In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?

IGF 2014 Finalists

IGF 2014 Finalists

Mar 14, 2014 Article 1 comment

This year's IGF finalists. The IGF Awards take place on the evening of the third day of Game Developers Conference, and are a major celebration of the...

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Risk of Rain
Platform
Windows
Developed By
hopoo
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Official Page
Riskofraingame.com
Release Date
Released Nov 8, 2013
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