GEM 2 Editor Fan club
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3D's Max - Exporting Objects With Multiple Volumes To MOW
Game

3D's Max - Exporting Objects With Multiple Volumes To MOW

Jul 20, 2014 GEM 2 Editor Fan club Tutorial 4 comments

3D's Max - Exporting Objects with multiple Volumes. In This Tutorial, I will provide you with a ready to export model. Just look at all the properties...

3D's Max - Exporting Plants To MOW  *7/20/14*
Men of War: Assault Squad

3D's Max - Exporting Plants To MOW *7/20/14*

Jul 18, 2014 U.N.I.T. MOD Tutorial 4 comments

3D's Max - Exporting Plants. In This Tutorial, I will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Weapons To MOW
Men of War: Assault Squad

3D's Max - Exporting Weapons To MOW

Nov 26, 2013 U.N.I.T. MOD Tutorial 13 comments

3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!

3D's Max - Exporting Entourages To MOW *7/18/14*
Game

3D's Max - Exporting Entourages To MOW *7/18/14*

Nov 24, 2013 GEM 2 Editor Fan club Tutorial 8 comments

3D's Max - Exporting A Simple Crate. In This Tutorial, i will provide you with a ready to export model. That you can look at. Just look at all the properties...

3D's Max - Exporting Human Models To MOW
Game

3D's Max - Exporting Human Models To MOW

Aug 21, 2013 GEM 2 Editor Fan club Tutorial 15 comments

In this tutorial you will see how to export models from the 3ds max to MoW autor: Vora_bat translation: [killz]

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Post comment Comments  (0 - 10 of 693)
xX(Warrior250)Xx
xX(Warrior250)Xx 8hours 48mins ago says:

Guys, is there a way to remove the glasses off Modern pack v3 US models? im really annoyed that some models are still wearing sunglasses at night environment.

+1 vote     reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx 8hours 37mins ago replied:

Nvm, i got it working, i just deleted a texture of a model. here's a in-game shot Prntscr.com

+2 votes     reply to comment
Kill_Time
Kill_Time 6hours 13mins ago replied:

Creepy

+2 votes     reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx 4hours 44mins ago replied:

Agree, but it sucks that they are wearing sunglasses when you set the environment at nigth :P

+1 vote     reply to comment
Profligate1396
Profligate1396 Sep 17 2014, 8:40pm says:

Hey gents, does anyone know why 3ds max wouldn't be exporting certain models with textures? The model itself exports fine, but the textures themselves refuse to export with them. I have no idea what the problem is. The textures are dds, not that it mattes I guess.

+1 vote     reply to comment
warrior_1
warrior_1 Sep 14 2014, 10:48am says:

Hey, does anyone know how to make the camera follow a soldier or vehicle in a sp mission? Like in the allied campaign in mow, the mission where you are shooting from a jeep?

+1 vote     reply to comment
Profligate1396
Profligate1396 Sep 15 2014, 12:14pm replied:

Your best bet would be opening the mission in the editor, and seeing how the developers did it. I'm assuming you understand the basics of missions making, the editor, and where everything is located.

+1 vote     reply to comment
warrior_1
warrior_1 Sep 16 2014, 10:43am replied:

Yes i do, thank you.

+1 vote     reply to comment
Profligate1396
Profligate1396 Sep 16 2014, 5:23pm replied:

That's just what I've been doing for the last few years. You could always try asking on Digital Mind Soft's forums.

+2 votes     reply to comment
xX(Warrior250)Xx
xX(Warrior250)Xx Sep 13 2014, 9:08am replied:

People will still browse old images anyway, so dont worry s1lent.

+4 votes     reply to comment
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GEM 2 Editor Fan club
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