I'm a jack of all trades, master of none. My talents range from game modeling to CAD to actual production. I've designed and helped build an airplane cockpit, designed 50 x 50 foot exhibition spaces, and worked on several successful mod projects - and I love getting random PMs, so say hi. :)

Comment History  (30 - 60 of 94)
InvertedVantage Sep 26 2011, 10:28pm says:

Wow, this is really impressive work. It looks like a triple A game already.

+11 votes   news: Renegade X - Beyond Black Dawn
InvertedVantage Sep 18 2011, 11:43pm says:

Haha that AI sounds pretty cool. :D

+2 votes   news: Development News 10
InvertedVantage Sep 11 2011, 5:18pm says:

Very cool, just finished it. Nice work. :)

+1 vote   news: Titan: XCIX - Part ONE Released
InvertedVantage Aug 18 2011, 7:24am says:

Haha, epic, tracking.

+1 vote   news: Got a McVolt. Level progress, some ideas..
InvertedVantage Aug 17 2011, 12:55pm says:

Awesome. Hope they make some smarter decisions about the gameplay.

+2 votes   news: Nexus 2 back in development, looking for funding
InvertedVantage Aug 16 2011, 11:10pm says:

Thanks guys - and thanks for the awesome concept thexhs. :) I'm putting it down for now though - next is texturing, but I want to work more on the story and modeling the next aircraft. :) Story first, then when that's done more modeling.

+1 vote   media: SFT-238 Completed Mesh
InvertedVantage Aug 13 2011, 11:52pm replied:

We'll see how advanced we can make the flight model. For the first go it might end up being pretty basic; that really depends on what can be done with the UDK. I don't have a clue as to what's possible so we will see how things progress. :)

+2 votes   media: SFT-240
InvertedVantage Aug 11 2011, 1:48am replied:

Why don't people just admit they're stealing? Just seems like it would be better all around. Rather than beating around the bush, just say you stole it - and for the people on the other side, stop being such dicks about it. Some games aren't worth buying, in fact, a LOT of things aren't worth buying. I know I wish I had stolen this game, it really blows. It is not worth $20, maybe $10.

Really just get over it - video game piracy is -not- that big of a deal. As long as enough people buy the game to keep the devs comfortably in business, what's the harm? If anything, more people typically improves gaming experiences, because it creates a larger community. Also, since most games require a CD key or something to play online, I see it as a pretty fair tradeoff - if you don't buy it, you can't easily play online. There's something to be seriously said for paying for convenience.

+1 vote   news: E.Y.E release
InvertedVantage Aug 9 2011, 6:10pm says:

Very cool. :)

+1 vote   media: Titan: XCIX Gameplay (First 13 Minutes)
InvertedVantage Aug 7 2011, 11:58pm says:

Cool. :D

+4 votes   news: News 4, WIP video
InvertedVantage Aug 5 2011, 1:36pm replied:

On that note, can anyone tell me why my number keys aren't working when I want to switch weapons?

+2 votes   news: E.Y.E release
InvertedVantage Aug 5 2011, 9:08am says:

I bought it...not sure if I like it so far. It's got some nice shooting and an interesting art style, but it's got a lot of flaws. The story and universe aren't told to you very well, the AI is pretty dumb (shooting a guy's buddy dead and not having him react is something I've seen happen a couple times). I do get an occasional stutter, and my FPS dips after extended play sometimes.

One thing that really annoys me, though, is their decision to make it so that whenever you want to play, you have to load a level that is essentially you walking forward into a portal - and THEN you have to wait until the actual level you're on to load. It's a bit of a pain.

+2 votes   news: E.Y.E release
InvertedVantage Aug 4 2011, 9:49pm says:

Wow. Loved it.

