This is Firey Explosion Mod for Supreme Commander Forged Alliance. Well, I guess that it's quite obvious what this mod does. I tried to make explosions look more eye-candy while retaining some realism. This is my first attempt to make a mod, so there are still some features I would like to add, but dunno how. Anyway, this mod only alters effects, so it shouldn't clash much with gameplay mods such as 4th Dimension or Experimental Wars.
Speaking of which, the new version of the mod contains a few new features, such as modified missile trails, improved underwater destruction, a couple of weapon effects were tweaked as well. Apart from these, the previously promised features (structural integrity explosions, aerial debris and somehow improved environmental effects) are included as well. Please keep in mind, though, that these features are still at quite early stage, probably will be improved in the next release. A few, more complicated features were left out of this release, such as the plane dismemberment, mostly because the functions for these features are quite chaotic at the time.
This version of the mod is fairly stable (at least as far as my testing went), however there are still a couple of minor issues that I yet have to find a work-around for:
- The tweaked Tactical Missile trails sometimes jerk around a bit, especially at the moment when they come into view.
- Structural integrity explosions still use unit's death sound, which is fine most of the time, but still sounds weird when happens to the ACU.
The new update will bring few new features. When it is released, that is. Progress was quite slow lately.
Because of slightly altered script, strategic weapons in Steam version of the game get castrated when FEM 2.6 Beta is enabled. This small patch should...
For those who are still alive, the Firey Explosion Mod 2.6 Beta is finally here. This version of the mod includes improved explosion effects as well as...
An updated version of my mod. Fiddled with the emitters a bit to make destruction look more realistic. As you've probably noticed before, there is a slight...
An updated version of my original mod. All textures have been redone, and the effects themselves have undergone some tweaking as well. There are still...
This is the first version of my mod. It includes few custom effects with modified textures that replaces the old boring white cloud explosion effect.
This mod is sooo good. i love it. But work the mod on FAF now?
Will this mod be updated in future? Really love the mod
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If this mod is still being worked on, the latest Beta release won't unpack due to an error.
Luxor144
Are you still working on this mod? That's great! :)
I love this game!
Well, yeah I am. It's just that the progress is a tad slow.
The thing is, the version I'm working on now has a lot of new features, which means sh*tloads of time spent on streamlining, optimizing and bug testing.
Oh my, you're still working on it? That's good news! I just went through the code to see if I could fix some errors and make it playable with FAF, cuz I thought you were inactive (no I couldn't fix anything) I'm really excited no, hope it'll be FAF compatible
WOW! That's great!
Thank you!
I only wish, SC:FA would be as famous as Command & Conquer is. So, more people would still play it - and the modding-community would be much bigger (take a look at C&C Generals...). But most people don't know SC:FA. A pity. It is really a great game!
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