A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.

Report RSS 31st July

- I got sidetracked when I discovered the wonderfulness that is Sins Of A Solar Empire: Rebellion. - I still got other stuff done, some texturing and tidied up some more of my code. (Deleted things that were no longer functional) - Bit more work done on Starfighter Secondarys. - Spent some time thinking of new Main Menu theme music.

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Hello everyone.
Since the last demo of Starfighter Secondarys, I have been implementing
some of the changes suggested by those people who left comments:

The lasers of the TIE-Fighter now fires like in
the movies.
And taking into account that Starvipers were a
bit overpowered in Vanilla FOC, I tried leaving them un-modified; In the tests
that ensued, they consistenetly got their asses handed to them when it came to
squadrons of A-wings/TIE-Interceptors and Starvipers flying at each other. However:
When Starvipers started right next to the A-wings/TIE-Interceptors (i.e,
inside the range of the Buzz Droids) the results were reversed.
So it basically boiled down to this:
At anything
resembling distance, Starvipers get owned;

At close quarters,
A-wings/TIE-Interceptors get owned.

Which seems to suggest to me that there is now balance.

B-Wings and TIE-Defenders are (now) too
close (In terms of strength and armament) to the standard fighters and thus
they will be getting an overhaul soon.

Also, as a part of celebrating my survival of 19 rotations
around the sun, I recieved that wonderful game that is Sins Of A Solar Empire: Rebellion.
(This explains in large part why I havent got more done)

I did, however, find time to do a bit more texture editing, mainly
fixing the textures of the Aurora - In the wrong light it looked REALLY, REALLY
UGLY - and I spent some time on re-texturing the Orbital Weapons platform.
(Which at this stage is a smaller Empire lvl. 1 Space Station)

This brings me nicely to my next topic: I'm Looking for a modeler person.
I don't have 3ds max, nor any experience with 3d Modellers.
If there is anyone who would like to make a model for me, please send
me a pm or email.

I am also thinking of replacing the Main Menu theme with something a
bit more Operatic (Star Wars is after all, a Space Opera) or something else
that is stirring and uplifting.
Naturally, I am looking for suggestions as to suitable scores. (NOT
DEATH METAL)

Finally,
Below is a link to a ‘FundRazr' campaign that I have set up. (Under the
name ‘Kyp Durron')
If you wish to show your support for the mod - or help me to buy
textbooks for Uni - this is the way to do it.

‘FundRazr' donations are transferred through PayPal, so they are
secure, but you do not need a PayPal account to donate. (When you are asked for
your PayPal details, click ‘Buy as guest')

Anything you donate is greatly appreciated, and if you would like to be
included in the credits for this mod, please send me a PM with the E-mail
address you used when donating as well as the name you would like me to use for
you in the credits.

Fundrazr.com

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