I'm a jack of all trades, master of none. My talents range from game modeling to CAD to actual production. I've designed and helped build an airplane cockpit, designed 50 x 50 foot exhibition spaces, and worked on several successful mod projects - and I love getting random PMs, so say hi. :)

Comment History  (0 - 30 of 94)
InvertedVantage Sep 10 2013, 9:49pm says:

Gonna be honest here. This would be a lot better if the people were airships. It would at least be a more exciting with less demanding animation requirements. You would be relying on lots of very good animation and modeling to make this more of an immersive game, and at least with airships you could cut it down to just very good modeling and some decent animation.

+2 votes   article: Airship Dragoon On IndieDB
InvertedVantage Jul 13 2013, 12:03am says:

This is freaking awesome!

+4 votes   article: Combat gameplay video - You ain't seen nothing yet!
InvertedVantage Jul 11 2013, 12:36am says:

Hi, my name is Inverted Vantage and I approve of this mod. XD It looks cool!

+1 vote   article: Inverto is coming on Desura
InvertedVantage Apr 10 2013, 5:12pm says:



It looks like the track creator's experience would be kind of boring, being so slow, though?

+1 vote   article: New gameplay footage from Velocity Stream. Plus Fighter Mode!
InvertedVantage Dec 29 2012, 12:00pm says:

Watching. I really liked Skydrift and always wanted to do an air racing game of my own. I agree, total plane destruction would be nice. I don't know how arcadey you want to go, but having specific points be damaged when you hit something would also be kind of neat to toy with if you could prototype it rapidly.

It looks good so far, I'm impressed with the fact that it's a custom engine.

+2 votes   article: Altitude0 Burning Wishes
InvertedVantage Oct 2 2012, 10:15pm replied:

Um, so I just bought it but when I create an account and log in in game it says I haven't bought the game so...what do.

EDIT: Oh, figured it out. Just copy/paste your Desura key into the coupon and activate it. Just in case anyone else has any issues.

+2 votes   article: Project Stormos Released on Desura
InvertedVantage Oct 2 2012, 10:09pm says:

Looks neat. :) Just bought it. :D Congrats on your release!

+2 votes   article: Project Stormos Released on Desura
InvertedVantage Sep 16 2012, 1:17pm says:

Happy birthday. It's been great. :)

+1 vote   article: Celebrating 10 years of ModDB!
InvertedVantage May 7 2012, 1:56pm replied:

How do you mean? When you're controlling the spline you can drag it's end point up or down to initiate a dive or climb, or left and right to initiate a turn. Do you mean something else? :)

+1 vote   media: Visual Style Test
InvertedVantage May 7 2012, 2:00am replied:

What about the whole game?

+1 vote   media: Visual Style Test
InvertedVantage Feb 11 2012, 5:30pm says:

Bought it. :)

+1 vote   article: Cell: emergence Released on Desura
InvertedVantage Jan 29 2012, 4:01am says:

Awesome, congrats and good luck!

+3 votes   article: The Darkest Dawn is Almost Upon Us
InvertedVantage Dec 11 2011, 7:51pm replied:

:) We may be going through a significant story and setting change soon.

+2 votes   game: skykick
InvertedVantage Dec 4 2011, 7:26pm replied:

Thanks for the links. :) I've played Flotilla, and thought it was a neat game with some cool concepts but ultimately flawed balancing and overly simplistic execution. Critical Mass was interesting, someone else directed me to it when they heard about this project. :)

+2 votes   game: skykick
InvertedVantage Nov 11 2011, 9:12am says:

Watching this. Hard. :)

+4 votes   game: Vector Thrust
InvertedVantage Oct 31 2011, 2:13am says:

Having the props blow accelerated air over the elevators would also improve it's controllability. :)

+1 vote   media: SF-262
InvertedVantage Oct 29 2011, 3:27pm says:

Hell yea I'll track it lol.

+1 vote   article: Manastorm: Lust for Guts (Early Release Version - LAN only)
InvertedVantage Oct 29 2011, 4:09am replied:

Cool, yea, that's a cool way of describing it, Paradigmthefallen. :)

+1 vote   media: Pilot concept
InvertedVantage Oct 24 2011, 6:24am says:

Was just wondering what was up with you guys lately. Awesome to see you're still going. :D

+2 votes   article: Latest beta update
InvertedVantage Oct 24 2011, 6:14am says:

Also, I think it highlights the idea that this creature may have been purposefully modified to have both parts; perhaps it's easier to breed them rapidly if all members of the species are capable of the same reproductive abilities.

+2 votes   media: Pilot concept
InvertedVantage Oct 24 2011, 1:17am replied:

I think it makes herhim more interesting. :)

Thanks for the compliment. :D

+1 vote   media: Pilot concept
InvertedVantage Oct 23 2011, 2:41am replied:

Thanks. :) It helps if you break them down into simpler, blockier shapes; the front of the foot comes off the ankle sort of like this: \_ while the heel comes off sort of like this /. :) Hope it helps

+1 vote   media: Pilot concept
InvertedVantage Oct 6 2011, 10:58am replied:

For real, kudos to Andrew for putting out this awesome concept piece.

+1 vote   media: Mood sketch
InvertedVantage Oct 1 2011, 11:00pm says:

Wow, nice models.

