First idea which brought our mod to life was to recreate the game conception that we had waited for instead of the one we've got, as the original game release turned out to be crippled in content and gameplay features. So we, along with many other STALKER fans, were eager to make it closer to our expectations. OGSE mod was founded in 2008 as a small add-on to the well known OGSM mod, created by a small group of STALKER enthusiasts, and within the following years it has grown into a huge global mod, with lots of exclusive features and advanced gameplay, having totally surpassed its ancestor. Nowadays the OGSE mod has no shared code with the OGSM, and it's team consists of 17 developers and 15 beta-testers.
Our goals are:
1. Rich gameplay with high replayability.
2. Perfect stability
3. Perfect image quality with no loss in game performance.
These are very high goals to be combined in one mod, so our development process takes pretty much time, lots of it being spent on bugfixes and code optimization. Our mod doesn't contain that huge amount of features as e.g. the "Solyanka", but it is well balanced, highly technologically advanced, remarkably stable and free of logical and storyline contradictions. We also offer a good online support for our players.
Some time we found out that our mod was popular even with foreign community - players were spending a lot of time installing OGSE 0692 on World-wide version of the game, and that is quite a non-trivial task, by the way. Even a rough translation was made by some enthusiasts. So it was decided to help the community and an official translation project was initiated. The translation is currently completed, and we are released the official English version of OGSE 0692.
Version 0693 will be released in both Russian and English concurrently, but English release can take some time to appear after the Russian one - the amounts of text in mod are huge and it's take a significant amounts of time to translate it all properly.
We also must inform our players what we are canceled our OGSE 07 development on Clear Sky game engine, due to the fact what all goals we set on 07 are already integrated in currently developed 0693 version. Most likely OGSE 0693 will be the last release of OGSE, but not the last project of OGSE Team, of course. More details are to follow in articles later.
Hello, everyone! I have some news about OGSE 0.6.9.3 translation.
First of all - multilanguage assembly of mod is almost ready. We have brand new configurator and installer that supports russian, english and french. Game language can be changed in configurator before starting the game. Installer size will be about 3.5 Gb and mod itself will require about 10.5 Gb hard disk free space. And of course you won't need vanilla stalker installed.
As for translation itself it goes to finish thanks to guys from official GSC forum and from here, moddb. French translation is almost ready, it's tested in game now. English translation will be ready to the end of january. So, keeping couple of weeks for testing and bugfixing, i think that it's safe to say about end of february as a mod release time.
Hello, dear fans of the S.T.A.L.K.E.R game and OGSE mod! As you already know, we are now in the open beta testing of 0693 version. Today I want to tell...
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This is the all-in-one download of my COP-inspired inventory for Old Good Stalker Evolution 0.6.9.2 (English version). It includes folders for non-widescreen...
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