Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made.
Features:

  • Play as any nation from 1936 to 1948, more than 150 countries to choose from.
  • Control the oceans with aircraft carriers, submarines and battleships and use your air force to defend your skies, support your naval and ground forces, and to bomb your enemies
  • Thousands of historically accurate real-world military commanders and politicians.
  • Realistic military command AI with unprecedented levels of interaction
  • In-depth diplomatic and political system.
  • Historical accuracy combined with an unparalleled level of freedom of choice
  • More than 10,000 land provinces makes the game five times more detailed than HoI2 and the most detailed depiction of World War 2 ever made.
  • Customize your divisions in detail with more than 20 types of brigades
  • New economic system makes it possible to buy weapons from abroad.
  • Mobilization and reserves gives the option of surprise attacks, Blitzkrieg made real.
  • Government-in-exile makes it possible to continue to struggle from abroad with underground movements and uprisings against the oppressing power.
  • Strategic warfare system makes it more important to defend the skies and oceans against foreign attacks; leaving cities open to enemy bombing will now be devastating.
  • A completely new intelligence system, with several types of intelligence sources, makes it possible to get information about enemy reserves and troop movements.
  • Assign troops to "theatres" on the map to fight two-front wars more successfully.
  • The new AI system and more detailed map will allow for more strategic decisions.
  • Flexible technology system with hundreds of categories, where major powers get their own unique attributes.
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Deutsch weiter unten!..

404


I hope all those who reported bugs/issues find that fixed. If not, I might just not have the time yet.
But it can't hurt to remind me.
;)
Below you find the changelog. The mod should by now play more refined and have still the old fun.

Hotfix-2!
The Treasure Chest got some new bugfixes wich where reported so far. I'll also add some new tech descriptions and pics already done by Hjalfnar and some by myself. A new version with these changes is ready for dl.

The mod version is still the same, but the cheksum changed from E E C R to the new one: G K D A!

Thanks again at this point for all feedback and work done.

Have fun!
Chromos


Hotfix-1!
There was a bug in the faction system and I commented out some "Lua-Debug code".
I uploaded the mod anew with the fixes.
So just download it again if you already downloaded it before 28 Dec 2015.
The mod version is still the same, but the cheksum changed from
E C C R to the new one: E E C R!

Thanks to calecute who reported it here: Ahoi-mod.forumotion.com


Patchlog for 4.04:
All over all I'm not quite sure what much I did since last official version of 4.02c.
I was in a major overhaul as I had to stopp modding in October 2015 and now just wanted to share what I've done since.
Lets have a look at what I remember:

12,232 changed files
Many of them only provinces wich got railroad switched with roads to trick the engine. Infra lvl wise nothing changed. trick didn't work so I need to do it the really hard way and implement anoter more work intense solution. But then we'll get also highways and maybe another type of railway that was only "planned" by Germany..
All you need to know is, RR give actually the old Infra bonus from roads and vice versa!

But also:
-MAN should now declare war against NatCHI and Japan only fully joins in later.. I had also done quite some province changes, e.g. in China to help the ai do a more historic war over there. But it is not done/balanced yet.
-OOB's were adjusted
-Techs slightly adjusted
-Added some of deltablues additions for unit modells.
-Added some of deltablues techs pictures for some techs.
-Added "Hjalfnars Marine update" for better historical ship start techs.
-Added some own changes for FRA ships according to "Hjalfnars Marine update".
-Tweaked unit upgrade paths
-Changed some dependencies path drawings in Pz-Tech screen
-Changed production limits of units to work some better.
-Tweaked some techs stats(start date, gains).
-Units give more practicals so you don't loose to much production experience anymore.
-Unit counters got new wooden look
-Changed loading screens again, other cool pics..
-Changed some text for UI.
-Tweaked some values in static_modifiers
-Tweaked some values in strategic_resources
-Tweaked some values in defines.lua
-Added some events to help divide Yugoslavia between axis powers to prevent supply problems.
-Added Rasputitia. You will have two times a year a severe problem with suppy in center russia because of the mud season.
-Added Huang He flooding. As CHI flooded the Huang He river to slow down the JAP adavance, you and the ai can do that now too.
-Added a new system on how to install the mod to have it easier for all of you to install the mod and being sure to have it done right.

