The time has come, announcing the best Indie Games of 2014 as selected by you.
indie of the year 2014 - players choice
In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?
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