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Feature 4 comments

From now in GEM 2 Editor Fan club following rules apply:

How to Make Mods Work with Different Game Versions

How to Make Mods Work with Different Game Versions

U.N.I.T. MOD 6 comments

Ths tutorial will show you how to make mods work with different game versions.

3D's Max - Exporting Objects With Multiple Volumes To MOW

3D's Max - Exporting Objects With Multiple Volumes To MOW

Other Tutorial 5 comments

3D's Max - Exporting Objects with multiple Volumes. In This Tutorial, I will provide you with a ready to export model. Just look at all the properties...

3D's Max - Exporting Plants To MOW  *7/20/14*

3D's Max - Exporting Plants To MOW *7/20/14*

U.N.I.T. MOD Other 5 comments

3D's Max - Exporting Plants. In This Tutorial, I will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Weapons To MOW

3D's Max - Exporting Weapons To MOW

U.N.I.T. MOD Other 17 comments

3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!

Comments  (0 - 10 of 1,269)
Germany1914
Germany1914

Was there any modder expert 3DMax that could help me export body models for the game Men of War?
I have body models dating back to the Napoleonic times in which I intend to work in a future mod. Although it has already sent such models to certain experts, not getting answers and without these exported 3D models I can not work.
If someone muder help me, I'll be eternally grateful.

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Wamino
Wamino

How to post a image in this club ?

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unknownss
unknownss

i have his weird bug in only as2, but when i move my mouse around, there are random spots where the mouse shows the inspect icon and it is for about 90% of every map

any ideas?

also already tried verifying the game cache

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Truthspeaker
Truthspeaker

hmm if its just part of interface then nothing to worry.
if you mean actually you can go to inventory then best thing to do is some how make Steam download the Interface.pak again.

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Truthspeaker
Truthspeaker

I got a Question guys.

How do I create my own nation Language like in breeds it shows me ger,rus,eng etc
.
I want to have mine own like in the breeds option like hero1 etc

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Thcom
Thcom

Go to resource folder, open the rar archive "gamelogic" and go to set\breed\mp\usa, rus or anyone you want, copy the content that is inside of one of these folders to your new "mod" that will be: "MoWfolder\mods\"mod name ex: NewBreeds"\resource\set\breed\mp\"new nation name", inside your new nation folder paste the content that you copied (SET files), change the name of the breed files to the ones u want and change the stuff inside of the archives like weapon, skin, helmet, etc.

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Truthspeaker
Truthspeaker

Thanks but I wanted to make New voices not Breeds.
Nevermind I found a nice Tut.

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Truthspeaker
Truthspeaker

ok in AS2 I exported a Pistol M9
here is this what in its def.
{Actor
{Extension "m9.mdl"}
{Volume "body"
}
{Volume "select"
}
}

is it ok?
how do I change in to be usable or fireable its just an entity.

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Beta99
Beta99

Copy & paste the content from an in game pistol's .def and change the .mdl extension named there to the one of your exported weapon; change the name of the stuff file to something you like. Go in the stuff folder, copy an existing stuff file of the weapon you need, rename it with the name you put in the .def file, change the entity "....." to match the name of the .def file. This process is explained in the tutorialof Dubontime (tutorials section); and you have to do it for pretty much every asset you export, apart from skins.

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xX[Warrior250]Xx
xX[Warrior250]Xx

Sorry if I won't be much of a help.

But was its pivot set correctly?

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