A turn-based grand strategy game in space: Defend Earth against an alien invasion from the edge of the Solar System. Negotiate with the various governments of Earth and secure their support - One way or the other. Establish your bases on other planets to take the fight to the enemy. Design and build powerful spaceships, then take them into battle. The game is currently in Beta.
With the Beta update scheduled to be released later this week, the Alpha pre-order bonus will be coming to an end at that point. So this is your last chance to put your own name into the game, complete with a permanent recruitable character designed by you.
So if you have not bought Solar War yet, or have bought it but didn't get around to creating your character, do so now before the chance is gone!
Latest tweets from @snipefish
@terrycavanagh Most likely the previous numbers weren't random enough.
May 31 2013, 1:44am
Just noticed that I forgot to import the last 3 people to make a signature character into the release. Sorry guys, I'll fix that next time!
Apr 20 2013, 9:19am
And you're allowed to exceed the fleet command limit. It just decreases the various bonuses your Admiral gives.
Apr 18 2013, 3:33pm
Base values are Cdre at 0.5, RAdm at 2.0, VAdm at 5.0, Adm at 20.0 and FAdm at 50.0. Then multiply by (leadership / 100).
Apr 18 2013, 3:32pm
@Shajenko Looks good to me. Remember that it's a rank based value multiplied by leadership skill, so skill 0 means 0 fleet command.
Apr 18 2013, 3:26pm
@nothingxs And if your tac officer has the land or sea experience traits, his skill is increased by 5 for boarding purposes.
Apr 18 2013, 12:20pm
@nothingxs Also, remember that crew quality level and the launching ship's tactical officer skill apply to your shuttles.
Apr 18 2013, 12:19pm
@nothingxs The "Alien Physiology" and "Alien Biochemistry" techs give +10% boarding strength each now, that might help a bit.
Apr 18 2013, 12:16pm
@nothingxs Beginner difficulty gives you a huge boarding bonus. Have you tried that?
Apr 18 2013, 11:57am
This one fixes a big issue with new campaign setup, so everyone should get it.
Apr 18 2013, 1:28am