In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?

Report abuse Risk of Rain 0.29.2.2
Filename
Risk_of_Rain_0.29.2.2.zip
Type
Patch
Uploader
hopoo
Date
Feb 22nd, 2013
Size
5.38mb (5,638,693 bytes)
Downloads
37,227 (2 today)
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Description

Updated Alpha Version 0.29.2.2 for Risk of Rain, our roguelike-like in the making!


Alpha Version 0.29.2.2:

  • The game should no longer crash when the giant worm spawns
  • Drones now have a shorter vertical tether range
  • Drones now no longer attack while you are on ropes
  • Took out a few unfinished items that were accidentally included in the last patch
  • Should no longer receive sound errors

Alpha Version 0.29.2.1:

  • Fixed a glitch where ending the game with barb wire would crash
  • Fixed a glitch where you can get unlimited items from mini-imps
  • Fixed a few issues where enemies could spawn in walls
  • The Giant Golem in level 3 should now spawn everywhere
  • Should no longer recieve an error after running out of memory


Alpha
 Version 0.29.2.0:

  • Now has full gamepad support, with remapping!
  • New items now are highlighted in the item log
  • Added gamemodes; casual, normal, and hardcore. Alter your gameplay depending if the game is too hard or easy!
  • Reduced Drone’s tether range
  • Reduced bonus spawns from activating teleporter
  • Enemies no longer despawn once the teleporter time is up
  • You now have an arrow pointing to the nearest enemy once teleporter time is up
  • You now heal to full health at the beginning of every stage
  • You can now press F9 to take screenshots (saved in the .exe directory)
  • Fixed a gap in the map on the 3rd level
  • Fixed an invisible rope glitch on the 1st level
  • Fixed an issue where rope controllers would be visible
  • Fixed an issue where you can climb into walls on the 3rd level
  • Fixed lag caused by some in-game text

As always, please remember this is an early build, and all is subject to change. Any and ALL feedback is appreciated

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Risk of Rain 0.29.2.2
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crackadillicus
crackadillicus Feb 27 2013, 12:11am says:

I'm having an error about initializing D3DX. Is this something that's been addressed before?

+1 vote     reply to comment
hopoo
hopoo Feb 28 2013, 1:09pm replied:

Have you tried installing DirectX? A quick google search of 'initializing D3DX' comes up with a bunch of other games as well, so I assume one of their solutions should work for you.

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crackadillicus
crackadillicus Feb 28 2013, 3:18pm replied:

I have. Installed and reinstalled to no avail. Thanks for getting back to me, I'll let you know if I figure out the problem. Meanwhile, way stoked to try this game, looks great.

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the-fury-nor
the-fury-nor Mar 7 2013, 9:38am says:

Dammit. Forgot to log in. That ^ was my comment :P

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flairbomb
flairbomb Mar 12 2013, 6:07am says:

Has noone else seen the tengen toppa gurren lagann reference?

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UnseenMike
UnseenMike Mar 18 2013, 4:25pm says:

Dont know if this has been said but... choosing miner after playing commander seems to bug the miner when i try to play him, not being able to move. Also why does the character always jump to the right when on a rope when only pressing jump? shouldnt it be direction + jump to do that?

Also, what tengen toppa reference?

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McGnome
McGnome Apr 27 2013, 11:55pm replied:

same way with playing miner then playing commando or whatever it is

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McGnome
McGnome Apr 2 2013, 9:18pm says:

good game, everytime i exit out, it it doesnt let me go back in

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Risk of Rain
Platform
Windows
Developed By
hopoo
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Official Page
Riskofraingame.com
Release Date
Released Nov 8, 2013
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MD5 Hash
5cd072b28d22d4b116409d13f2a96ad5
Related Games
Risk of Rain
Risk of Rain Indie Single, Multiplayer & Co-Op Roguelike
Related Engines
Game Maker Studio
Game Maker Studio Commercial Released Nov 14, 1999