+3 votes   article: New Dinosaurs!
InvertedVantage Oct 1 2011, 6:08pm replied:

I haven't actually heard of a forward swept wing increasing lift - where'd you see that? Reading Wikipedia, it looks like the effect of the fuselage as a wing fence during low speed maneuvering might be construed as increasing lift by preventing the vortices from spilling over the edge and creating drag (such as in the case with a rearward swept or straight wing, where the airflow moves from the root out, which is reversed in a forward swept wing). I guess you could make the argument that they increase lift as well because, since most of the air is being pushed towards the larger wing roots, the aircraft's total lift is increased at low speed when compared with a nominally configured aircraft.

How do you figure the plane would have increased stability from the body and tail lift? I guess it really depends on where that lift is centered.

+1 vote   media: XC-247
InvertedVantage Oct 1 2011, 5:50pm replied:

Thanks. :D

+1 vote   media: Best to Bug Out
InvertedVantage Oct 1 2011, 5:50pm replied:

Sure, next time I put something up I'll do that.

+1 vote   media: Reusable Asset Test
InvertedVantage Sep 27 2011, 12:08am replied:

This one won't have anyone living on it, though it's quite massive. 500-600 feet tall maybe? It's quite large, there's going to be a runway hanging off of it and another one. I might rework it later.

But yea a lot of them would be mined, I was thinking they might float new chunks up just to break them apart.

Using them as gigantic transports would be cool. :D I might do something with that. :3 Thanks!

+1 vote   media: Floatsam
InvertedVantage Sep 26 2011, 11:30pm replied:

Yea, this one's a rock. :D

In the universe they're where people live, in the game I actually hadn't thought much of them as active participants in the gameplay other than obstacles or places where runways are kept, but an artist I'm talking to suggested they could be armed, powered, and turned into fortresses and whatnot, an idea that I'm thinking has a lot of potential. :D What do you think?

+1 vote   media: Floatsam
InvertedVantage Sep 26 2011, 11:13pm replied:

It actually makes an aircraft more unstable (more maneuverable). :)

+1 vote   media: XC-247
InvertedVantage Sep 26 2011, 10:28pm says:

Wow, this is really impressive work. It looks like a triple A game already.

+11 votes   article: Renegade X - Beyond Black Dawn
InvertedVantage Sep 18 2011, 11:43pm says:

Haha that AI sounds pretty cool. :D

+2 votes   article: Development News 10
InvertedVantage Aug 13 2011, 11:52pm replied:

We'll see how advanced we can make the flight model. For the first go it might end up being pretty basic; that really depends on what can be done with the UDK. I don't have a clue as to what's possible so we will see how things progress. :)

+2 votes   media: SFT-240
InvertedVantage Aug 7 2011, 11:58pm says:

Cool. :D

+4 votes   article: News 4, WIP video
InvertedVantage Jul 27 2011, 9:53pm replied:

@ZPF_likes_banans; try it out, don't be so judgmental. It's actually a really cool game. :)

@f34rthereaper; Um, not sure what moddb you're looking at. Modding is about learning and trying things out. There's tons of "learning experience" mods out there. Don't put someone down whose trying to learn about something they're interested in. :)

+3 votes   game: Hammerfight
InvertedVantage Jul 5 2011, 8:16pm replied:

Try using some really heavy cast iron covers or something; old world style, three relatively small slits to let water go through and that's it.

+1 vote   article: Dogs in intro
InvertedVantage Jul 4 2011, 7:43pm says:

Hey man, you sending out friend requests? Do I know you or did you send me one just by chance? :)

What's up? What are you looking to find? :)

+1 vote   member: gamerfrombirth210
InvertedVantage Mar 27 2011, 7:16am says:

The wall crawling piqued my interest, I'll track it. :)

+2 votes   article: A Weekend Media Update Spectacular
InvertedVantage Feb 8 2011, 3:06am says:

Looks great, really enjoying the alpha. :) You have some VERY impressive mod capability built into the engine already.

+3 votes   article: New Overgrowth a117 video devlog
InvertedVantage Jan 27 2011, 7:53pm says:

Wow this looks really cool, watching.

Unfortunately I'm broke at the moment...when I get my next paycheck I'll definitely look into picking this up! :)

Hey, I don't suppose you're hiring 3D modelers? I specialize in starships! :)

+2 votes   article: Looking for a new space system to dominate?
InvertedVantage Jan 26 2011, 7:42am says:

Hey, what's your IM handle?

+1 vote   member: feather240
InvertedVantage Jan 20 2011, 3:06am says:

Wow, impressive visuals. You consider licencing the engine?

+2 votes   game: The Precursors
InvertedVantage Dec 21 2010, 9:56am says:

Nice, but...those *twinkle/giggle* sounds get really annoying really fast. Nice trailer otherwise, though I'm wasn't sure what the gameplay actually is...I just read your description, so I get it now, but in the video you only had one relatively brief scene where you actually saw someone drawing something, otherwise it was just watching the little guy go across a line.

+1 vote   article: The Line HD is out, trailer, iPhone update!
InvertedVantage Dec 8 2010, 6:03pm says:

Please tell me you're removing building subsystems, and re-adding simultaneous building and researching.
If you are I will finally buy HW2.

+1 vote   article: Homeworld:@ released
InvertedVantage Dec 6 2010, 2:28pm says:

What program is this in?

+1 vote   media: Screenshot
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