Further bug fixes: Certain mixed tech special weapons were not "hidden" correctly - fixed Hydrans and Lyrans missing ships from their yards - fixed Also...
At the heart of Star Trek Armada are the most exciting elements from the Star Trek episodes and movies: leading fleets of starships into combat, exploring new planetary systems throughout the Alpha and Delta Quadrants, and carefully treading the delicate balance between peace and war among six different races.
This RTS is unlike many others in that there is a huge emphasis placed on modding it, and consequently there is quite an array of extremely impressive mods available which have proved massivly popular. So if you are a fan of RTS, follow Star Trek and want to experience all this wonderful game series has to offer then scope out a few of its sweet-as modifications!
It's been a while. Having been away for quiet sometime I wanted to announce not only am I back, but I am still aiming at a 2013 release for the Earth faction.
I currently have all the stations complete and mapped, with only the textures requiring to be made, I have completed the utility units and they only require mapping and texturing and only a couple of combat units need to be textured and completed. So all but the most minor modelling has been completed.
To update the TCW profile here on ModDb I have uploaded several images of the Daedalus class, I will be adding some more images in the coming weeks of other units that are complete and ready.