I'll shmaplefle your shclagorglymorg!

Comment History  (180 - 210 of 5,448)
Templarfreak
Templarfreak Feb 27 2015, 3:53pm says:

Well that's pretty interesting!

But I have no idea what it's about.

+1 vote   media: Rainforge
Templarfreak
Templarfreak Feb 27 2015, 12:29am replied:

Idk, it just doesn't seem like she's a real fictional character. It looks like she's just a fictional fictional character.

(We be gettin' all meta up in this bitch now!)

+1 vote   media: 5pb.
Templarfreak
Templarfreak Feb 26 2015, 11:49pm says:

Everything I would've said to this has already been said. =)

+1 vote   media: New Option: Base Props
Templarfreak
Templarfreak Feb 26 2015, 11:40pm replied:

I don't think there's a reliable way at all to "Build" a Terrain Deformation. It's possible but it might not work right purely because of how TS' RNG works.

+2 votes   media: New Option: Base Props
Templarfreak
Templarfreak Feb 26 2015, 11:37pm says:

Nice words and good to hear on the progress! ^^

+1 vote   news: A message from our programmer!
Templarfreak
Templarfreak Feb 25 2015, 3:48am replied:

How is that a spoiler? O_o

+1 vote   media: gif
Templarfreak
Templarfreak Feb 25 2015, 3:47am says:

Uhm, Vocaloids in a shellnut I guess?

+1 vote   media: 5pb.
Templarfreak
Templarfreak Feb 24 2015, 11:37pm says:

All my +1s

+1 vote   media: Terror Drone and Spearback
Templarfreak
Templarfreak Feb 24 2015, 11:24pm says:

I want to see this hud a bit more colorful. =0

+1 vote   media: Screen 2
Templarfreak
Templarfreak Feb 23 2015, 12:32pm says:

Some good improvements, I especially like the changes to the destruction.

+3 votes   news: Update 2-22-15
Templarfreak
Templarfreak Feb 23 2015, 12:29pm replied:

Just take a look at it, it's kind of similar to what you're doing. Maybe you can draw some inspiration from it. =P

Store.steampowered.com

+1 vote   game: Pump-Action Captain
Templarfreak
Templarfreak Feb 22 2015, 1:35pm says:

Those little pads around the gate in the 5th image. Are those laser turrets? Do those actually pop out of the ground if enemy units come near by? How did you achieve that? I thought that wasn't possible in the TS engine.

+2 votes   news: Weekly Bulletin 19/02/2015
Templarfreak
Templarfreak Feb 22 2015, 1:29pm says:

Will track. Sounds interesting.

Where you perhaps inspired by Paranautical Activity? I kind of get that vibe from reading the description.

+1 vote   game: Pump-Action Captain
Templarfreak
Templarfreak Feb 22 2015, 1:28pm says:

It's been nice checking this game out, can't wait to play it. =)

+4 votes   news: Son of Nor VIDEO Dev Diary #112 - Release Date!
Templarfreak
Templarfreak Feb 21 2015, 12:57pm says:

Niiice!

+2 votes   media: Juggernaut Ingame
Templarfreak
Templarfreak Feb 20 2015, 9:36am says:

You have no idea how happy this makes me.

+1 vote   media: Map: [6] Desert Road
Templarfreak
Templarfreak Feb 20 2015, 9:35am says:

I don't really see too big of a difference. Unless I'm just missing something.

+1 vote   media: A Demon's Game-Messing around with new lighting!
Templarfreak
Templarfreak Feb 19 2015, 9:26pm says:

Crotch Lock.

+3 votes   media: Agarest: Generations of War 2
Templarfreak
Templarfreak Feb 19 2015, 9:13pm replied:

Yeah but I never saw copies for them at the Blockbuster I'd get games at. (That was back when that was pretty much the only place to get games... Or at least where I was. Now there's a Gamestop on every corner in every major city.)

+1 vote   media: Mega Man X5
Templarfreak
Templarfreak Feb 19 2015, 2:31pm replied:

A lot of TS mods seem to be stemming to that side of things, making starting locations extremely compact. So I am inclined to believe so for this mod as well.

+2 votes   news: Weekly Bulletin 19/02/2015
Templarfreak
Templarfreak Feb 19 2015, 2:30pm replied:

Yeah, I don't think that's possible without making every vehicle physically too big to go through them.

+2 votes   news: Weekly Bulletin 19/02/2015
Templarfreak
Templarfreak Feb 19 2015, 1:23pm replied:

Youtube.com

It kinda looks like a Marauder Tank from Generals to me. It has a long body and two barrels. But I guess the similarities end there.

I like it, though. It definitely looks like something the Forgotten would use! It actually even looks like a mixture between GDI and Nod. (As the turret appears to have a Nod scheme.)

+4 votes   media: Misc: Unknown Vehicle
Templarfreak
Templarfreak Feb 19 2015, 1:18pm says:

So this is like, a skin or something? Or is it actually a different "race" to play as that plays differently? Either way is cool!

+2 votes   media: Dwarven Theme
Templarfreak
Templarfreak Feb 19 2015, 12:09am says:

I'm such a pleb. I've never played a Megaman game in my life. But then again, I grew up with a Genesis and a PS1 and PS2. The only Nintendo console I had was a Gamecube.

+2 votes   media: Mega Man X5
Templarfreak
Templarfreak Feb 18 2015, 11:42pm says:

So, crafting? What else is new to Amnesia other then that? I really didn't notice anything different...

+2 votes   media: Amnesia: Fear in Hands - The New Inventory System
Templarfreak
Templarfreak Feb 17 2015, 11:17pm says:

Normally I also like Spider girls/Driders as well but this for some reason is a bit creepy.

+1 vote   media: What anime is this ???
Templarfreak
Templarfreak Feb 17 2015, 11:11pm says:

This is a repost, but I love Lamias so it's okay. <3

+2 votes   media: Monster Musume
Templarfreak
Templarfreak Feb 17 2015, 11:22am says:

That's kinda neat!

+3 votes   media: Amnesia: Fear in Hands - Switchable Light Source
Templarfreak
Templarfreak Feb 16 2015, 11:20pm says:

I wonder if bringing multiple communities together would help out... I don't mean communities on Moddb, I mean communities from other modding websites like Hiveworkshop.com or Gamebanana.com

It also doesn't help that developers are intentionally making their games harder and harder to mod. EA is the biggest offender of this, in particular making the C&C games incredibly complex and releasing really shabby, broken, prone to crashing, and hard to navigate SDKs.

Modding a game most of the time these days requires a pretty large knowledge of numerous coding languages. And most people are smart enough to realize that they should probably just make their own game if it's going to take that much effort. That's why we're seeing more and more indie games, especially things like Gamejolt.com and the extension of the Desura family with Indiedb.com and the WIP Mobile DB or whatever it's called for mobile games. (It might have been scrapped?)

As a new era of gaming will begin within the next 10 or so years, where there's tons and tons of new people coming in (Right now they're kinda sprinkling in, but in the near future I predict they'll just burst out from everywhere) that will be making simple but fun little games that people are going to want to see more of and thus they'll try to mod those games to add new levels or something. But that's just a theory, I guess... A GAME THEORY! THANKS FOR READING!

+2 votes   blog: Where is everybody?
Templarfreak
Templarfreak Feb 16 2015, 6:19pm replied:

Unless it's done very well, I kind of find it creepy when someone who is obviously in their 20s or 30s is dressed up and wearing makeup to look like their 10 and ontop of that some people actually like the part of Loli where the characters actually are 10 and that's mainly the part I don't understand.

+1 vote   media: Shoulder Loli Club ??
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