In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?
Gameplay is quick-paced and very fun. Enemies seem to keep spawning everywhere and you're moving as fast as you can to find the teleporter. The lack of good background music is a bit of a shame, since I can imagine it to be more exciting with bg music. The art style is awesome!
I'm excited to see what other classes you'll include in the final version!
New to the Indie DB community. I thought Risk of Rain was a fantastic game! I play it every day, usually when I'm waiting for another game to load or simply because I am in the mood for it :P Hopefully will back they game and will be buying the full version as soon as it comes out! :D
Keep it up!
Excellent game. Fun for few hours.
I made it to lvl4 or so with miner before bug got me stuck. The ranged character seems a bit weaker compared to miner, just because miner can damage enemies while being immune.
With more characters and more content this could have more replay value. Now its a bit repeative yet still quite fun. I would like to see like atleast 3 different variations for each lvl instead of the same level always from the start. More characters would also be nice and achievements would fit this game very well.
Keep up the good work.