+2 votes   news: The Stanley Parable Released
InvertedVantage Jul 27 2011, 9:53pm replied:

@ZPF_likes_banans; try it out, don't be so judgmental. It's actually a really cool game. :)

@f34rthereaper; Um, not sure what moddb you're looking at. Modding is about learning and trying things out. There's tons of "learning experience" mods out there. Don't put someone down whose trying to learn about something they're interested in. :)

+3 votes   game: Hammerfight
InvertedVantage Jul 27 2011, 9:52pm says:

This game is awesome, glad to see it on Desura. :D

+3 votes   game: Hammerfight
InvertedVantage Jul 23 2011, 10:18pm says:

Really fun game. :) Needs some GUI work though, the current one doesn't flow very well.

Are you guys looking for any additional help with modeling or something? :)

+2 votes   news: Free Red Eclipse published on Desura!
InvertedVantage Jul 12 2011, 9:00am says:

Awesome. :) Do you think you could make the grass flatten as objects hit it? Or would it take too many resources to run the collision checks?

+4 votes   news: New Overgrowth a139 video devlog
InvertedVantage Jul 5 2011, 8:16pm replied:

Try using some really heavy cast iron covers or something; old world style, three relatively small slits to let water go through and that's it.

+1 vote   news: Dogs in intro
InvertedVantage Jul 4 2011, 7:43pm says:

Hey man, you sending out friend requests? Do I know you or did you send me one just by chance? :)

What's up? What are you looking to find? :)

+1 vote   member: gamerfrombirth210
InvertedVantage May 17 2011, 2:55am says:

Watching, very cool looking. :)

+1 vote   game: Kenshi
InvertedVantage May 2 2011, 11:56pm says:

Haha this looks like it could be pretty fun. :D

+3 votes   news: KarBOOM 0.3 Progress update
InvertedVantage May 1 2011, 9:18am says:

You've made a lot of progress, but you need a way more overlaid battle track. You want to mask distinctive sounds - that loud whistling shell noise you have in there is extremely distracting because it's so loud and easy to identify. Take that same track and overlay it on itself at random different times, slightly out of phase, drop the volume a TON, throw in some explosions to show what happens when some of the shells hit something. Then throw in more! :)

+2 votes   news: video update and screenshots
InvertedVantage Apr 30 2011, 9:41pm says:

Let me know if you need spaceship models. I've got a ton and I'd love to help out with a project like this. Most of them are fighters but I have a few capital ships in there too.

+2 votes   game: Webden OS
InvertedVantage Apr 29 2011, 8:59am says:

Good work on fixing that grenade launcher. :) And that shotgun is very crisp, good work.

+1 vote   media: Updated Grenade Launcher + Shotgun
InvertedVantage Apr 29 2011, 8:56am says:

Good use of color, but your mechanical design needs a lot more thought put into it.

+1 vote   news: Alliance Assault Frigate
InvertedVantage Apr 27 2011, 10:04am says:

This is cool...so is one of the objectives to keep any civilians from escaping the bank while the robbery is underway? That'd be pretty nifty - the more people that get out, the shorter the time you have until the cops arrive.

One of the problems you might have in the future is keeping it fresh...you'll have to come up with some really interesting and varied scenarios for each bank.

+1 vote   news: Project Raptor is indeed underway
InvertedVantage Apr 26 2011, 11:59am says:

Kick *** man. :) It'd be great to have a skin download/switching API to begin with.

+2 votes   news: Minecraft's Plan for mods and api
InvertedVantage Apr 21 2011, 7:41am replied:

Ew, please not Facebook. :\

+4 votes   news: Opengraph support added, more social stuff coming
InvertedVantage Apr 21 2011, 2:31am says:

Glad to see this coming along. :)

I'd really like instant messenger chat functionality in-game. I'm talking like AIM, MSN, GChat, etc. :) I remember my biggest problem with Steam is that I have to have it's chat client and my regular chat client running at the same time - and it definitely sucks whenever someone messages me and auto-minimizes my game. :\

+3 votes   news: Opengraph support added, more social stuff coming
InvertedVantage Apr 11 2011, 7:21pm says:

Wow, watching.

+1 vote   news: 1916 now LIVE on Desura!
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Mar 4, 2015
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