compass are on the upper left. And yes it is normal with this mod. Most of the hud was removed for immersion purposes.
Don't tell me what to do or i'll cheeki the breeki out of your arse!
Seriously though already did that ;)
Its included already. This guy just asked for a stand alone version of the AI package used in this mod.
Never trusted crowdfunding projects BUT when its out count on me getting a copy. Interesting project. Superb art. Nice character designs. I like the fact that huge PLOT devices are in minority as of now and hope it will stay like this. Good job guys.
Depending on the season (well DUH!!!) Zone can be quite green. Some pics of spring/summer zone can be found here: Chernobylzone.com.ua
You know that most masks have lenses positioned in such way that you don't see them or they are barely visible when you get used to wearing them. And being in the military/experienced stalker means using those a lot.
There literally are zombies in stalker (games) universe. Are you high m8?
Thanks for the reply.
Thanks for the reply to both you and SeeZ0 and yes i indeed use the GOG version. I think its going to be an good idea to make a shortcut on the desktop for the GOG settings app. Im gonna use it a lot from now on.
Superb work! Also thanks for wasting those 3 phuckers. It was a pain in the *** when one of the "quest boars" run towards the outpost and shooting it resulted in those dumb ***** being triggered.
Good job mate having a blast with this one. Also newest bin file worked like a charm. Any info if ENB used works correctly on Windows 10? Trying to use it with Autumn Aurora 2 was a hell and ended in failure for me with BugTrap at every launch. Using shader's for now.
Also if its not a secret what are you guys working on specifically. This mod looks complete as it is. What more can i and other followers expect? What surprises await us. Or maybe you'll keep quite for the sake of said surprise?
Also would yo recommend disabling prefetch for your mod? I know that textures cause the biggest loading delay with this mod.
But would disabling prefetch help shortening loading times considerably cause it takes almost 2 minutes to load into the game.
I don't mind it while in game. 16 GBs of ram and quite good CPU result in it being barely noticeable but my HDD doesn't work well for loading times.