I'm making games and I'm writing tools for different things.
Such as games ;)
Also, this is my personal private account thingy.
I'm only officially speaking for things related to PlayBlack.
So you know.
I'm all with you here.
Valid points and a good read.
Kinda reminds me of myself a little bit.
To anybody who wants to read.
I started a new project which will soon be put in as a game on indiedb.
Not worth a news yet though so, there you go.
I want the IES thruster to be more greenish!
And purple highlights for Nitroid! :D
Here, have a go: Quantum-rush.net ^^
But ... but ... banners and flags.
Nah, it's great man :P
Perhaps you could decorate the thing with some flags or rags.
Like banners hanging down from it, with the logo of the hotel company on it.
Would probably make it look more civil like.
In reality this was decided long before black mesa made a release.
Yes, I was thinking about that. Gotta tak to some people about that first though. I can't just throw them out there.
Plus, unfortunately, I do not have them all in the repository.
Some were concepts of which I only saw the same screenshots everyone else saw ^^
Still lurking, plotting something I don't wanna reveal just yet.
It has to do with some fundamental changes that will happen; And to get stuff done, other than creating tons of assets I mean.
Nah. That countries will mostly be where YT didn't get around cutting a deal with the local music IP protecion group, such as germany. That has nothing to do with IP theft however, it's just a legal matter for YT and said protection groups.
Most of the time anyways. ^^
Sure thing only we shouldn't play against each other the ping diff would be horrible :P
That explains the matter ^^
Gotta admit, I rarely read descriptions because I forget that they are there xD
Yeah Zee Captain is awesome :D
I can't see the fail there, my friend.
You ... urm ... you sorta missed christmas for a couple of days and all.
But I guess it's a nice after-christmas present anyways :D
Thank you guys :D
We might get something out last minute for you as
reward for voting :P
I think you'd like that.
we're mighty at it :D
Holywtfbbq, I didn't know these are trucks :D
Listen here smartass.
It's a freakin game and we do not have, and will not integrate, real bullet physics. That narrows this down to stuff that looks good.
If you want Rl shooting action go to war and get yourself shot in the guts.
Jesus Chris, you people and your realism ticks ... ridiculous.
G'day Mister unbind! :)
I have yet to see that enb mod thing for source lol.
//Edit: Oh, okay, there is one.
Anyway, I have no clue.
It was the dog, the dog I say!
The Editor is designed for teams that either have not the capacity or the knowledge for authoring custom shaders. Well, it is useful, indeed, but why use the Editor when we have its creator working for us? ^^
Anyway, about that parallax mapping - that remains to be a secret I'd say.
You won't believe it but the bloom scale on each of those pictures is 0.25.
If it was any smaller we can scratch the bloom :D
I have a fix for this though, no worries.
About that beer, neahc ...
would you mind coming here to fetch it because I have no car to driver over to your place :/
The ShaderEditor from Biohazard can do sunshafts too but those are custom made ones for us without the aide of shaderEditor. (Great tool though, you should check it out ^^)
Then, have fun fapping
Erm ... that white stuff ... that is reflections on water ^^
But else, thank you :)
Kudos for displacements go to neahc.
Thanks man :)
As to the shader and all, we'll offer options in the menu to turn all the moifications off we made. That includes swaying deta grass, sunshafts, procedural tree animations and all that.(Also you can chose how much viewbobbing you'd like ^^)
Is that neahc sculpting the arm? ^^
It's not going to replace the helmet from the light guard model.
It is the helmet from another enemy class.
Finally. I gonna go and play it right now :P
I think we need a trashbin model xD
Ofc it will ;)
Blue again ... dude I told you ..... :P
You wait until I light that baby up.
Gotta know your way around ^^
Oh yeah and we have some more awesome stuff going on.
But ... you'll see later >:)
Gimme a drink and a boat and I go fishing while shooting state troopers xD
We'd love to but we need good skinners to texture our models.
Sry I forgot :(
Accepted the request :)
It's one of the few helicopters the rebels managed to get ... or get together.
So it would indeed fall apart very easily ^^
Then lets get on with hiring new guys.
Nothign we need or should discuss here though :P
Obviously not ^^
Other than that, we're not valve and if the so called System Requirement for pi will be higher than the standard ep2, I won't care ^^
It actually is a concept map ;)
And then, we don't want something the combine would do.
Our mod has nothing, really absolutely nothing to do with the hl2 story.
There is nothing like a good overbloomed sunny beach ^^
Yes, exactly that you can do.
This is only one of three ways to get through the game.
(As you have read ;) )