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Feature 4 comments

From now in GEM 2 Editor Fan club following rules apply:

La République en Marche !

La République en Marche !

News

Au lendemain du premier tour des élections législatives, le Haut Conseil et la quasi-unanimité du Sénat de la Nouvelle République se réjouissent...

Indochina War [MOD] People's needed

Indochina War [MOD] People's needed

News 8 comments

I need help , modeler and texturer and one man with info about indochina war (not vietnam vs usa) 1950/49 to other years

Member Recruit /// Support for Sniper-Elite-Mod
Men of War: Assault Squad

Member Recruit /// Support for Sniper-Elite-Mod

Collection of Maps and More 3 comments

Need support for a new start for the Sniper-Elite-Mod /// Member recruit!!!

Totaler Krieg Update #14 March 2017 - Pre Release Interview
Battle of Empires : 1914-1918

Totaler Krieg Update #14 March 2017 - Pre Release Interview

Totaler Krieg: 1939-45 2 comments

In light of the up-coming release of Totaler Krieg, KriegStrudel, a member of the DCS team penned a few questions to developer Strumfuehrer regarding...

Comments  (0 - 10 of 1,366)
a^N^o
a^N^o

Are there any ways to activate friendly fire in editor ?

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ElFrancis
ElFrancis

how i do to transport a mod (MoW) to as1 ?

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_Herr_
_Herr_

This is a copy of what I've been sending to friends via PM, but here ya go!

Hey man do you know of anyone who might be willing to do commissions for model imports and edits? I'm also looking to find someone that can code Men of War to allow more realistic ground physics (tanks sliding, gradients slowing down vehicles more, etc) I can offer payment in the form of a couple dollars on iTunes. $2 for ten models, $2 for coding. If the coding is hard-coded and can't be done, then I can give $4 to the modeler, but it would be nice to have more models for that sum. I need the models imported into the game and ready to be used so that I can edit their code. Tank guns and armor defines can be generic, but the vehicles need to have animations and be completely functional. The armor schematics also need to be accurate (not just xxx front, but different values for individual plates). I am looking for high quality imports of WoT HD or early WT models. I need a few edits for some models though.

btw feel free to copy this and send to whoever ;)

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lee6
lee6

some one Help! How do I make custom animations for men of war units?? like standing etc.. Please cant find anything!!

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CommanderPanzer
CommanderPanzer

Is it possible to merely copy MDL files from newer MoW models and paste them over the older MoW models? I'm just trying to find an easy way to make the original MoW models to look better.

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em6398
em6398

it could make new models look disfigured if not the same but if the placement is the same maybe but crashing is a big thing in the game

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CommanderPanzer
CommanderPanzer

Well, I've ported over both the models and textures and they appear to work fine. The only problem is that the checkerboard pattern is very apparent. Would you know how to get rid of the checkerboard?

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Fyrektic
Fyrektic

Some of the units take it's textures from the texture file.
One of the common places is, [game/mod]/resource/texture/common/model. Copy the respective texture and add it into the same file, but now under your mod.

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em6398
em6398

if it's in png format make sure to switch texture it to dds

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unknownss
unknownss

anyone have a good place to start for creating custom vehicles? any help would be nice!

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