Secrets of the Venator now all but finished, hoping for another release or two of SMC's BF1942 AI Mod.
Update etc etc. regarding things, stuff and annoying comments.
things, stuff, and "omg it doesn't work"
Brief update, things are happening and/or going to happen, not dead etc.
stuff that's been happening, will be happening, and is happening.
Apparently I've decided to dust off my metaphorical keyboard and again sit at my literal keyboard with the goal of manipulating multiple human readable...
the return
Summary of a week which saw the changing of the game's setting, some more 'stuff' added and, importantly, more player configurable 'things'
developer diary #1 - "doing it now while pain level=0"
First news post, basically an introduction and state of affairs post.
developer diary #0 - "skyrim, in space, but without all the pretty"
If you haven't guessed from the title, this is basically a goodbye......mostly.
packin' it in.
At the moment, I'm caught in two minds about how to handle fighters and bombers going forth. I need opinions. From you.
wanting opinions on the handling of fighters and bombers.
A recent change to Lucasfilm's Modder's EULA forced me to reconsider some things.
the beginning of the end.......
A quick update on a most eventful – yet at the same time uneventful – few weeks.
some news and stuff....actually just news.
Just your generic, keep people from wondering what's going on, update. But, and here is a damn good twist, this news piece is performed to the tune of...
some news and stuff redux
Just quick update explaining my absence, and some plans for the future.
february news
News about the new damage system...........and my weekend because I feel that it has an important life lesson.
some news and stuff
Hi all, quick update on various things and stuff and whatnot etc.
november 21st
Generic update, letting y'all know how things are progressing.
november
On update on how stuffs progressing, how it will be progressing, and how I'll be showing a new ship. (I've always wanted a decent carrier-type ship in...
1st september update
Update on Story, something important for ya’ll to read, and a request.
4th august
Re-boot of development thanks to a new tool, doing some more ‘stuffz’.
road to rome version coming soon
Small update on what I've been doing; not as much as I would have liked, but it's progress
15th march
A short list of things...........and stuff. Take a look
to-do list
Decided I need some "help"; read on for more info.
who wants to script a story-like gc for me?
It's been a while since the last update, so this post is basically to let you know that the mod is still alive. (And, more importantly, so am I.)
october news
- I got sidetracked when I discovered the wonderfulness that is Sins Of A Solar Empire: Rebellion. - I still got other stuff done, some texturing and...
31st july
Below is a summary of the edited 'Closing On Coruscant' GC. This is what I am scripting the GC to entail, and am nearly finished. I have also been tinkering...
a summary of the edited 'closing on coruscant' gc
STUFF IS GETTING DONE. Finalising some coding and skins, will soon be making a start on modelling
closing on coruscant nearly done, imperial commandos nearly ready
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