Fallout: Brotherhood at War is a total conversion mod for Star Wars:Empire at War that adds several fallout units and factions, the first version will only replace the original 2 factions, but eventually we will go up to 4 factions. We do have one unit model completed on the mod, and a full units list. We do not have a very big staff, only 2 members, but you can apply when our forums are up. Im hoping to get about 3 units ingame and release a minimod, that should be done by August. With my current staff as me, someone who can do anything for modding and a coder this mod really isnt going to launch the way im hoping, so im gunna need help. If you guys feel like you can help me, then email me at: c0mmand3r_c0dy@hotmail. com or add me to xfire at cisleader Have a good day! P.S To email me remove the spaces in my Email :p
Probably the easiest thing to do in Modeling, beginner tutorial only.
Posted by ~c0dy~ on Mar 22nd, 2010
Basic Props Modelling.
Okay. So.. If your seeing this, you don't know how to make a collision mesh but know how to model. If so, you are sad. Sorry, but sometimes the truth hurts. So, start off with a prop. I, in this case will be using DNG and Rebelmoons Acclamator prop.
Now, create a big box, and cover it over the entire model, and attach it.
There you GO!
Keep in mind this is where objects collide with your model. If you make it extra huge, ships and things like that wont collide with it. This is why it is best to keep it realistically big, that way your ships aren't merging. Good luck with your modeling Endeavors!