I like to put weird little one-off sentences here.
This looks so much more accurate to WC3 than the other Orc models, which I think is a much better style.
Hell, it could take you years just to remake all the mechanics of WC3. I know this because I've tried remaking a few of the mechanics to be 100% accurate to WC3 and it's a time consuming and difficult task.
Out of curiosity, this is super-cool and all, but what is the advantage to having TF2 on the HL1 (Gold Source) Engine?
I is are am in the competition I is.
Hell, it's about time. ;)
They should shoot Candy Canes.
Ah, yes. Skills. What good adventurer doesn't have skills? Wait, this isn't an adventurer? WTF ARE THEY DOING THEN?!?!
The Firestorm Defense is honestly one of the most, if not the most, interesting and unique defensive mechanics in RTS history and is also one of my favorites. Glad to finally see the render to this. :)
I wish the concept would be played around with more in other RTS', though.
Okay, thanks for the info. :D
How much are these environments interactable? Is there underground? Are there oceans? How much of the plant-life is harvestable, if any?
Wish who was here? :o
For once I'm way ahead of voting. ;)
Is... Is Indie a choice? Too many of my favorite games have come from different Indie developers. Like The Binding of Isaac, Don't Starve, Terraria, Minecraft, Lethal League, Axiom Verge, and countless RPG Maker and Game Maker games. I think it really out-weighs my love for Blizzard, whom in all their games I must have spent nearly 1,500 hours in total on. I also have a much late but still just as strong love for Valve, obviously because of Steam and Half-Life 2 for being one of the best balances between story and gameplay I've seen in a game, but also for TF2 which I have put over 700 hours into.
This is not an easy decision for me. All these games I love would take writing an essay about why, and I don't think anyone wants to spend the time to read that. Hell, I don't think Moddb would even allow it. If Indie is an allowed choice, I'll definitely go with that. Otherwise for me, it's a tie between Blizzard and Valve.
Just an FYI, this is much, much older than the previous and next image and was done in pen because at the time I had no other utensil.
Beyond the Throne: Tides of Darkness (The WarCraft III mod) leads to Rendrocs Warzone instead of the WC3 mod.
Jeez, there are some crazy expressions in Anime out there but this one takes the cake. Imagine this guy in real life!
More stuff to instantly kill Infantry. Q.Q
Man, that is a long interview. Gonna need to save that for later. I'd love to hear some of the things he has to say, but I don't have the time for that right now. =P
Was that ever a problem in the original D2K? o.o
It's seriously incredible what you can do with the HL1 engine still. This is INSANELY high quality for it. I really did not know HL1 could look this good!
A very nice change of pace for Orc designs. This looks far less WoW-y. This actually looks more like WarCraft II style and I like it!
His stance looks a bit static, though. Not all that natural. I'd suggest tuning that up some.
Nice way to break the ice. It's -ice to meet you, but now I need to ice-solate you. Freeze, dirtbag! Their ice sight wasn't sharp enough to see me coming!
We await your Christmas.
Honestly, no Human starts with Pally and no Orc starts with Shadow Hunter... It's just not viable. XD
He would so be a memelord right now if he were alive.
It would be hilarious if that's actually how the American commander responded in history. XD
Wait, what? This isn't dead?
Also, porting it to ORA is going to be tricky as it's incomplete. But it will definitely be worth it to have a head-start.
This looks kinda cool, I'll track it!