And propably much more..


Patchlog for 4.03:
Is included in that of 4.04.
Older patchlog can be senn in the readme.txt..



japan-ai

Deutsch:

Ich hoffe ich habe alle Dinge bereingen können die mir berichtet wurden. Wenn nicht, dann kann es sein , daß ich noch keine Zeit dazu hatte, Aber es schadet bestimt auch nicht, wenn Ihr mich noch einal daran erinnert. ;)

Hotfix-2!
Der Treasure hat ein paar weitere Verbesserungen bekommen die in Foren benannt wurden. Und ich habe die Tech-Beschreibungen und Bilder von Hjalfnar und ein paar eigene eingebaut.

Die Mod-Version ist dieselbe, hat aber die berichtigten Dateien.
Die Checksumme ändert sich von E E C R zu der Neuen: G K D A!

Vielen Dank noch einmal an alle die geholfen haben.

Grüße!
Chromos


Hotfix-1!
Es gab einen Fehler im Fraktionssystem und ich habe ein "Lua-Debug code" auskommentiert um nicht für Euch unnötige logfiles zu schreiben.
Wer den Mod vor dem 28 Dezember 2015 bereits geladen hat, kann ihn einfach erneut herunterladen. Die Mod-Version ist dieselbe, hat aber die berichtigten Dateien.
Die Checksumme ändert sich von E C C R zu der Neuen: E E C R!

Vielen Dank an calecute der den Fehler hier gemeldet hat: Ahoi-mod.forumotion.com


"Patchlog 4.04:"

"Ich bin mir nicht ganz sicher was sich alles seit der letzten offiziellen 4.02c Version geändert hat. Der Patch 4.3 war ja eigentlich nur für die Tester gedacht.
Ich war ja dabei einiges Neues zu testen als mir im Oktober die Zeit zum Modden ausging. Also gibt es jetzt halt erst einmal alles was sich seit der Version 4.02c geändert hat.
Ich liste mal alles auf, an was ich mich erinnere:

12.232 geänderte Dateien..
Viele von denen sind nur Provinzen die die Gebäude Eisenbahn und Straßen getauscht bekommen haben um die engine auszutricksen. Für die Infra auf der auf der Karte hat sich dabei nichts geändert. Der Trick hat aber auch keine gewünschte Effekte gebracht und ich werde das in der nächsten Version wieder korrigieren. Damit kommen dann halt ein neues schwieriger einzubauendes System neue Gebäude wie Autobahn und eine neue Art der Eisenbahn die nur von Deutschland angedacht war. Das gab es bislang ja nur als Technologien, die dann in der Art überflüssig werden. Wichtig für den jetzigen Stand ist nur, dass die Eisenbahn den Bonus von Straßen gibt und umgekehrt!

