Some random guy who mods I would assume? I am making a Half-Life mod ATM. "i dont even know what this is i just cant even who is gemingevolotein" -Poor Grammar Basement Dweller, 65536 BC

Comment History
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Minecraft++ Mod

Your Choice, go ahead. I dont care to be honest. I am not that person who just wants the downloads, i just want pepole to be happy and to do that, this was my failed attempt. im sorry. i am not skilled enough. i am honestly sorry. i will try harder next time.

Good karma+2 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Minecraft++ Mod

Google translate that for me.

Good karma+3 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ You prefer game levels to be

As a level maker myself, i would go with the best-looking and most legit one, hand-made (i already voted that.)

Good karma+2 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ (OLD) Brutal Doom version 18a

THIS IS LEGENDARY! Great job. Simply AWESOME IN EVERYWAY POSSIBLE!

Good karma+3 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ How to configure the Source SDK for GMod 13 with out errors For windows

Worked for me, but i accept the feedback. Thanks!

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Go-Mod Zombie Edicion

why did you not use proper grammar, or in your grammar

"Y U NO USE PROPR GRAMER"

Good karma-1 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Attacked Demo

WARNING THIS SUCKS! I ADMIT IT. I AM A BETTER WAD MAKER NOW.

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Half-Life SDK 2.3

Will this compile in dev c++ if imported into dev c++

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Timeline Series

Had that problem with sweet half-life...

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Sledgehammer

Physics in Goldsrc? I SMELL SOURCE ENGINE!

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ How to configure the Source SDK for GMod 13 with out errors For windows

Hmm, worked for me! try reinstalling Source SDK or try redoing the config

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Doom Engine

I LOVE THIS GAME AND MAKE WADS ALL THE TIME!

Good karma+2 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Ghostbusters Doom Full Standalone

THAT FOUNTAIN IS FROM REALM667! THE BEST DOOM RESOURCE SITE EVER!

Good karma0 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ (OLD) Brutal Doom version 18a

Wonder if this + Doomsday engine. EPICNESS!

Good karma+4 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Halloween Community Collab Campaign

I cant see it in the menu but i did it properly and im on version 1.55! help please

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Platoon

MP5K Code Done, Submitting code now

Good karma+2 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Platoon

I have the poisonous spider/headcrab variant ready, I have changed it a bit with the skill.cfg which is required for the changed damage BTW it is programmed in MVSC++2008

Good karma+2 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Platoon

I do not know alot about programming, but i think i could help, I can do the Poisonous Spider i think and maybe the Big mom

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Half-Life 1997

Vaporware, Much?

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Custom Edtion SDK V1.0

It gives me errors about me missing "gfx/env/watershader.tga" Where do i get it?

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ GoldSrc

GoldSource Has an sdk so you can Mod half-life easily.

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ 3D Artists Group

Hey, im working on a half-life 1 mod "The Other Side" its the only thing im talk about but, im trying to modify the original half-life mp5 models (v_9mmar.mdl "viewmodel" w_9mmar.mdl "worldmodel" p_9mmar "playermodel")
To Have a sliencer, when ever i do it in milk shape 3d, it wither messes up with no sequences or has nothing changed except the weapon origin. please help me if you could tell me how or do the models for me i would be grateful and would give you special thanks in the mod's credits.

Good karma+4 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Unity3D, iAd and AdBannerView

WHY THE HECK WOULD WE HELP YOU WITH ADVERTISING! EVERYBODY HATES IT! I HAVE ADBLOCK+ WITH HOW MUCH I HATE ADS

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Half-Life SDK 2.3

Reinstall your SDK, or update your C++ Runtimes...

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Half-Life SDK 2.3

Yeah, i would LOVE to replace the egon in my mod with a flamethrower :ninja: but i use the Visual studio 2008 fixed HL sdk on here but it wont let me add new weapons or do advanced stuff :O

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Level Design Group

Hammer 3.4 and 3.5 is for Half-Life 1

Hammer 4.0 and above is for Half-Life 2 "and other source games"

its because they were made long apart from each other and use different game engines and stuff

Good karma+1 vote
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ Modding Weapons (Ammo, Weight etc)

Ahhhh....when i compile it gives me errors im using msvc 2008 c++ but i have the proper fixed sdk for msvc 2008.

Good karma0 votes
GamingEVOlut1on
GamingEVOlut1on - - 29 comments @ They Hunger: Tactical

Im using this to learn how to make custom weapons in my hl1 mod

Good karma+1 vote