I'll shmaplefle your shclagorglymorg!

Comment History  (210 - 240 of 5,689)
Templarfreak
Templarfreak May 29 2015 replied:

Yeah, that doesn't happen in OpenRA. =P

I would think Astor will be wanting to put it out soon but don't take my word for it, I'm just guessing. I haven't talked to him about it.

+3 votes   media: Rookie armada
Templarfreak
Templarfreak May 29 2015 replied:

For the grunt: Which one?

I do agree with the last bit. The harvester voice is my favorite Forgotten voice so far. It's like, 95% accurate to how I heard it in my head.

+2 votes   media: Forgotten Grunt, Mechanic and Harvester quotes
Templarfreak
Templarfreak May 28 2015 says:

THESE ARE PERFECT.

+3 votes   media: First steps for UI
Templarfreak
Templarfreak May 25 2015 says:

"What? Those things? No, you got it all wrong! Those aren't ACTUAL dead bodies, they're just decoration. Sheesh! I'm only a humble Shop Keep... ;)"

+2 votes   media: Shop Appeal
Templarfreak
Templarfreak May 24 2015 says:

Looks inspired by Braveheart. xD!

+1 vote   media: What happens after
Templarfreak
Templarfreak May 24 2015 replied:

They're all dead. I stepped on them all.

+4 votes   media: Super Mammoth
Templarfreak
Templarfreak May 22 2015 replied:

Thank you for the insight. =)

+1 vote   media: Damn dirty Customers
Templarfreak
Templarfreak May 22 2015 says:

Holy ****, who knew how cleverly written "No" could be!

+2 votes   media: Nope! The Animation #1
Templarfreak
Templarfreak May 20 2015 says:

Dunno how to feel about this. On one hand, it's probably quite accurate. On the other, this could be extremely tedious.

Will there be doormats? What determines if a customer will make the floor dirty? Is there just a random point value and if it's greater then 0 they apply some amount of dirt? Or does every customer apply the same amount of dirt every time?

+2 votes   media: Damn dirty Customers
Templarfreak
Templarfreak May 19 2015 says:

I'm really liking the idea behind this game so far, I really am. It's an RTS that focuses on the singleplayer experience greatly and every update it just more and more cool, and you have a good combination of both fleshing out the world and story as well as combining that with gameplay-related things such as mechanics.

I really am looking forward to this!

+1 vote   news: Announced Enviromental Units
Templarfreak
Templarfreak May 18 2015 replied:

Technically yes?

+2 votes   media: Skirmish menu & Production tabs
Templarfreak
Templarfreak May 15 2015 says:

I have seen this chick before but never found out what she was from. I'm guessing this is the title of the show or is this just her name...?

+1 vote   media: Saber, more Saber
Templarfreak
Templarfreak May 15 2015 says:

This voxel always felt weird to me. Like it wasn't quite polished right. It's mesh is really well done, but the texture needs work...

Like, the texture isn't that clear because it's so detailed. It needs more team color, and finally it needs to look brighter. The lighting on it just doesn't match the rest of TS style.

+2 votes   media: Titan comparison
Templarfreak
Templarfreak May 15 2015 says:

******* beautiful, that's all that can be said.

+2 votes   media: Submerge Level Design
Templarfreak
Templarfreak May 15 2015 says:

Waiting for LotV...

+1 vote   game: Starcraft II: Heart of the Swarm
Templarfreak
Templarfreak May 15 2015 says:

I'll root for you guys, but since it seems like you're making absolutely everything custom I think you guys will very-quickly run out of space...

+2 votes   mod: Geistkrieg - A Shadow Over Egypt
Templarfreak
Templarfreak May 14 2015 says:

Can I get an image to compare it to? I'm not too sure how accurate this looks.

+1 vote   media: 3.0.0 wip - scanners
Templarfreak
Templarfreak May 14 2015 says:

There's still quite some time before OpenRA fully supports isometric tiling, tile height, and voxels.

But, if you act quickly enough this may be the first mod/game to use that engine with TS mechanics in mind. In fact it might actually be the first big mod to do so, as for the most part the only mods for the games existing on OpenRA were either not specifically made for OpenRA (Like the Star Wars mod for C&C), or are just really small mods that don't change much and most don't add units at all.

+7 votes   news: Crystallized Doom and OpenRA
Templarfreak
Templarfreak May 13 2015 replied:

The only problem I see with it is this, but it's not the wall's fault. GDI's structures are pulled together and made by tons of different people, so they all look a bit miss-matchy. They all need some tweaks to make them all look the same style and lighting.

+1 vote   media: GDI: Walls
Templarfreak
Templarfreak May 13 2015 says:

I don't know if MMO and RTS is a good combo. But we'll see. Tracking.

+1 vote   game: Thrones of War
Templarfreak
Templarfreak May 13 2015 says:

I don't have anything clever to say here. It's pretty good artwork but I'm not really into Touhou much. (Mostly because I haven't taken the time to play any of the games or read anything about it)

+1 vote   media: Nue
Templarfreak
Templarfreak May 13 2015 says:

BOOM, BITCH! GET OUT THE WAY!

+2 votes   media: Seryuu
Templarfreak
Templarfreak May 13 2015 says:

Hell, it's about time! Now this game can start feeling like a true Sandbox Sim!

Also, great to see what we can expect in a year. =)

+2 votes   news: Orcish Inn Pre-Alpha 0.0.9: Randomized Map Generation Update
Templarfreak
Templarfreak May 13 2015 says:

This doesn't really seem like Quests... More like Goals. XD

+1 vote   media: Quest Log
Templarfreak
Templarfreak May 13 2015 says:

Hm, not sure what to say about it. I can't really see much. xD

+2 votes   media: A Modern Brennenburg [WIP]
Templarfreak
Templarfreak May 13 2015 says:

This has to be some of the highest quality mapping I've ever seen for Amnesia.

+2 votes   media: Brennard Office [New]
Templarfreak
Templarfreak May 12 2015 says:

Well, I know what I'm buying next on Steam. =D

+1 vote   news: Black Mesa - Early Access
Templarfreak
Templarfreak May 10 2015 says:

♥_♥ Catgirl.

+3 votes   media: Cool sword and cute catgirl
Templarfreak
Templarfreak May 10 2015 says:

LOL.

+2 votes   media: Get Your Hands Off That Girl !!!
Templarfreak
Templarfreak May 10 2015 says:

Hm... The ships seem kind of out of place, not in the style but in the lighting. They look a lot brighter then they should, like a lightsource that has no business being there is lighting them.

That's what I see, though.

+2 votes   media: Ingame Shot Unreal
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