Weitere Änderungen:
-MAN wird jetzt Krieg gegen CHI erklären und JAP kommt erst später dazu. Einige Provinzen haben den Besitzer gewechselt um der KI zu helfen einen historischeren Verlauf zu folgen. Aber das ist noch nicht ausbalanciert.
-OOB's wurden angepasst
-Technologien angepasst
-Einige von deltablues Änderungen für Einheiten übernommen
-Einige von deltablues Änderungen für Technologiebilder übernommen
-Einige von "Hjalfnars Marine update" für bessere historische ausgestattete Marinen der Hauptländer übernommen
-Einige weitere Marineänderungen für FRA wie bei "Hjalfnars Marine update"
-Einheiten Upgrade Möglichkeiten angepasst
-Einige Technologievorraussetzungspfeile in den Technologiebildschirm Panzer angepasst
-Produktionslimit für Einheiten wieder geändert
-Einige Auswirkungen und Startjahre von Technologien geändert
-Einheiten geben mehr praktische Erfahrung bei der Produktion. Also verliert man jetzt diese Erfahrung nicht mehr so leicht.
-Einheiten-Counter haben einen neuen durchscheinenden Holzhintergrund
-Ladebildschirme geändert
-Die GUI hat ein paar neue Texte bekommen
-Werte in den static_modifiers angepasst
-Werte in den strategic_resources angepasst
-Werte in der defines.lua angepasst
-Ein paar Events um Jugoslawien nach der Eroberung durch die Achsenmächte unter diesen auszuteilen um die Versorgungslage für die KI zu vereinfachen
-Rasputitia Events hinzugefügt. Zweimal im Jahr wird man nun aufgrund der Schlammperiode extreme(!) Versorgungsprobleme in Zentralrussland haben
-Huang He Flut Event hinzugefügt. Als CHI kann man nun wie historisch geschehen die Deiche des Gelben Flusses sprengen und weite Regionen überschwemmen. Das senkt die Infra dort massiv und erschwert JAP den Vormarsch ins Hinterland
-Ein neues System zur Mod-Installation. Dadurch wird es einfacher den Mod zu installieren -man muss nichts mehr löschen, kann aber weiterhin-, es kann keine Überschneidungen mit alten Installationen des Mod mehr geben und man kann sich leichter sicher sein alles richtig installiert zu haben.

Und sehr wahrscheinlich eine Menge weiterer Dinge..


"Patchlog 4.04:"
Ist in das von 4.04 mit eingeflossen.

Ältere Änderungen stehen in der readme.txt



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Comments  (0 - 10 of 17)
ThePaladin
ThePaladin

anyone cna tell me where can I find cd key ?? I bought it here but I cannot register it on paradox forums because of this ....

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Giuseppe
Giuseppe

awesome game but has alot of crashing problems that make the game imposible to play

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wolfedya
wolfedya

This game is just lovely....:)

I'm thinking of getting it......but not completely sure......

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Chromos
Chromos

Go get it, there are often sales actions ongoing where you can get it even with the add-ons for €~8-20..
With the latest add-on it is quite fun. Even more if you try one of the Mods with it.

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ElCappuccino
ElCappuccino

This game is awful by comparison to the second, that should be on here as well.

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Grilljanne
Grilljanne

I think it's better than the second game now, if you have the Semper Fi and/or For the Motherland expansions.

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Infantry1242
Infantry1242

There need mods!! A Korean/Vietnam mod would be awesome,but i can't make mods....

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Chromos
Chromos

There are many Mods out there. But so far not many here.
The most Mods are at the paradox forum.
But some are also available in home language forums for french, italian, spanish and german.

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Scionti
Scionti

This game is awesome, Hearts of Iron 2 was and is still one of my top favorite strategy games, this is probably number one. Vicky is up there as well.

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MarQan
MarQan

couldn't figure out anything about the management in 2 hours. usually I'm good at this, but this game is a chaos. the in-game tutorial didn't help. it's maybe a good refresher to those, who played HoI 2.
how can I learn to play this game?

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Rostov-na-Don
Rostov-na-Don

It's easy! You need to know several things:

1. The pace is bloody slow
2. You will get screwed if you're not prepared to go to war
3. You're managing the economy, politics, diplomacy and others! Hey, think about it!
4. ???
5. Profit!

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Disharmonic
Disharmonic

There's a tutorial AAR i found reather helpfull on the paradox forums.

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Anderan
Anderan

I had no problem understanding this game, and I never played HoI2 before I played 3

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warmanidk6
warmanidk6

me either but u if u really cant get the hang of it go to the documents for it and find your country you want to play Ex: i wanted to mod luxembourg so i can get the hang of the western front in WW2 so i scanned through a million files before finding it in the holland folder....i went to the providence and made manpower 1000 and the rest 900

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