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Review RSS Feed The Dark Treasure - Credel Castle's Untold Story
10 Review

Mod Review on Sep 11th, 2013

No review provided

Key to Freedom
9 Review

Mod Review on Aug 27th, 2013

No review provided

A Late Night Drink
10 Review

Mod Review on Aug 22nd, 2013

No review provided

Amnesia: Rain
10 Review

Mod Review on Aug 14th, 2013

No review provided

Endless Insomnia
10 Review

Mod Review on Jul 16th, 2013

No review provided

Detorcium
5 Review

Mod Review on May 21st, 2013 - 1 person agrees 1 person doesn't
This review may contain spoilers

The first thing I noticed for this custom story was how dark it was. For me, the immense amount of darkness wasn't scary, just annoying. A lot of doors were hidden in darkness. There weren't any puzzles, just looking for hard to find keys and buttons. Voice acting was bad; the levels were low and a few of the microphones were crap. I did though like that voice acting of the guy whose only line was “please kill me”. It got to the point where I was just getting frustrated with the game, especially because my character was getting physically stuck in corners so that I couldn’t move. I would have to restart to where I last chose to save and exit, despite the fact this custom story auto saves. I wasn’t even looking for place to get stuck, it would just happen. The final straw was in the water level with platforming. A custom story is usually pretty bad when it has to rely on jumping for difficulty. When I got to the last platform, a pipe, just to be pushed back into the water; I was done and so was my computer. This custom story might have had a good ending. Oh well.

When Life No Longer Exists
10 Review

Mod Review on May 2nd, 2013

No review provided

Down the rabbit hole REMAKE
10 Review

Mod Review on Apr 17th, 2013

This was a genuinely fun custom story, and I will be excited to add some voice acting to it. ;)

Amnesia The Untold
7 Review

Mod Review on Apr 13th, 2013 - 1 person agrees
This review may contain spoilers

Observations:
-The story takes place around the same time as The Dark Decent.
-The is a rather simple story and easy to follow.
-Semi-short CS.
-Suitors in Brennenburg?
-Money? Why?
-Had an extra key at the end. Did I miss a secret?
-Custom music.
-Voice Acting.

Good things:
-This mod focused on the love story. There are very few Amnesia custom stories that do that.
-Progression was straight forward. The one time I was stuck, I wasn't stuck for very long.
-Voice acting was, in general, pretty good.
-The dream sequence map with the poems was pretty cool.
-Auto-save! You'd be surprised how much that means to me, especially when things bug up.

Suggestions:
-Lots of bugs that need to be fixed (fell down a hole in the mountain, couldn't stop looking a something in the dream sequence, fatal error when I tried to back out of August's Private Quarters)
-It's really dark, and there is one jar of oil in the entire CS.
-The mapping was pretty plain, nothing amazing.
-Make it clearer what the three items in the end represent. I could only guess what each item meant.
-Too many owl sounds in the hallway. I'm pretty sure Ga'Hoole was right outside the window.
-I think it would have been cool if this story was more connected to The Dark Decent since they are happening around the same time. I know that Daniel and Alexander were mentioned a few times, but that's about it.

Oblivion: The Gates of Hell
7 Review

Mod Review on Mar 24th, 2013
This review may contain spoilers

This was a story that had a very slow and boring beginning, but had an ending that was pretty stunning.

Observations:
-It was a pretty long custom story.
-There was a variety of monsters and a story to back the variety.
-It has a 3 ending choice system, (I played the hero ending).
-I was playing with a friend, and there was a point where I got really far ahead of him by touching an orb. This was as soon as I got to the top floor of the grand hall. I went on to get captured, while my friend was finding keys and unlocking doors I had never heard of. Is this part of the ending split, or did I just skip a portion of the story?

Good things:
-One of the few custom stories that has a solid plot line that is easy to follow.
-The hell environments were really cool and unique.
-No stupid jump scares, but instead some naturally startling events.
-Hero ending chase sequence was fun.

Suggestions:
-The beginning was meant to be fast paced, but stacking boxes simply kills the pace.
-Earlier maps were very empty and boring.
-Puzzles were just finding keys, (I don't really like maps that just go from room to room finding keys, but I know you are aware that this is the kind of story you've made since you comment about it in the description and mention it in the story itself).
-Clipping textures.
-It is quite clear that you had great ideas for the ending, but the beginning is just simply filler and story build up.
-Items weren't spread out well. I ended up having a ton of laudanum and sanity potions by the end. There were points where oil was very scarce and other part where there was lots of oil to spare.

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