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Wrack is an arcade-style first-person shooter that pits you, Kain Sager, against the invading Arcturan empire! Battle your way through hordes of monsters at blistering speeds as you single-handedly attempt to save mankind from certain doom! By fusing two different genres, Wrack creates a unique experience. Not only does it feature large, action-packed, stylized levels like those found in Doom and Duke Nukem 3D, but also boss battles, heavily themed levels, and treacherous level hazards from games like Contra and Castlevania. The end result is a fun new type of FPS that we think you'll enjoy!
5 comments by Carnevil on Feb 6th, 2013
Wrack’s next update is going to be so big that it’s getting its own preview! We’re all very proud of this update which marks a major step towards Wrack’s completion. That doesn’t mean we’ll be done working on it by any stretch (Blizzard was still making updates to Diablo II 10 years after the game came out), but it will be great to have all of the features and main content completed. A couple more updates like this one, and we should be all done and ready to turn our focus to the two episode expansion which should come out around… well, I don’t even want to think about that right now!
On a sidenote… do you all think these updates need better names? It seems a bit weird referring to this as “the next update”, versus “Version 1.0975″ or something fun like that, but maybe it’s just me. Anyway, since I can hear you all screaming at me to get on with it… I think I shall!
Here’s what’s in store for the next update:
But hey, assuming you’re a human (rather than a Google web crawler), I’m sure you’d much rather be shown what’s in the update, rather than be told! So, with that in mind… SCREENSHOTS!
All in all, I’d say the biggest game-changer (pun intended) has got to be the bazooka. Why? It allows the Wrack maps to open up a bunch. Prior to this weapon’s inclusion, you didn’t really have any weapons in your arsenal that did well against far away monsters. The pistol is accurate and good for individual monsters at a distance, but not piles of them. With the bazooka, you finally have that weapon. E1M6 and beyond have lots more open rooms and bunches of monsters up on ledges – perfect for the bazooka!
Anyway, we hope to bring this to you real soon. As you can see, we’re hard at work on this and making tons of progress, but there’s still quite a bit more to finish up. We’ll do our best to make this happen as quickly as possible – without rushing things.
Don't forget to check out our website and give us a vote on Steam Greenlight if you haven't done so already!
Thanks!
Highest Rated (3 agree) 8/10
Wow, this game so far is giving me many memories. The joy of having swarms of enemies coming at you, the fast and slick movements, the arcade-y setup, everything blends in the game quite well. Thumbs up from me! :)
-Remmirath (previously known as Morpheus)
Sep 12 2012, 4:21pm by Remmirath
Lowest Rated (2 agree) 1/10
This is an honest review of the game, it is generic and not worth the time it took to download it. I see no reason or potential in this game. This is a doom clone through and through i see no reason for this kind of game to be released in 2012. This game is in alpha and unless they start from scratch these reason will maintain their significance all the way through the development and release of the game. I was going to give the game 3.5 or 4 out of 10 ( which I believe to be generous for this below…
Sep 28 2012, 3:40pm by TisBc
Latest tweets from @wrackgame
@MrSweeetness Hope he takes another look at it once it's done.
May 23 2013, 9:42pm
@MrSweeetness But man, by the time this is all done and out, that TB video will be a year old. It's come a LOOOOOONG way since then!
May 23 2013, 9:42pm
@MrSweeetness I have a feeling after the Xbone reveal, many others may be following suit! :P
May 23 2013, 9:42pm
Wow! We're honored! MT @MrSweeetness Wrack was one of the reasons why I switched to PC
May 23 2013, 9:31pm
@MrSweeetness Certainly, but we're mostly keeping quiet until it's damn ready to be shown. At that point, it ought to get onto Steam!
May 23 2013, 9:29pm
Happy to be mentioned alongside a bunch of other great indie games in a video by @PixelProspector! T.co
May 17 2013, 6:15pm
@EightBitMonster Thanks so much! :) Hopefully that ends up happening pretty soon! :D
May 16 2013, 6:46pm
This week's Wrack vlog takes a look at changing up gameplay to keep things interesting, along with development news! T.co
May 15 2013, 2:46pm
@AltF4Games Ah, gotcha. Thanks for the mention! We'll do our best not to disappoint! :)
May 10 2013, 3:47pm
@AltF4Games But yes, we're also doing our best to be a video game! Those are fun! :D
May 10 2013, 3:43pm
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This is a PAID game, not free.
Any chance of a Linux version? You were modding the Doom engine in the past so you should be comfortable with that considering how many of us played it... :)
Skulltag FTW! :)
But yeah, we'll see how things go. If it does well enough, I'd certainly be happy to port it to other platforms.
damn, now I want to play XIII, but I don't want to install a 4CDs game :C
better play Wrack :]
gog.com ;)
That would've been great advice about two months ago, but sadly XIII was removed from GOG. Great place to go for plenty of other games. Just not XIII, at least not anymore.
Are you kidding me? I guess since I have already bought it that I can still see it then :/
Gotta say i really love the cel shading, Any plans in including more long range weapons? (not counting the rocket launcher)
Thanks! :) There's one in the expansion that's definitely a long range weapon! :)