Squids with guns! Pink Robots! Devils from the 4th dimension! Shopping Trolleys and Lasers. When 4 worlds collide, only SYNSO (he's a squid, not an octopus!) can save the day. Psychedelic arena shooter action with visual and aural overload. Just the way sir likes it. Critically acclaimed and star of the Eurogamer Expo 2009 Indie Games Arcade, Squid Harder is an arena shooter like no other.
Hello ModDB folks. Announcing, a little later than I'd planned for, the demo version of my latest opus, Fish Fish Bang Bang. A one switch game of chicken with more colours than your average rainbow to bridge the gap between Squid Harder and the upcoming SYNSO3.
Fish Fish Bang Bang is a videogame. Collect gems. Shoot fish. Rainbow stars!
Throughout July both myself and the uber lovely Farbs of Captain Forever, Fishie Fishie Fifty and Playpen battled to the death to make the best game from each others work over at Indie Kombat.
Controlled using a single button, help Fishie Fishie defend the universe from errant fish invaders determined to give him a hug. A deadly hug of poison fish love.
Stop the hugs by blowing their fishy faces off with multicoloured lasers.
Fish Fish Bang Bang features:
I know, I know. It's a silly name but in fairness, it's a silly place.
The idea behind Indie Kombat is to pit developers against each other. It's a bit like a deathmatch but with development instead of gibbing. Probably.
It was inspired by my initiative to get people creating games using what I've created to date. Both Farbs and myself took the inaugural rounds to kick things off.
Fish Fish Bang Bang was the fruits of my labour, Farbs produced Fish Squid Time Machine for the Xbox Indie Channel. Naturally enough meaning he was bound to lose.
Because no demo announcement would be complete without something pretty to look at, here's the trailer for Fish Fish Bang Bang.
At the moment, I'm busying myself putting the finishing touches to Fish Fish Bang Bang. Given the rules of Indie Kombat meant I had only 1 hour a day for 4 weeks to put into coding the game up, a lot of stuff I wanted to include never made it into the IK release version. Hence calling that the demo version. As it is, you've still got 15 levels of increasing insanity (and it does get quite bonkers the further you progress) to busy yourselves with and aim to score as much as you can.
I'm aiming to get the full version out by the end of September as part of The Bundle Of Wrong (short version, it's a pay what you want scheme where you get access to everything I write for Bagfull in the forseeable future.)
As ever, I'm absolutely open to feedback on what you like/dislike and would love to hear from folks what they think of the game. It's quite the departure from my normal stuff as it does, admittedly, lean a tad towards the more casual end of the scale and I'm interested to hear what people make of it.
So, y'know, feed-me-back if you try the demo and if there's any issues about things I can do something about, I'm more than happy to get to work and make the game better than before.
In the meantime, please, give the demo a blast and let me know what you think.
Art and sound assets for all the SYNSO games released for you to use, abuse within your own games. Make your own games with them, make a SYNSO game with...
SYNSO360 released to the Xbox 360 for only 80 MS Points
SYNSO:Squid Harder will be on display at the Eurogamer Expo 2009 in October. Come see us at Leeds and London.
Beta no longer. Announcing the release of Squid Yes! Not So Octopus! Squid Harder v1.0. Full list of changes, downloads and screenshots are merely a click...
The Eurogamer Expo Update. New titles, ranking system tweaked and full effects mode more insane than ever. Produced for public display at the Eurogamer...
A minor update to fix an issue that effects one switch users and to add a ranking system based on total scores acquired in game.
The first official release of SYNSO:Squid Harder for the PC. See description and readme for changes.
Beta download of SYNSO: Squid Harder. Version 0.9, nearly ready for release pending a few minor tweaks and last run of bug testing.
Fancy having a punt at your own version of SYNSO? Or just fancy some free media to use in your projects? Either way, here's all the sprites and media...
Whilst you wait for Squid Harder to appear, here's the original version. Slightly rougher around the edges but you'll get an idea of how the game plays.
Accidentally found this when I was searching "squid" lol
Good old game
I really enjoyed play this game.
Hey, btw! What does ninkynonk rank means? Am I awesome? XD
JUST COMPLETED 4 WORLD (with Invaders my die (Prodigy) track) on My Eyes! effect!!!
F>NG AWESOME HARDCORE!!! I though taht would be no better music indie than BIT.TRIP BEAT, but obviously I was wrong!!!!
SOUNDCORE 4T\x/!!!
Dude, RobF, ive gota couple questions 4 ya, how long it took to create this masterpiece? And did U complete it?=) Had u thought taht no1 be able to walk such hard game through?
THX 4 CREATING IT!!!I have played a lot indies, but that one - 10 of 5!
another amazing example of how powerful Game Maker can be, nice work guys...
Thanks man, appreciated.
Recently redownloaded it again, still ******* amazing. Just how over the top can a game be?
Fantastic game! I love the colors and the effects. It is so frantic it gives me a headache. I would love to see this game go commercial on steam or something :D
Keep it up guys.
Hey, is there some way I could control it with the mouse? That'd be wonderful.
I haven't worked out a decent way of doing that yet, sorry.
I really need to do so at some point.