I'll shmaplefle your shclagorglymorg!
So much love from them Kotaku posters. ( ͡° ͜ʖ ͡°)
A lot of childhoods just orgasmed in their pants from seeing this.
Unfortunately I can't participate, there is no way this is playable on my PC. Good luck to whoever participates! =P
I KNEW IT!!
D'aw, this is so cute. xD!
I have to agree... Naughty Dog has a special place in my heart, for such creative experiences that was Crash Bandicoot and Jak & Daxter.
Although I don't really appreciate Uncharted or The Last of Us as much as other people, they're still good games. I just think the talented people working there could've done better if they had a bit more time.
1:42 That guy is so funny. XD!
Glad to hear this. Infantry are always fun to use, but it's just so difficult to pull off. =)
RUN. RUN. RUN. HUMAN.
I like the new cover art. =)
Literal parking rage.
I hope you guys replace that really weird player sprite. =P
Super cool, guys! <3
This game seriously just get's cooler and cooler.
When's Northernlion going to do a Let's Look At about it?
Quote:* Added Combine rollermine: shocks enemy units with a small chance to stun
Plz no random chanceorino. Not a good RTS design element unless you're going with a WC3-style game (Where there's less units and more to micro-manage and having debuffs is important, and random chance is a balancing lever for them). I'd even argue that stuns are bad, but that one might just be more personal bias then an actual problem because it works poorly in SC2 but works out really well in WC3.
If you want a stun, I'd suggest make it a skill-shot.
WAIT, ARE YOU SERIOUS? You actually came up with a way that will make Commando Missions GOOD?!
(I always hated Commando missions, starting with the Tanya break-out one. That mission took me days to figure out and complete. C&C:TD Commando missions were okay.)
Those definitely look like Korean letters.
Wow!! That turned out REALLY good!
They're so cute! <3
Looks great in all, but you probably could have put them all in 1 image. They're rather similar with only minor differences. =P
Those shields don't seem to protect the most important part, their head. There should probably be glass between the two sides at the very top, and maybe there should be small port-holes on the sides so that they can be much closer but still have guns able to peek out.
Holy **** this comment's over two years old.
But to answer your question, not enough people in Asia play XBox. Several campaigns in both Japan and China failed with both the XBox and the 360, so I don't blame them for not even trying this time around.
I'll be doing what I can, man, but I just don't know a whole lot of people that even use Moddb. This is a rather small community, too, you know. =\
Ooooh. Ooooooh. OOOOOOOOOOH. I have to change my pants, now.
I don't think I've played this certain game. :<
It's okay, it makes it funnier. XD
Could point. They probably should be scaled down.
It doesn't really look like a factory to me. I think there should be some kind of exhaust pipe dumping black smoke, and some kinda big door that opens when units are finished.
Thank you very much for the game, man! =D