I'm Chris. I would like to make games but all that comes out are prototypes and mountains of assets. Am I doing this right?

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The ReBunkered Update
Bunker Björn

The ReBunkered Update

Bunker Björn

Today is a day. Surprise! We come to you bearing updates to Bunker Björn. And the first appearence of the same on IndieDB! This time the package contains...

The Road So Far - January 2019
The Vrennman Case

The Road So Far - January 2019

The Vrennman Case

In this slightly late issue of "The Road So Far", Chris talks about what happened when we didn't post anything in November as promised. It's exciting...

Road to November
The Vrennman Case

Road to November

The Vrennman Case

Today the marketing man, Chris, is talking about the take-away from the demo release last month and what's up next in the development roadmap. A glimpse...

The road to august
The Vrennman Case

The road to august

The Vrennman Case

This time, the marketing dude is talking about what we're up to and where we're headed with the game, come august. We're closing in on a demo for you...

The road so far: February 2018
The Vrennman Case

The road so far: February 2018

The Vrennman Case

In this feature John talks about what has happened... since February 2017. Art updates, trouble with engine upgrades and 2d pixel lights.

Why you shouldn't mix candle wax and arsenic
The Vrennman Case

Why you shouldn't mix candle wax and arsenic

The Vrennman Case

Today John shows a bit of the work that has been done the past month. He also has an answer to the very important question of why you should never mix...

First glance at the mansion interior
The Vrennman Case

First glance at the mansion interior

The Vrennman Case

In this feature John writes about the progress on how we start with making new levels. Additionally he ventures into our lighting system and why we changed...

How it all starts
The Vrennman Case

How it all starts

The Vrennman Case

John introduces you to the beginning of the development efforts of the Vrennman Case - a horror adventure about demons and dark cults trying to raise...

Post-Jam Release
Shroud of Darkness

Post-Jam Release

Shroud of Darkness

Today we’re releasing the first post-jam version of our #meatlyjam entry Shroud of Darkness, featuring a bunch of changes and additions.

Swamp Smash GBJam Release
Swamp Smash

Swamp Smash GBJam Release

Swamp Smash

A few hours late but here it is. Swamp Smash, the GBJam Version.

Hello World!
Swamp Smash

Hello World!

Swamp Smash 1 comment

Introducing: Swamp Smash. A game about anti-gravity boots, swamps and smashing things. Made for then #gbjam

Introduction to Challenges
Quantum Rush

Introduction to Challenges

Quantum Rush

Today, we would like to present to you a few of the many challenges that you will encounter in Quantum Rush: Champions.

Why will Quantum Rush: Champions be an independent game?
Quantum Rush

Why will Quantum Rush: Champions be an independent game?

Quantum Rush

Let's talk about how we came to the decision to make QR: Champions independent from the online version!

Self-defence precaution measures (things to shoot with)
Quantum Rush

Self-defence precaution measures (things to shoot with)

Quantum Rush

Let's talk about weapons. Today: Your basic means of self-defence. Alternatively, shoot other racers.

Racetrack Updates & Greenlight
Quantum Rush

Racetrack Updates & Greenlight

Quantum Rush

We're presenting today, Coastal 2 and GT 2 race tracks (working titles) in all their glory! Also: Our Kickstarter and greenlight campaigns went live!

Quantum Rush: Champions launched on Kickstarter and Steam Greenlight
Quantum Rush

Quantum Rush: Champions launched on Kickstarter and Steam Greenlight

Quantum Rush 1 comment

We have launched the Kickstarter campaign for Quantum-Rush Champions! Help us make the single-player of Quantum-Rush a reality. We have also submitted...

Quantum Rush: Champions
Quantum Rush

Quantum Rush: Champions

Quantum Rush

It's time for some more big, big news. Many of you guys have asked us for a singleplayer version of Quantum Rush and guess what? We'll do that now!

Large update and new Track
Quantum Rush

Large update and new Track

Quantum Rush 2 comments

It's time for another big update! It contains bugfixes, improvements of steering mechanics and lag compensation, a new race track and we also got green-lit...

Game over man, game over
Half-Life 2

Game over man, game over

Prison Island 11 comments

It is, with great regret, that I have to inform you guys; The end is nigh and we're sorry for letting you down on this. There is not much left to do than...

Prison Island Update "whatsits"?
Half-Life 2

Prison Island Update "whatsits"?

Prison Island 18 comments

Today, folks, we have a quick update on our graphics for you and we'd like to introduce one of our new team members.

Prison Island Update 2 - 3rd year running
Half-Life 2

Prison Island Update 2 - 3rd year running

Prison Island 12 comments

It's true. 3 years and still no release - we're getting there though! Today: Caves and models. Also: Open vacancies.

PlayBlack Studios goes Web 2.0
Half-Life 2

PlayBlack Studios goes Web 2.0

Prison Island 4 comments

To make sure you stay in touch with the progress on Prison Island we set up a twitter account you can follow, so you're always up-to-date with things...

"The State" is Alive!
Half-Life 2

"The State" is Alive!

Prison Island 14 comments

At long last PlayBlack Studios is showing some sign of life again. We have new media for you. This time it's about a Guard, a Concept Artist, a Modeler...

pi| The new Home
Half-Life 2

pi| The new Home

Prison Island 11 comments

The Prison island team has a new home, and we want to share it with you. Also, if you havn't seen them already, we have some new WiPs.

pi| Progress Update No. 1-10
Half-Life 2

pi| Progress Update No. 1-10

Prison Island 29 comments

Latest pictures from our progress and a new video showcasing a waterfall made of particle effects.

pi| Welcome to paradise - update
Half-Life 2

pi| Welcome to paradise - update

Prison Island 22 comments

In todays update we bring you some new media, including a cool video and re-introduce someone, you will probably know already.

pi| The Wallpaper Contest
Half-Life 2

pi| The Wallpaper Contest

Prison Island 5 comments

A Prison Island wallpaper contest for all of you pi| fans, supporters and photoshoppers!

pi| Green for the Island
Half-Life 2

pi| Green for the Island

Prison Island 20 comments

A little update for you folks on our awesome foliage, prison interior and the introduction of our new team members.

pi| a progress update
Half-Life 2

pi| a progress update

Prison Island 11 comments

An update about a new concept and what happened with the last concepts.

pi| Media Update pt.2
Half-Life 2

pi| Media Update pt.2

Prison Island 14 comments

Part two of the media update, this time including the introduction of our latest member.