This build introduces a huge performance boost! Instead of 1 thread doing both physics and rendering, we split it into two threads! Stutter should be...
Seed Of Andromeda is a Voxel based Sandbox RPG in a futuristic setting. The player will crash land on a fully round voxel planet and will be forced to survive hostile creatures. As the player progresses through the game, he will be able to form settlements with NPC survivors. Once the player has progressed enough along the technology path, he will be able to create spaceships so that he may explore the other planets of the solar system, and salvage the wreckage of his fleet in orbit. The game will emphasize customization and moddability, so there will be many tools released with the game including a world editor, tree editor, biome editor, and block editor. The world editor allows players to create full procedural worlds that they may play with and share with others, and the content for these worlds can be created using the other editor tools. SoA is heavily inspired by Minecraft, Starforge, Starmade, Vox, and most other voxel games.
Oct 29 2014, 11:21pm by chillstepcoder
Oct 29 2014, 10:33pm by chillstepcoder
Oct 29 2014, 10:25pm by chillstepcoder
Oct 29 2014, 9:36pm by chillstepcoder
Oct 29 2014, 9:31pm by chillstepcoder
Oct 29 2014, 8:09pm by chillstepcoder
Oct 29 2014, 7:36pm by chillstepcoder
Oct 29 2014, 7:27pm by chillstepcoder
@StrangeZak lots of progress! The code is nearing the end of a big refactor phase and its much more maintainable now!
Oct 29 2014, 12:17am by chillstepcoder
@StrangeZak I plan on doing it tomorrow :) sorry for the delay, had a busy two weeks!
Oct 28 2014, 10:31pm by chillstepcoder