When the islands first rose from the planet's surface, we were terrified. Some called it the end of times. Others sought to arm themselves against some invisible threat. Years have passed since that amazing time, and we have grown accustomed to these floating giants above our heads; many of us have even made our homes upon their soil. But time is always changing that which we take for granted. The world is picking up speed again, and changes are once again coming to our small world. Skykick is a full 3d strategy game, with players maneuvering small numbers of aircraft via intuitive flight path controls, with the aim of course being to shoot down their opponent. Ships range in scale from small, single person fighters, to multi-hundred foot long cruisers and battleships.

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nijbu Sep 26 2011 says:

doesnt really look like an island, more a rock :3

But what are they for, right now it looks like they are made just to be obstacles

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InvertedVantage Author
InvertedVantage Sep 26 2011 replied:

Yea, this one's a rock. :D

In the universe they're where people live, in the game I actually hadn't thought much of them as active participants in the gameplay other than obstacles or places where runways are kept, but an artist I'm talking to suggested they could be armed, powered, and turned into fortresses and whatnot, an idea that I'm thinking has a lot of potential. :D What do you think?

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nijbu Sep 26 2011 says:

Wait how big are we talking here, because that doesn't look all to inhabitable.and i suppose if they are inhabited they could be armed I mean the inhabitants would have to have some defence right? they could always be getting mined and what not to.

Also they will be slowly floating around wont they? due to wind and all that. and surely the islands themselfs could be used as a means of transportation, gigantic jumbo planes if you will, so having them move might also be a viable option. just saying

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InvertedVantage Author
InvertedVantage Sep 27 2011 replied:

This one won't have anyone living on it, though it's quite massive. 500-600 feet tall maybe? It's quite large, there's going to be a runway hanging off of it and another one. I might rework it later.

But yea a lot of them would be mined, I was thinking they might float new chunks up just to break them apart.

Using them as gigantic transports would be cool. :D I might do something with that. :3 Thanks!

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Showing what I have in mind for the floating islands in the game. This is for a video I'm doing (albeit slowly while trying to learn Torquescript) for Kickstarter, showing the principles behind the game in a more enticing fashion than what I've been doing.

The rocks and islands are embedded with strange machinery, much of it very old. While some have managed to reverse engineer parts of it, a full understanding of how it works or why it exists has yet to be formulated.

For those that are wondering what the screenshot was taken in, it was Marmoset Toolbag, check it out, very cool. :)

Sep 26th, 2011
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