Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

Post tutorial Report content RSS feed TUTORIAL: Increasing the space population cap

Most people already know how to do this, but I'm making this tutorial anyway just to help all the people who don't know how to do this already. Its pretty easy and shouldn't take but a couple of minutes.

Posted by on - Basic Other

*** NOTICE BEFORE MODDING ***
ALWAYS, ALWAYS BACKUP THE FILES YOU WILL BE MODDING BEFORE YOU MOD THEM, AS THERE IS ALWAYS A CHANCE THAT YOU'LL MESS SOMETHING UP AND RUIN YOUR GAME. I AM NOT RESPONSIBLE FOR ANY DAMAGE TO YOUR GAME OR COMPUTER THAT THIS MOD CAUSES.
Step 1:
Go to your Star Wars: Empire at War Game folder (usually C:\Program Files\LucasArts\Star Wars Empire at War).

Step 2:
Double-click the "GameData" folder.

Step 3:
Double-click the "Data" folder.

Step 4:
Double-click the "XML" folder. (NOTE: if you do not have an XML folder, you can probably get one from Gamefront, along with the XML files. There should be some that work with the patched version of the game.)

Step 5:
Find the "factions" XML file and open it with Notepad or Word.

Step 6:
Carefully scroll down until you see some text like this:
Space_Tactical_Unit_Cap 20

Change the number to whatever you want your population cap to be. (you will have to do this separately for each of the game's factions.

Step 7:
Save and close the XML document.

There you go! Have fun! This also works for Forces of Corruption!

Comments
Bunseth168
Bunseth168

thx man! XD

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shaunbrian2
shaunbrian2

I know how to do it in Foc, and its what said above. Im not a modder, or anything good like that, but i do know enough to change and edit a few things(like canabalising parts for other things)but in my Sweaw Xlm's, i only have 5 things, and frations arnt there.

But than after a TONNE of reading, i found something im not sure of. In the Game Constants you can use note pad, and serch(CTRL + F) and use Tactical_Unit, and the first result should be what your looking for to use the above steps.


But the unit cap is set for 40, and we only get 20, so im not sure if this means anything? Just trying to help!

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wheelmandan
wheelmandan

what is it under i cant find it.

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The_Mastodon
The_Mastodon

I checked the XML file for Corruption and the 'Space_Tactical_Unit_Cap' command was already set to 40 when I looked at it. However it was only 20 when I played the game last time. How is it?

Just checked the XML file for SWEaW it said the same thing:<Space_Tactical_Unit_Cap>40</Space_Tactical_Unit_Cap> -->
And I have never looked into this file before today.

Tried changing it from 40 to 80 gonna see if it had any effect.

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The_Mastodon
The_Mastodon

Nothing, had no effect.

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The_Mastodon
The_Mastodon

I have my game version on Steam and there's only 1 file in the XML folder called GAMECONSTANTS nothing else, so how do you I create a factions file?

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The_Mastodon
The_Mastodon

I finally figured out how to do this, it took a while, I must say if you've never modded anything and don't know what to look for it's not as easy as you put it mister!

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wildcardspades58
wildcardspades58

I'm having the same problem with Steam. Can you share what you did The_Mastodon?

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rumjar86
rumjar86

hey buddy. how did you figure it out.. I am stuck too and just trying to figure it out

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madjaples
madjaples

Yeah I love the complete lack of a response to this, despite Mastodon claiming to have sorted it out....what a delightfully caring and sharing person....not.

Have you figured out how to do this?

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Guest
Guest

Programmer here: in an XML file, "-->" indicates the end of a commentary. This means there must be a commentary start somewhere in one of the preceding line. The commentary start is: "<!--". Remove the commentary start and end, now what was commented should be applied. Hope it helped.

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feroso12
feroso12

Help me?

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shadowfox12 Author
shadowfox12

I've done a bit of research into the availability of the XML files, and I've found that Gamefront may not have the files anymore. I'll try looking into where you could download these files. They don't come with the vanilla version of the game; I got them when I downloaded a mod.

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sharepointrobertlee
sharepointrobertlee

now the question I have is... How do I increase the amount of units I am able to produce TOTAL on the overview space map, NOT TACTICAL (I got that part). So I can create a massive fleet on every planet, just just 3-4 good sized fleets that leave every planet vulnerable to attack... (previous guest comment on FinalBIG to get your XML files extracted was me, I just hadn't registered yet)

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Fucking-Qapla
Fucking-Qapla

Anyone saying it isn't working, make sure you are doing it for all factions. CTRL+F helps to look for it

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killerman11789
killerman11789

ok how do i look for the other factions

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wheelmandan
wheelmandan

anyone know how find it on steam?

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LordDarion
LordDarion

How do I edit the research time for all the Tech levels?

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ChronosPhantom
ChronosPhantom

just a question, but would doing this be any different if you have a copy of the game from steam? I ask because I went to the xml folder, after having gone into C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\GameData\Data, and there's only the GAMECONSTANTS xml document in there, no factions xml file to be found or did I not go to the right star wars empire at war folder?

I'm being serious here, on both the xml folders, in gamedata and the corruption folder paths, the only thing in the xml folder is xml document by name of GAMECONSTANTS

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ChronosPhantom
ChronosPhantom

uh, never mind, figured it out. you have to download the xml files from here; Gamemaps.com and then follow the read me file, I suggest opening it with 7zip or winrar as its a zip folder and you have to extract, or drag and drop, all the files from the zip folder into the folder that the tutorial talks about in the file path, although for the third faction that's in the dlc, you have to go to expansion_factions.xml

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ChronosPhantom
ChronosPhantom

so, anyone know how to do this for empire at war? This only seems to work for the forces of corruption dlc since there's only one xml document in the xml folder in C:\Program Files(x86)\Steam\SteamApps\common\Star Wars Empire at War\GameData\Data. tried putting the xml files I had downloaded there, but it made it not work correctly, so if anyone knows where to find the xml documents for the non-dlc version of empire at war, it would be much appreciated

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tycg2004
tycg2004

When I change the number and hit save it doesn't save in the game can anyone help me?

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redman76
redman76

I found another link for XML Files download. It seems you can download it there or if you download a mod they will give you the xmls.
Gamewatcher.com

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Star Wars: Empire At War
Platforms
Windows, Mac
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Star Wars: Empire At War
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Alamo
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