The arcade-style FPS returns! Wrack is an arcade-style FPS that draws inspiration from classic games across multiple genres -- Doom, Contra, Mega Man, etc. -- that puts its own unique spin on things! Between its fun and unique gameplay, its vibrant cel-shading, and its compelling characters, Wrack strives to be a modern day classic! Play as Kain Sager - the one man prepared for a crisis in a utopian future. Battle your way past hordes of monsters, traps, and bosses as you single-handedly take down an invading alien empire, and save mankind from certain doom!

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Blog RSS Feed Report abuse Latest News: Version "Get Your Mod On!" Released!

5 comments by Carnevil on Jan 20th, 2014

We're thrilled to announce that our next biweekly update, "Get Your Mod On!", is here! This is a big one, because it introduces FULL Steam Workshop support, the ability to browse mods through Wrack itself, new sound effects, new modding capabilities, and plenty more! You can see the trailer for it all right here:



  • Mods can now be submitted to Steam Workshop through WrackEd! They can be subscribed to and played through Wrack as well.
  • Workshop submissions (both maps and mods) can now be updated after publishing through WrackEd!
  • Wrack now automatically downloads updated versions of subscribed Workshop items.
  • Added new gib sound effects! Gibs now make sounds as they bounce off of things.
  • Added two new trooper death animations.
  • Updated the display name of numerous objects in the editor.
  • Added the "object shoots" face action activation type, which allows face actions to activated by shooting it.
  • Updated the map format to accomodate the new face action activation type. Older maps will need to be run through mapconvert\MapConvert.exe
  • Added the GetVelocity() AI script command, which returns the object's current velocity.
  • Added new AI script commands for debugging mod development: AddOutputInt(), AddOutputBool(), AddOutputString(), and PrintOutput().
  • Added some cutscenes to the right side of E1L6 to better clarify what the switches do.
  • Fixed a bug that prevented the railgunners from gibbing properly.
  • Fixed a bug that prevented leaderboard replays from being watched on leaderboards with multiple entries.
  • Fixed a bug that prevented the "enter" key binding from saving properly.
  • Separated the subscribed map/mod menus in Wrack.
  • Fixed a bug that prevented replacement textures in object spawned by spawners to not properly precache.
  • Fixed a bug that allowed you to quicksave during intermission.
  • Fixed a bug that prevented secrets from being re-findable after restarting a map in Time Attack/Score Attack.
  • Knockback from rockets is now affected by the Doomsphere.
  • Damage done to yourself from rockets is now affected by the Doomsphere.
  • Fixed a bug that caused colorized sections of text spanning multiple lines to mistakenly be reset on subsequent lines.

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Post comment Comments  (10 - 20 of 116)
LordIheanacho Nov 16 2013, 2:30pm says:

What game engine is this game using?

Or is it really custom-built?

+1 vote     reply to comment
Carnevil Nov 16 2013, 8:51pm replied:

It's really custom-built! :) Done from scratch!

+3 votes     reply to comment
Swagasaur6 Nov 14 2013, 6:48am says:

THE guns and graphics like stuff is like inverto

-1 votes     reply to comment
Nightwolf1177 Nov 13 2013, 10:26pm says:

Any kind of demo, Or a planned demo later on? /My laptop isn't very good thats all\

+4 votes     reply to comment
Toyotame Dec 3 2013, 7:36pm replied:

You should consider coming on too, imho, since your game is old school anyway. They dont allow beta games in their store, as far as i know, but once it released...

+1 vote     reply to comment
Carnevil Dec 3 2013, 7:45pm replied:

We'll certainly look into that! Thanks! ... and it's not as "old school" as you might think! ;)

+1 vote     reply to comment
Toyotame Dec 3 2013, 7:51pm replied:

No, i didnt meant that you try to recreate old game era, ofc, i meant that your game was inspired by good old games, and that is exactlly what GOG is looking for, like Legend Of Grimrock.
P.S. Oh, i decided to give your game a was on my radar some time already. Wish you good luck.

+1 vote     reply to comment
Carnevil Dec 3 2013, 8:08pm replied:

Yeah, gotcha! :)

Thanks! Hope you enjoy it! :D

+1 vote     reply to comment
Toyotame Dec 3 2013, 3:35pm replied:

I guess you dont have plans to port game on other platforms? Linux, Mac? Or you have?

+1 vote     reply to comment
Carnevil Dec 3 2013, 3:39pm replied:

Hopefully. We don't have any plans just yet, but we'd like to. We'll see once we finish up the PC version! :)

+1 vote     reply to comment
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Released Sep 12, 2012
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75 votes submitted.

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Highest Rated (5 agree) 10/10

An old-school, cell-shaded game with style and lots of fun.

Nov 24 2012, 1:57pm by BaronVonBullshit029

Lowest Rated (5 agree) 1/10

This is an honest review of the game, it is generic and not worth the time it took to download it. I see no reason or potential in this game. This is a doom clone through and through i see no reason for this kind of game to be released in 2012. This game is in alpha and unless they start from scratch these reason will maintain their significance all the way through the development and release of the game. I was going to give the game 3.5 or 4 out of 10 ( which I believe to be generous for this below…

Sep 28 2012, 3:40pm by TisBc

First Person Shooter
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