A world without developers, scary and bland...
I got pretty lucky being able to chat with Joel himself, and thought that I'd save this here because he provides some insight to indy development :
TymaxBeta : I develop on mods and indy projects, and its pretty damn awesome to be talking to someone in your position, would you mind if I asked a little about the Dev proccess at FB?
Joel: well sure
Joel: I may be slow in reply atm though
TymaxBeta : no problem, I was wondering, what is the first step of development after creating the concept for you guys?
TymaxBeta : I mean, after design doc
Joel: we don't do design docs anymore anyhow
Joel: it's a concept idea, then some prototyping or full development depending on what the idea needs
TymaxBeta : so is it art assets, levels? what comes first on the table
Joel: well for Trine 2 it's levels
Joel: levels -> programming and art in conjunction
Joel: I mean level design, e.g. gameplay blocks and such
TymaxBeta : so its gameplay before visuals?
Joel: but our processes vary between projects
Joel: we don't follow any strict process guidelines or anything :)
TymaxBeta : yeah, one more thing
TymaxBeta : what would be your number one tip to someone starting out in indy development and release?
Joel: not stop working on a game until it's finished :)
Joel: don't drop projects just because you lose interest
Joel: that's my #1 tip
Joel: because finishing projects, the last 10% or so... is very educational
Joel: especially for commercial stuff, but I'd say for non-commercial too
Joel: just wrapping everything up
Joel: because it can be tough
TymaxBeta : Alright, thanks a lot for the insight. So long
Joel: have a good one :)
TymaxBeta : you too!
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for...
The 6th gen is the 128-bit era, this is the time of the ps2, xbox, game cube and sega dreamcast, there was apperintly another console called the XaviXPort...
This is a Group for all peole into really old school games, people who love the games that started it all such as pong, spacewar, Computer space, life...
This is a group for all the old school gamers from the time of the 2nd gen consoles, like the atari 2600, atari 5200, sega sg-1000, coleco vision etc...
This is a group for 3rd generation gamers, the 3rd generation is known for being the time of the nes, sega master system, and the atari 7800. this is...
This is a group for all people who love or grew up with these 5th gen games. the 5th gen is also known as the 32-64 bit era and is the time of the atari...
This is a group for all who own, play and like 7th gen consoles. The 7th gen is the time of the ps3, xbox 360 and the wii, this era is known as the connectivity...
This is a group for all PC gamers from all gaming generations. From the time of PCs like the Comadore 64 to the modern PCs. By PC i don't mean just Windows...