Hrmmmm... Let me recall... joined Jun 19, 2009

A world without developers, scary and bland...


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I got pretty lucky being able to chat with Joel himself, and thought that I'd save this here because he provides some insight to indy development :

TymaxBeta : I develop on mods and indy projects, and its pretty damn awesome to be talking to someone in your position, would you mind if I asked a little about the Dev proccess at FB?

Joel: well sure

Joel: I may be slow in reply atm though

TymaxBeta : no problem, I was wondering, what is the first step of development after creating the concept for you guys?

TymaxBeta : I mean, after design doc

Joel: ah

Joel: well

Joel: we don't do design docs anymore anyhow

Joel: it's a concept idea, then some prototyping or full development depending on what the idea needs

TymaxBeta : so is it art assets, levels? what comes first on the table

Joel: well for Trine 2 it's levels

Joel: levels -> programming and art in conjunction

Joel: I mean level design, e.g. gameplay blocks and such

TymaxBeta : so its gameplay before visuals?

Joel: yes

Joel: but our processes vary between projects

Joel: we don't follow any strict process guidelines or anything :)

TymaxBeta : yeah, one more thing

TymaxBeta : what would be your number one tip to someone starting out in indy development and release?

Joel: not stop working on a game until it's finished :)

Joel: don't drop projects just because you lose interest

Joel: that's my #1 tip

Joel: because finishing projects, the last 10% or so... is very educational

Joel: especially for commercial stuff, but I'd say for non-commercial too

Joel: just wrapping everything up

Joel: because it can be tough

TymaxBeta : Alright, thanks a lot for the insight. So long

Joel: have a good one :)

TymaxBeta : you too!

Joel: :)

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Post comment Comments  (0 - 10 of 46)
CJ_COIMBRA Jan 16 2014 says:


As you are watching our game Chesster, I'd like to invite you to check it on Steam Greenlight. Every vote is important and welcome so if you feel like voting for us thank you very much!


+1 vote     reply to comment
oleomingus Aug 10 2012 says:

Thank you for tracking "somewhere".
We really appreciate your interest in the project.

+3 votes     reply to comment
RaptorXL May 30 2012 says:

ok you cant be 1st gen gamer, you'd be like 40 or 50 by now lol.

+2 votes     reply to comment
tymaxbeta Creator
tymaxbeta Jul 19 2015 replied:

I was literally playing Pitfall for the Atari Video Game System on the CRT yesterday mate...

+1 vote   reply to comment
Surrealness Apr 30 2012 says:

Hey there, just wanted to say thank you very much for tracking Surreal System. It means alot to us and we appreciate your interest. (:

+2 votes     reply to comment
CJ_COIMBRA Apr 21 2012 says:

Thanks for watching Chesster! We are very close to our demo now!

+2 votes     reply to comment
CoS_Ethan Jan 20 2012 says:

Thanks for watching City of Steam!

+2 votes     reply to comment
UnclGhost Jan 3 2012 says:

You have excellent taste.

+2 votes     reply to comment
FEED_ADMIN_038 May 4 2011 says:


Good bye for now, but I doubt this is over.


+3 votes     reply to comment
AmaroqDricaldari May 5 2011 replied:

Shut it, Spam-Bot.

0 votes     reply to comment
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