Latest version. Works on Zandronum 1.0 or higher, or GZDoom 1.7.0 or higher. Read the FAQ if you are having any problems.
Other download links:
v19 - Gamefront.com
v19 Persistent gore v1 - Wadhost.fathax.com
v19 Mutators v4a - Wadhost.fathax.com
V18 - Moddb.com
V18 mutators v2a - Wadhost.fathax.com
V17 - Wadhost.fathax.com
V17 (Zan) - Wadhost.fathax.com
Brutal Doom v16b - Wadhost.fathax.com
18a:
- Fixed a bug with liquid surfaces not working at all.
- Added descriptions to the new dificulty levels.
v18:
- New dificulty balance that makes things easier on hard megawads such as Scytche 2 or Speed of Doom. A balance similiar to the one on older versions is avaliable with new dificulty levels.
- Improved fire deaths for zombies.
- Fixed a bug with zombies and imps geting stuck when kicked over a solid object.
- Many new fatalities.
- New Plasma deaths.
- The volume of many sounds have been reduced.
- Now you can kick crawling zombies in the face. You get cruelty bonuses for every kick.
- The only way to curbstomp a crawling zombie now is to kick them with berserk pack.
- Greatly improved enemy AI. Now many enemies can try to evade some of the players attacks.
- New and improved blood decals.
- Added an alt attack for imps.
- Fixed a bug allowing players to fire weapons or move while performing a fatality or a curbstomp.
- Added missing beheaded heads for many enemies.
- Lost Soul AI completely remade.
- Fixed some bugs with some terrain surfaces.
- Fixed a bug causing deaths to don't be counted when a player stealth killed a zombie or imp with a necksnap.
- Fixed lack of sounds on Chainsaw pickup, also fixed its idle sound.
- Fixed a bug causing the player to be imune to Demon's attacks when standing on a corner.
- Restored Player's speed to Vanilla Doom's standard.
- Fixed bodies floating in the air when killed over a water surface.
- Greatly improved the Assault Rifle sprites, and now the ADS mode can use autofire if the fire button is pressed, or can fired faster it the player press the fire button as fast as he can.
- Barons and Hell Knights can be kicked in the nuts.
- Edited a line in the Railgun's code which I suspect that was causing the bug of unable to cycle weapons when it gets out of ammo.
- Improved rifle's reload animation.
- Reduced and improved the trails of some projectiles.
- Mancubus Cannon's fireballs will light the area on fire, damaging any nearby targets over some time.
- Reverted the Nazis's AI back to v016 until I manage to fix it's bugs.
- Removed bullet splash damage.
- Many minor fixes and new stuff that I forgot to mention.
- Now it's only one file for both sourceports. Still there is a crash after leaving the game on GZDoom, but it's not important.
where is nightmare difficult ?
Black Metal
And why monsters are not respawn ?
aff sorry - its mod feature. Overall - beautiful mod. Good job !
you can put in options respawn monsters !
You are a god
There's no Nightmare difficulty,if I remember right.Instead it's replaced by "Black Metal"*shrug*
Totally awesome! I just love it! :D
This is gonna be great
Hey, ¿Como lo abro?
Me aparece que hay errores de DECORATION.
Si no usas Zandronum o GZDoom no te va a funcionar
Usa Zandrorum, que de paso tenes para jugar multiplayer con bots y esas cosas!
Tambien para usar los mods es mas facil!
Solo copía el archivo .pk3 del mod, dentro de la carpeta skin de zandronum y ya esta!
Facil, solo descarga el gzdoom o el zandronum en vez de skulltag o zdoom
O díganme como lo abren uds.
I get the following error message whenever I try to launch the game:
"3 errors while parsing DECORATE scripts"
Guys, the solution for these "errors while parsing DECORATE scripts" are in the FAQ. I will not reply anymore to it.
This FAQ?
Moddb.com
I'm using Zdoom, not Doomsday, so I don't see what I'm doing wrong.
DOES IT WORK ON DOOMSDAY?
Oh, I get it: GZDoom is an updated version of ZDoom. I thought it was merely an alternate name...
Okay, game's working now. Great job!
"The file you have selected (brutalv018a.zip) is not available via any mirrors. Please check back shortly as our servers update every 5 minutes."
I got that error all the time, when i want download, ehh, i wait 30 min.
Mediafire mirror
Mediafire.com
Its working arleady, but thx for that ;)
I got GZDooM but for some odd reason it doesn't show the screen at all! & when it does I see only he top left-hand corner of it! What gives w/ that???
Thank you very match, awesome release! :)
Thanks Sarge, you are sergeant of sergeants.
Now it is time for even bloodier DOOM!
New version? What's the difference with v 18?
YES! YES!
For some reason i can't open brutal doom pk3 file with GZDoom.exe it just ignores all my attempts to do so. Anyone knows how to fix this?
i do
Some people think February 14. is about Valentine's day. Wrong. This day is about to download and play Brutal Doom V18 non-stop!
And this is where my valentine would be. IF I HAD ONE!!! sorry 'bout that.
waz up! thanks!!
Speaking about valentine, I'm in love with this mod :)
can you change to sound of doomguys voice when he gets hurt and make it sound like its from the new doomguy that can talk and say one liners.
Excellent stuff. You should create a Brutal hud to go with it.
I agree Raptomex.In that hud put a bar that shows the blood you've spread around you and the area.If the bar reachs the maximum quantity,you get berserk :D
Please make 3 more sprites.One for male and 2 for female.The other one for male should be the ST skin:Base III.And put Mileena and Kitana from Mortal Kombat 9 for female or any other sexy girls
A best doom mod in the world!
I like it!
Hey are savegames from version 17 supposed to work, or is it a lost battle? When I try to load my save from last version I get an error "Skin 'bloodpoolstains.png' not found in 'NashGore_BloodSpot' Expected a name but got something else". I'm using GZDoom 1.7 on a Mac.
so judging on the brutal doom v18 image, it has doom 3 monsters. Will that mean sometime you will have doom 3 monsters and sounds, so there is like a monster pack, that would be awesome
I need help!!!
drag the mod to zdoom and I get this
OS: Windows 95 4.0.950
M_LoadDefaults: Load system defaults.
Execution could not continue.
Script error, "GAMEINFO" line 1:
Expected identifier but got string constant "BRUTAL DOOM version 0.18" instead.
help me!!!
Necesito ayuda!!!
Cuando arrastro el mod al zdoom me aparece esto:
OS: Windows 95 4.0.950
M_LoadDefaults: Load system defaults.
Execution could not continue.
Script error, "GAMEINFO" line 1:
Expected identifier but got string constant "BRUTAL DOOM version 0.18" instead.
ayuden me!!!
I have an answer for you.... Use Zandronum!
DirgeOfDefensor, this is the worst possible answer to newbies. Use G/ZDoom!!
Upgrade to Windows Vista or 7. The graphics from the wad. file are probably too much for your obsolete system to handle.
You're using windows 95????
I don't think it can run in plain zdoom, you need gzdoom.
and better yet, upgrade your operating system to windows xp if you get a chance.
Is it possible to get the more cleaner version of the assault rifle?, I don't really like all the space it occupies on screen when you bring the sights in, that ring around it is just too much.
excellent mod my friend, needs some more fixing and stuff but dang it is gory
The assault rifle no longer uses single shots while aiming.
Also the weapons in this version seem a little too powerful.
That's GREAT.