Woah there, lil' GHJSGHSKLGSHJKSG
I'll be doing what I can, man, but I just don't know a whole lot of people that even use Moddb. This is a rather small community, too, you know. =\
Ooooh. Ooooooh. OOOOOOOOOOH. I have to change my pants, now.
I don't think I've played this certain game. :<
It's okay, it makes it funnier. XD
Could point. They probably should be scaled down.
It doesn't really look like a factory to me. I think there should be some kind of exhaust pipe dumping black smoke, and some kinda big door that opens when units are finished.
Thank you very much for the game, man! =D
As I told you on Skype, I ******* love it.
This is 10x funnier because of how poorly its translated.
Unreal 2004 Engine modded to be an RTS engine is incredibly, incredibly useful.
I see this as the beginning of a beautiful new, useful engine for RTS developers. =)
Really nice artwork, man! I like it all. =)
IIRC the trails are an engine-drawn thing, so I don't think they have control over that.
Delete this comment and the one I'm replying to, please. I was really confused that my original comment wasn't showing up. I guess on this news it was just delayed or something.
I am completely okay with this idea. I'd like to give a few more reasons other then just the invasiveness as to why people use Adblock, though.
1. Ads can, and often times do, take A LOT of data. Some people DO have a limited amount of data they can use over a given time, and not using Adblock can often-times double the daily usage. Usually the ads that do this are full HD video ads that also have sound.
2. On slower and older systems, like mine, ads can slow the page loading time down and the overall responsiveness of the page down to a noticeable degree and sometimes nearly to a crawl. The ads that usually do this are ones with very active animations and heavy, leaking scripts.
3. Finally, my understanding of ads is that no revenue is even generated unless the ad is clicked. If I have no intention of clicking them, I'm no more helping then if I did use Adblock. If I'm wrong, I'd like someone who knows what's what with ads to correct me.
It's... Suspended by only two chains... Well, ****.
Hmmm, some nice options.
This is funny, but also kinda depressing.
I AM YOUR GOD.
In vanilla C&C3;, GDI's best harassment has always been @ T2 with their air power, particularly with ST's. The Orca's speed and damage is very unmatched and difficult to deal with as Nod or Scrin in the early-mid game, and you can even take it another step forward with Firehawks that can teleport around the map which can potentially save you a lot of resources because you can entirely by-pass air defenses.
I wouldn't be surprised if they were to keep this set up, keeping GDI a a side that heavily relies on T2 units as their main bulk (Like Predator Tanks and Zone Troopers) that take some AA and/or siege support (Like Pitbulls or Juggernauts), with the capability to transition into a T3 unit if necessary.
Q1: I'd most likely be some kind of mercenary or something, I don't deal with people bossing me around too well unless they're really polite about it. (No such thing during the Dark Ages)
Q2: Can it be from other cultures? If so I love the Chinese Qiang Spear, it might not be too practical but man it's iconic.
Q3: Statistics show that weapons were far stronger then they needed to be, most things could break through all kinds of armor with ease. I'd wear some light chain mail with some thin plating to protect from blunt force.
For the Armory, you could make this "Radius" small enough to where it'd only effect units directly within the Armory instead of nearby it.
Can't wait! ^^
I agree, I love the texturing.
I have nothing against the AI, I can beat it. I'm just not so confident about the Campaigns. :<
Oh my god, this is beautiful.
Such a funny skit. xD
RE6 did surprisingly well. A lot of people were mad it broke from the horror genre, including me, but it was still a solid action/survival game.
For an RE2 remake, I'd prefer they do what they did with the first game and just HD remake it while adding some extra content.
Would be nice! They did it for RE1, why not RE2?
Hm, what exactly is the issue with back-to-back mission loading anyway? I know it crashes, but what is causing it to crash?